Added all the remaining scripts not previously included.

This commit is contained in:
JezuzLizard
2021-08-07 11:29:26 -07:00
parent cf8d60b2d0
commit 98bfc67831
1001 changed files with 239603 additions and 0 deletions

View File

@ -0,0 +1,18 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
self thread alcove_traverse_fx( "rise_billow" );
dosimpletraverse( "alcove_40" );
}
alcove_traverse_fx( str_fx )
{
self endon( "death" );
wait 0,15;
v_facing = anglesToForward( self.angles );
v_offset = v_facing * 32;
playfx( level._effect[ str_fx ], self.origin + v_offset );
self playsound( "zmb_spawn_tomb" );
}

View File

@ -0,0 +1,18 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
self thread alcove_traverse_fx( "rise_billow" );
dosimpletraverse( "alcove_56" );
}
alcove_traverse_fx( str_fx )
{
self endon( "death" );
wait 0,15;
v_facing = anglesToForward( self.angles );
v_offset = v_facing * 32;
playfx( level._effect[ str_fx ], self.origin + v_offset );
self playsound( "zmb_spawn_tomb" );
}

View File

@ -0,0 +1,18 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
self thread alcove_traverse_fx( "rise_billow" );
dosimpletraverse( "alcove_96" );
}
alcove_traverse_fx( str_fx )
{
self endon( "death" );
wait 0,15;
v_facing = anglesToForward( self.angles );
v_offset = v_facing * 32;
playfx( level._effect[ str_fx ], self.origin + v_offset );
self playsound( "zmb_spawn_tomb" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_across_120" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_down_127" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_down_48" );
}

View File

@ -0,0 +1,14 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
if ( isDefined( self.isdog ) && self.isdog )
{
dog_jump_down( 72, 7 );
}
else
{
dosimpletraverse( "jump_down_72" );
}
}

View File

@ -0,0 +1,14 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
if ( isDefined( self.isdog ) && self.isdog )
{
dog_jump_down( 96, 7 );
}
else
{
dosimpletraverse( "jump_down_96" );
}
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_down_church" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_down_dlc4_112" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_down_dlc4_120" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_down_dlc4_96" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_up_127" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_up_48" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_up_72" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_up_96" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "jump_up_dlc4_140" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
self dosimpletraverse( "mantle_over_40_hurdle" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "scaffold_100" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "scaffold_72" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "scaffold_84" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "vault_barbedwire_24" );
}

View File

@ -0,0 +1,7 @@
#include maps/mp/animscripts/traverse/zm_shared;
#include maps/mp/animscripts/traverse/shared;
main()
{
dosimpletraverse( "vault_barbedwire_48" );
}