mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-17 14:17:57 -05:00
Added all the remaining scripts not previously included.
This commit is contained in:
227
patch_zm/maps/mp/animscripts/traverse/shared.gsc
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227
patch_zm/maps/mp/animscripts/traverse/shared.gsc
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@ -0,0 +1,227 @@
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#include maps/mp/animscripts/shared;
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#include common_scripts/utility;
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#include maps/mp/_utility;
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#include maps/mp/animscripts/utility;
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init_traverse()
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{
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point = getent( self.target, "targetname" );
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if ( isDefined( point ) )
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{
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self.traverse_height = point.origin[ 2 ];
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point delete();
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}
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else
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{
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point = getstruct( self.target, "targetname" );
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if ( isDefined( point ) )
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{
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self.traverse_height = point.origin[ 2 ];
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}
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}
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}
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teleportthread( verticaloffset )
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{
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self endon( "killanimscript" );
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self notify( "endTeleportThread" );
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self endon( "endTeleportThread" );
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reps = 5;
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offset = ( 0, 0, verticaloffset / reps );
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i = 0;
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while ( i < reps )
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{
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self teleport( self.origin + offset );
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wait 0,05;
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i++;
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}
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}
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teleportthreadex( verticaloffset, delay, frames )
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{
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self endon( "killanimscript" );
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self notify( "endTeleportThread" );
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self endon( "endTeleportThread" );
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if ( verticaloffset == 0 )
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{
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return;
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}
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wait delay;
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amount = verticaloffset / frames;
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if ( amount > 10 )
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{
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amount = 10;
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}
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else
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{
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if ( amount < -10 )
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{
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amount = -10;
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}
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}
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offset = ( 0, 0, amount );
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i = 0;
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while ( i < frames )
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{
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self teleport( self.origin + offset );
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wait 0,05;
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i++;
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}
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}
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dog_wall_and_window_hop( traversename, height )
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{
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self endon( "killanimscript" );
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self traversemode( "nogravity" );
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self traversemode( "noclip" );
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startnode = self getnegotiationstartnode();
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/#
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assert( isDefined( startnode ) );
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#/
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self orientmode( "face angle", startnode.angles[ 1 ] );
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if ( isDefined( startnode.traverse_height ) )
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{
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realheight = startnode.traverse_height - startnode.origin[ 2 ];
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self thread teleportthread( realheight - height );
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}
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else
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{
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if ( height != 36 )
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{
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self thread teleportthreadex( height - 36, 0,2, 7 );
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}
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}
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debug_anim_print( "traverse::dog_wall_and_window_hop() - Setting " + traversename );
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self setanimstate( traversename );
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maps/mp/animscripts/shared::donotetracksfortime( 1, "done" );
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debug_anim_print( "traverse::dog_wall_and_window_hop() - " + traversename );
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self.traversecomplete = 1;
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}
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dog_jump_down( height, frames, time )
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{
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self endon( "killanimscript" );
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self traversemode( "noclip" );
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if ( !isDefined( time ) )
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{
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time = 0,3;
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}
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startnode = self getnegotiationstartnode();
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/#
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assert( isDefined( startnode ) );
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#/
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self orientmode( "face angle", startnode.angles[ 1 ] );
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if ( isDefined( startnode.traverse_height ) )
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{
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realheight = startnode.traverse_height - startnode.origin[ 2 ];
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self thread teleportthread( realheight - height );
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}
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else
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{
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if ( height != 40 )
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{
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self thread teleportthreadex( height - 40, 0,1, frames );
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}
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}
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debug_anim_print( "traverse::dog_jump_down() - Setting traverse_jump_down_40" );
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self setanimstate( "traverse_jump_down_40" );
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maps/mp/animscripts/shared::donotetracksfortime( time, "done" );
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debug_anim_print( "traverse::dog_jump_down() - traverse_jump_down_40 " );
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self traversemode( "gravity" );
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self.traversecomplete = 1;
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}
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dog_jump_down_far( height, frames, time )
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{
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self endon( "killanimscript" );
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self traversemode( "noclip" );
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if ( !isDefined( time ) )
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{
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time = 0,3;
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}
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startnode = self getnegotiationstartnode();
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/#
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assert( isDefined( startnode ) );
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#/
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self orientmode( "face angle", startnode.angles[ 1 ] );
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if ( isDefined( startnode.traverse_height ) )
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{
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realheight = startnode.traverse_height - startnode.origin[ 2 ];
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self thread teleportthread( realheight - height );
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}
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else
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{
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if ( height != 80 )
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{
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self thread teleportthreadex( 80 - height, 0,1, frames );
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}
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}
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debug_anim_print( "traverse::dog_jump_down() - Setting traverse_jump_down_80" );
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self setanimstate( "traverse_jump_down_80" );
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maps/mp/animscripts/shared::donotetracksfortime( time, "done" );
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debug_anim_print( "traverse::dog_jump_down() - traverse_jump_down_80 " );
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self traversemode( "gravity" );
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self.traversecomplete = 1;
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}
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dog_jump_up( height, frames )
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{
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self endon( "killanimscript" );
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self traversemode( "noclip" );
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startnode = self getnegotiationstartnode();
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/#
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assert( isDefined( startnode ) );
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#/
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self orientmode( "face angle", startnode.angles[ 1 ] );
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if ( isDefined( startnode.traverse_height ) )
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{
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realheight = startnode.traverse_height - startnode.origin[ 2 ];
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self thread teleportthread( realheight - height );
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}
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else
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{
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if ( height != 40 )
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{
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self thread teleportthreadex( height - 40, 0,2, frames );
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}
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}
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debug_anim_print( "traverse::dog_jump_up() - Setting traverse_jump_up_40" );
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self setanimstate( "traverse_jump_up_40" );
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maps/mp/animscripts/shared::donotetracksfortime( 0,5, "done" );
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debug_anim_print( "traverse::dog_jump_up() - traverse_jump_up_40 " );
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self traversemode( "gravity" );
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self.traversecomplete = 1;
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}
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dog_jump_up_high( height, frames )
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{
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/#
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assert( self.type == "dog", "Only dogs can do this traverse currently." );
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#/
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self endon( "killanimscript" );
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self traversemode( "nogravity" );
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self traversemode( "noclip" );
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startnode = self getnegotiationstartnode();
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/#
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assert( isDefined( startnode ) );
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#/
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self orientmode( "face angle", startnode.angles[ 1 ] );
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if ( isDefined( startnode.traverse_height ) )
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{
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realheight = startnode.traverse_height - startnode.origin[ 2 ];
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self thread teleportthreadex( height - 80, 0,2, frames );
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}
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else
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{
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if ( height != 80 )
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{
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self thread teleportthreadex( height - 80, 0,2, frames );
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}
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}
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debug_anim_print( "traverse::dog_jump_up_80() - Setting traverse_jump_up_80" );
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self setanimstate( "traverse_jump_up_80" );
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maps/mp/animscripts/shared::donotetracksfortime( 0,6, "done" );
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debug_anim_print( "traverse::dog_jump_up_80() - traverse_jump_up_80 " );
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self traversemode( "gravity" );
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self.traversecomplete = 1;
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}
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44
patch_zm/maps/mp/animscripts/traverse/zm_mantle_over_40.gsc
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44
patch_zm/maps/mp/animscripts/traverse/zm_mantle_over_40.gsc
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@ -0,0 +1,44 @@
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#include maps/mp/animscripts/traverse/zm_shared;
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#include maps/mp/animscripts/traverse/shared;
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main()
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{
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traversestate = "zm_traverse_barrier";
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traversealias = "barrier_walk";
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if ( self.has_legs )
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{
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switch( self.zombie_move_speed )
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{
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case "low_gravity_walk":
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case "walk":
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case "walk_slide":
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traversealias = "barrier_walk";
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break;
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case "low_gravity_run":
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case "run":
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case "run_slide":
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traversealias = "barrier_run";
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break;
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case "low_gravity_sprint":
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case "sprint":
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case "sprint_slide":
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case "super_sprint":
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traversealias = "barrier_sprint";
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break;
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default:
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if ( isDefined( level.zm_mantle_over_40_move_speed_override ) )
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{
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traversealias = self [[ level.zm_mantle_over_40_move_speed_override ]]();
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}
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else /#
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assertmsg( "Zombie '" + self.classname + "' move speed of '" + self.zombie_move_speed + "' is not supported for mantle_over_40." );
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#/
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}
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}
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else
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{
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traversestate = "zm_traverse_barrier_crawl";
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traversealias = "barrier_crawl";
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}
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self dotraverse( traversestate, traversealias );
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}
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151
patch_zm/maps/mp/animscripts/traverse/zm_shared.gsc
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151
patch_zm/maps/mp/animscripts/traverse/zm_shared.gsc
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@ -0,0 +1,151 @@
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#include maps/mp/animscripts/zm_run;
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#include maps/mp/animscripts/zm_shared;
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#include common_scripts/utility;
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#include maps/mp/_utility;
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#include maps/mp/animscripts/utility;
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init_traverse()
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{
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point = getent( self.target, "targetname" );
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if ( isDefined( point ) )
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{
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self.traverse_height = point.origin[ 2 ];
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point delete();
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}
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else
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{
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point = getstruct( self.target, "targetname" );
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if ( isDefined( point ) )
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{
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self.traverse_height = point.origin[ 2 ];
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}
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}
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}
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teleportthread( verticaloffset )
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{
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self endon( "killanimscript" );
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self notify( "endTeleportThread" );
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self endon( "endTeleportThread" );
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reps = 5;
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offset = ( 0, 0, verticaloffset / reps );
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i = 0;
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while ( i < reps )
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{
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self teleport( self.origin + offset );
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wait 0,05;
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i++;
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}
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}
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teleportthreadex( verticaloffset, delay, frames )
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{
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self endon( "killanimscript" );
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self notify( "endTeleportThread" );
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self endon( "endTeleportThread" );
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if ( verticaloffset == 0 )
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{
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return;
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}
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wait delay;
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amount = verticaloffset / frames;
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if ( amount > 10 )
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{
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amount = 10;
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}
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else
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{
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if ( amount < -10 )
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{
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amount = -10;
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}
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}
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offset = ( 0, 0, amount );
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i = 0;
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while ( i < frames )
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{
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self teleport( self.origin + offset );
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wait 0,05;
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i++;
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}
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}
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handletraversealignment()
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{
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self traversemode( "nogravity" );
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self traversemode( "noclip" );
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if ( isDefined( self.traverseheight ) && isDefined( self.traversestartnode.traverse_height ) )
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{
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currentheight = self.traversestartnode.traverse_height - self.traversestartz;
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self thread teleportthread( currentheight - self.traverseheight );
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}
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}
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dosimpletraverse( traversealias, no_powerups, traversestate )
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{
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if ( !isDefined( traversestate ) )
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{
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traversestate = "zm_traverse";
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}
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if ( isDefined( level.ignore_traverse ) )
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{
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if ( self [[ level.ignore_traverse ]]() )
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{
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return;
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}
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}
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if ( isDefined( level.zm_traversal_override ) )
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{
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traversealias = self [[ level.zm_traversal_override ]]( traversealias );
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}
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if ( !self.has_legs )
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{
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traversestate += "_crawl";
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traversealias += "_crawl";
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}
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self dotraverse( traversestate, traversealias, no_powerups );
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}
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dotraverse( traversestate, traversealias, no_powerups )
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{
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self endon( "killanimscript" );
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self traversemode( "nogravity" );
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self traversemode( "noclip" );
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old_powerups = 0;
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if ( isDefined( no_powerups ) && no_powerups )
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{
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old_powerups = self.no_powerups;
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self.no_powerups = 1;
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}
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self.is_traversing = 1;
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self notify( "zombie_start_traverse" );
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self.traversestartnode = self getnegotiationstartnode();
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/#
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assert( isDefined( self.traversestartnode ) );
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#/
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self orientmode( "face angle", self.traversestartnode.angles[ 1 ] );
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self.traversestartz = self.origin[ 2 ];
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if ( isDefined( self.pre_traverse ) )
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{
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self [[ self.pre_traverse ]]();
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}
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self setanimstatefromasd( traversestate, traversealias );
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self maps/mp/animscripts/zm_shared::donotetracks( "traverse_anim" );
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self traversemode( "gravity" );
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self.a.nodeath = 0;
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if ( isDefined( self.post_traverse ) )
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{
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self [[ self.post_traverse ]]();
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}
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self maps/mp/animscripts/zm_run::needsupdate();
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if ( !self.isdog )
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{
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self maps/mp/animscripts/zm_run::moverun();
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}
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self.is_traversing = 0;
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self notify( "zombie_end_traverse" );
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if ( isDefined( no_powerups ) && no_powerups )
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{
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self.no_powerups = old_powerups;
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}
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}
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Reference in New Issue
Block a user