mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-07 17:37:50 -05:00
Checked zm_tomb_zmb
Tested, and moved to Minor Errors category.
This commit is contained in:
parent
f741460f7a
commit
9cbb7470c3
@ -1,3 +1,4 @@
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//checked includes match cerberus output
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#include maps/mp/zombies/_zm_zonemgr;
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#include maps/mp/zombies/_zm_audio;
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#include maps/mp/zombies/_zm_sidequests;
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@ -6,7 +7,7 @@
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#include maps/mp/_utility;
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#include common_scripts/utility;
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main()
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main() //checked matches cerberus output
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{
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level thread sndsetupendgamemusicstates();
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if ( is_classic() )
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@ -19,17 +20,17 @@ main()
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}
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}
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sndsetupendgamemusicstates()
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sndsetupendgamemusicstates() //checked matches cerberus output
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{
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flag_wait( "start_zombie_round_logic" );
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level thread maps/mp/zombies/_zm_audio::setupmusicstate( "game_over_ee", "mus_zombie_game_over_ee", 1, 0, undefined, "SILENCE" );
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}
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sndtrackers()
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sndtrackers() //checked matches cerberus output
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{
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}
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sndstingersetup()
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sndstingersetup() //checked matches cerberus output
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{
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level.sndmusicstingerevent = ::sndplaystinger;
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level.sndstinger = spawnstruct();
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@ -46,18 +47,18 @@ sndstingersetup()
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level thread snddoormusictrigs();
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}
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sndstingersetupstates()
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sndstingersetupstates() //checked matches cerberus output
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{
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createstingerstate( "door_open", "mus_event_group_03", 2,5, "ignore" );
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createstingerstate( "boards_gone", "mus_event_group_02", 0,5, "ignore" );
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createstingerstate( "zone_nml_18", "mus_event_location_hilltop", 0,75, "queue" );
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createstingerstate( "zone_village_2", "mus_event_location_church", 0,75, "queue" );
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createstingerstate( "ug_bottom_zone", "mus_event_location_crypt", 0,75, "queue" );
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createstingerstate( "zone_robot_head", "mus_event_location_robot", 0,75, "queue" );
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createstingerstate( "zone_air_stairs", "mus_event_cave_air", 0,75, "queue" );
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createstingerstate( "zone_fire_stairs", "mus_event_cave_fire", 0,75, "queue" );
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createstingerstate( "zone_bolt_stairs", "mus_event_cave_bolt", 0,75, "queue" );
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createstingerstate( "zone_ice_stairs", "mus_event_cave_ice", 0,75, "queue" );
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createstingerstate( "door_open", "mus_event_group_03", 2.5, "ignore" );
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createstingerstate( "boards_gone", "mus_event_group_02", 0.5, "ignore" );
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createstingerstate( "zone_nml_18", "mus_event_location_hilltop", 0.75, "queue" );
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createstingerstate( "zone_village_2", "mus_event_location_church", 0.75, "queue" );
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createstingerstate( "ug_bottom_zone", "mus_event_location_crypt", 0.75, "queue" );
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createstingerstate( "zone_robot_head", "mus_event_location_robot", 0.75, "queue" );
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createstingerstate( "zone_air_stairs", "mus_event_cave_air", 0.75, "queue" );
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createstingerstate( "zone_fire_stairs", "mus_event_cave_fire", 0.75, "queue" );
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createstingerstate( "zone_bolt_stairs", "mus_event_cave_bolt", 0.75, "queue" );
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createstingerstate( "zone_ice_stairs", "mus_event_cave_ice", 0.75, "queue" );
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createstingerstate( "poweron", "mus_event_poweron", 0, "reject" );
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createstingerstate( "tank_ride", "mus_event_tank_ride", 0, "queue" );
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createstingerstate( "generator_1", "mus_event_generator_1", 1, "reject" );
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@ -66,24 +67,24 @@ sndstingersetupstates()
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createstingerstate( "generator_4", "mus_event_generator_4", 1, "reject" );
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createstingerstate( "generator_5", "mus_event_generator_5", 1, "reject" );
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createstingerstate( "generator_6", "mus_event_generator_6", 1, "reject" );
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createstingerstate( "staff_fire", "mus_event_staff_fire", 0,1, "reject" );
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createstingerstate( "staff_ice", "mus_event_staff_ice", 0,1, "reject" );
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createstingerstate( "staff_lightning", "mus_event_staff_lightning", 0,1, "reject" );
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createstingerstate( "staff_wind", "mus_event_staff_wind", 0,1, "reject" );
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createstingerstate( "staff_fire_upgraded", "mus_event_staff_fire_upgraded", 0,1, "reject" );
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createstingerstate( "staff_ice_upgraded", "mus_event_staff_ice_upgraded", 0,1, "reject" );
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createstingerstate( "staff_lightning_upgraded", "mus_event_staff_lightning_upgraded", 0,1, "reject" );
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createstingerstate( "staff_wind_upgraded", "mus_event_staff_wind_upgraded", 0,1, "reject" );
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createstingerstate( "staff_all_upgraded", "mus_event_staff_all_upgraded", 0,1, "reject" );
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createstingerstate( "side_sting_1", "mus_side_stinger_1", 0,1, "reject" );
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createstingerstate( "side_sting_2", "mus_side_stinger_2", 0,1, "reject" );
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createstingerstate( "side_sting_3", "mus_side_stinger_3", 0,1, "reject" );
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createstingerstate( "side_sting_4", "mus_side_stinger_4", 0,1, "reject" );
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createstingerstate( "side_sting_5", "mus_side_stinger_5", 0,1, "reject" );
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createstingerstate( "side_sting_6", "mus_side_stinger_6", 0,1, "reject" );
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createstingerstate( "staff_fire", "mus_event_staff_fire", 0.1, "reject" );
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createstingerstate( "staff_ice", "mus_event_staff_ice", 0.1, "reject" );
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createstingerstate( "staff_lightning", "mus_event_staff_lightning", 0.1, "reject" );
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createstingerstate( "staff_wind", "mus_event_staff_wind", 0.1, "reject" );
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createstingerstate( "staff_fire_upgraded", "mus_event_staff_fire_upgraded", 0.1, "reject" );
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createstingerstate( "staff_ice_upgraded", "mus_event_staff_ice_upgraded", 0.1, "reject" );
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createstingerstate( "staff_lightning_upgraded", "mus_event_staff_lightning_upgraded", 0.1, "reject" );
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createstingerstate( "staff_wind_upgraded", "mus_event_staff_wind_upgraded", 0.1, "reject" );
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createstingerstate( "staff_all_upgraded", "mus_event_staff_all_upgraded", 0.1, "reject" );
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createstingerstate( "side_sting_1", "mus_side_stinger_1", 0.1, "reject" );
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createstingerstate( "side_sting_2", "mus_side_stinger_2", 0.1, "reject" );
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createstingerstate( "side_sting_3", "mus_side_stinger_3", 0.1, "reject" );
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createstingerstate( "side_sting_4", "mus_side_stinger_4", 0.1, "reject" );
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createstingerstate( "side_sting_5", "mus_side_stinger_5", 0.1, "reject" );
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createstingerstate( "side_sting_6", "mus_side_stinger_6", 0.1, "reject" );
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}
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createstingerstate( state, alias, prewait, interrupt )
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createstingerstate( state, alias, prewait, interrupt ) //checked matches cerberus output
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{
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s = level.sndstinger;
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if ( !isDefined( s.states[ state ] ) )
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@ -95,31 +96,24 @@ createstingerstate( state, alias, prewait, interrupt )
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}
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}
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sndboardmonitor()
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sndboardmonitor() //checked changed to match cerberus output
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{
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while ( 1 )
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{
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level waittill( "last_board_torn", barrier_origin );
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players = getplayers();
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_a122 = players;
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_k122 = getFirstArrayKey( _a122 );
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while ( isDefined( _k122 ) )
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foreach ( player in players )
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{
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player = _a122[ _k122 ];
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if ( distancesquared( player.origin, barrier_origin ) <= 22500 )
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{
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level thread maps/mp/zombies/_zm_audio::sndmusicstingerevent( "boards_gone" );
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break;
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}
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else
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{
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_k122 = getNextArrayKey( _a122, _k122 );
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}
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}
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}
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}
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locationstingerwait( zone_name, type )
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locationstingerwait( zone_name, type ) //checked changed to match cerberus output
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{
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array = sndlocationsarray();
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sndnorepeats = 3;
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@ -127,23 +121,22 @@ locationstingerwait( zone_name, type )
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level.sndlastzone = undefined;
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level.sndlocationplayed = 0;
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level thread sndlocationbetweenroundswait();
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for ( ;; )
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while ( 1 )
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{
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while ( 1 )
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level waittill( "newzoneActive", activezone );
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wait 0.1;
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if ( !sndlocationshouldplay( array, activezone ) )
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{
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level waittill( "newzoneActive", activezone );
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wait 0,1;
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while ( !sndlocationshouldplay( array, activezone ) )
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{
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continue;
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}
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if ( is_true( level.sndroundwait ) )
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{
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}
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continue;
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}
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else while ( is_true( level.sndstinger.isplaying ) )
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if ( is_true( level.sndroundwait ) )
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{
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continue;
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}
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else if ( is_true( level.sndstinger.isplaying ) )
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{
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level thread sndlocationqueue( activezone );
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continue;
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}
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level thread maps/mp/zombies/_zm_audio::sndmusicstingerevent( activezone );
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level.sndlocationplayed = 1;
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@ -160,13 +153,13 @@ locationstingerwait( zone_name, type )
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level waittill( "between_round_over" );
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while ( is_true( level.sndroundwait ) )
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{
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wait 0,1;
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wait 0.1;
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}
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level.sndlocationplayed = 0;
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}
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}
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sndlocationsarray()
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sndlocationsarray() //checked matches cerberus output
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{
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array = [];
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array[ 0 ] = "zone_nml_18";
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@ -179,7 +172,7 @@ sndlocationsarray()
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return array;
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}
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sndlocationshouldplay( array, activezone )
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sndlocationshouldplay( array, activezone ) //checked changed to match cerberus output
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{
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shouldplay = 0;
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if ( activezone == "zone_start_lower" && !flag( "fountain_transport_active" ) )
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@ -190,16 +183,12 @@ sndlocationshouldplay( array, activezone )
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{
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return shouldplay;
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}
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_a206 = array;
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_k206 = getFirstArrayKey( _a206 );
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while ( isDefined( _k206 ) )
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foreach ( place in array )
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{
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place = _a206[ _k206 ];
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if ( place == activezone )
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{
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shouldplay = 1;
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}
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_k206 = getNextArrayKey( _a206, _k206 );
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}
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if ( shouldplay == 0 )
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{
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@ -207,11 +196,8 @@ sndlocationshouldplay( array, activezone )
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}
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playersinlocal = 0;
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players = getplayers();
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_a217 = players;
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_k217 = getFirstArrayKey( _a217 );
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while ( isDefined( _k217 ) )
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foreach ( player in players )
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{
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player = _a217[ _k217 ];
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if ( player maps/mp/zombies/_zm_zonemgr::is_player_in_zone( activezone ) )
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{
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if ( !is_true( player.afterlife ) )
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@ -219,7 +205,6 @@ sndlocationshouldplay( array, activezone )
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playersinlocal++;
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}
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}
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_k217 = getNextArrayKey( _a217, _k217 );
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}
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if ( playersinlocal >= 1 )
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{
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@ -232,74 +217,59 @@ sndlocationshouldplay( array, activezone )
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return shouldplay;
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}
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sndcurrentlocationarray( current_array, activezone, numcut, max_num_removed )
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sndcurrentlocationarray( current_array, activezone, numcut, max_num_removed ) //checked changed to match cerberus output
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{
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if ( numcut >= max_num_removed )
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{
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current_array = sndlocationsarray();
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}
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_a240 = current_array;
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_k240 = getFirstArrayKey( _a240 );
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while ( isDefined( _k240 ) )
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foreach ( place in current_array )
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{
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place = _a240[ _k240 ];
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if ( place == activezone )
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{
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arrayremovevalue( current_array, place );
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break;
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}
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else
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{
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_k240 = getNextArrayKey( _a240, _k240 );
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}
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}
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return current_array;
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}
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sndlocationbetweenrounds()
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sndlocationbetweenrounds() //checked partially changed to match cerberus output see info.md
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{
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level endon( "newzoneActive" );
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activezones = maps/mp/zombies/_zm_zonemgr::get_active_zone_names();
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_a257 = activezones;
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_k257 = getFirstArrayKey( _a257 );
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while ( isDefined( _k257 ) )
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foreach ( zone in activezones )
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{
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zone = _a257[ _k257 ];
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if ( isDefined( level.sndlastzone ) && zone == level.sndlastzone )
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{
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}
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else
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{
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players = getplayers();
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_a263 = players;
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_k263 = getFirstArrayKey( _a263 );
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while ( isDefined( _k263 ) )
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for ( i = 0; i < players.size; i++ )
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{
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player = _a263[ _k263 ];
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if ( is_true( player.afterlife ) )
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if ( is_true( players[ i ].afterlife ) )
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{
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}
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else
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{
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if ( player maps/mp/zombies/_zm_zonemgr::is_player_in_zone( zone ) )
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if ( players[ i ] maps/mp/zombies/_zm_zonemgr::is_player_in_zone( zone ) )
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{
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wait 0,1;
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wait 0.1;
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level notify( "newzoneActive" );
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return;
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}
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}
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_k263 = getNextArrayKey( _a263, _k263 );
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}
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}
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_k257 = getNextArrayKey( _a257, _k257 );
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}
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}
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sndlocationbetweenroundswait()
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sndlocationbetweenroundswait() //checked matches cerberus output
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{
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while ( is_true( level.sndroundwait ) )
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{
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wait 0,1;
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wait 0.1;
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}
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while ( 1 )
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{
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@ -307,22 +277,22 @@ sndlocationbetweenroundswait()
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level waittill( "between_round_over" );
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while ( is_true( level.sndroundwait ) )
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{
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wait 0,1;
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wait 0.1;
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}
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}
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}
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sndlocationqueue( zone )
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sndlocationqueue( zone ) //checked matches cerberus output
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{
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level endon( "newzoneActive" );
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while ( is_true( level.sndstinger.isplaying ) )
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{
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wait 0,5;
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wait 0.5;
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}
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level notify( "newzoneActive" );
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}
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sndplaystinger( state, player )
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sndplaystinger( state, player ) //checked changed to match cerberus output
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{
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s = level.sndstinger;
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if ( !isDefined( s.states[ state ] ) )
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@ -345,12 +315,9 @@ sndplaystinger( state, player )
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level notify( "sndStingerDone" );
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s.isplaying = 0;
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}
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else
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else if ( s.states[ state ].interrupt == "queue" )
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{
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if ( s.states[ state ].interrupt == "queue" )
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{
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level thread sndqueuestinger( state, player );
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}
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level thread sndqueuestinger( state, player );
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}
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return;
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}
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@ -360,7 +327,7 @@ sndplaystinger( state, player )
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}
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}
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playstinger( state, player, ignore )
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playstinger( state, player, ignore ) //checked matches cerberus output
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{
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s = level.sndstinger;
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if ( !isDefined( s.states[ state ] ) )
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@ -396,7 +363,7 @@ playstinger( state, player, ignore )
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}
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}
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sndqueuestinger( state, player )
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sndqueuestinger( state, player ) //checked changed to match cerberus output
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{
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s = level.sndstinger;
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count = 0;
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@ -411,16 +378,16 @@ sndqueuestinger( state, player )
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{
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if ( is_true( level.sndroundwait ) || is_true( s.isplaying ) )
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{
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wait 0,5;
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wait 0.5;
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count++;
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if ( count >= 120 )
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{
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return;
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}
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continue;
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}
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else
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{
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break;
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}
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}
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level thread sndplaystinger( state, player );
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@ -428,7 +395,7 @@ sndqueuestinger( state, player )
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}
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}
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sndstingerroundwait()
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sndstingerroundwait() //checked matches cerberus output
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{
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wait 25;
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level.sndroundwait = 0;
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@ -439,14 +406,14 @@ sndstingerroundwait()
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}
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}
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sndstingerroundwait_start()
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sndstingerroundwait_start() //checked matches cerberus output
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{
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level.sndroundwait = 1;
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wait 0,05;
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wait 0.05;
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level thread sndstingerroundwait_end();
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}
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||||
|
||||
sndstingerroundwait_end()
|
||||
sndstingerroundwait_end() //checked matches cerberus output
|
||||
{
|
||||
level endon( "end_of_round" );
|
||||
level waittill( "between_round_over" );
|
||||
@ -454,7 +421,7 @@ sndstingerroundwait_end()
|
||||
level.sndroundwait = 0;
|
||||
}
|
||||
|
||||
playstingerstop()
|
||||
playstingerstop() //checked matches cerberus output
|
||||
{
|
||||
self endon( "sndStingerDone" );
|
||||
level endon( "sndStingerDone" );
|
||||
@ -463,23 +430,21 @@ playstingerstop()
|
||||
self stopsounds();
|
||||
}
|
||||
|
||||
sndmusicegg()
|
||||
sndmusicegg() //checked changed to match cerberus output
|
||||
{
|
||||
origins = [];
|
||||
origins[ 0 ] = ( 2682,23, 4456,15, -302,352 );
|
||||
origins[ 1 ] = ( 721,043, -87,7068, 285,986 );
|
||||
origins[ 2 ] = ( -674,048, 2536,67, -112,483 );
|
||||
origins[ 0 ] = ( 2682.23, 4456.15, -302.352 );
|
||||
origins[ 1 ] = ( 721.043, -87.7068, 285.986 );
|
||||
origins[ 2 ] = ( -674.048, 2536.67, -112.483 );
|
||||
level.meteor_counter = 0;
|
||||
level.music_override = 0;
|
||||
i = 0;
|
||||
while ( i < origins.size )
|
||||
for ( i = 0; i < origins.size; i++ )
|
||||
{
|
||||
level thread sndmusicegg_wait( origins[ i ] );
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
sndmusicegg_wait( bottle_origin )
|
||||
sndmusicegg_wait( bottle_origin ) //checked matches cerberus output
|
||||
{
|
||||
temp_ent = spawn( "script_origin", bottle_origin );
|
||||
temp_ent playloopsound( "zmb_meteor_loop" );
|
||||
@ -494,12 +459,12 @@ sndmusicegg_wait( bottle_origin )
|
||||
}
|
||||
else
|
||||
{
|
||||
wait 1,5;
|
||||
wait 1.5;
|
||||
temp_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
sndmusicegg_override()
|
||||
sndmusicegg_override() //checked matches cerberus output
|
||||
{
|
||||
if ( is_true( level.music_override ) )
|
||||
{
|
||||
@ -508,7 +473,7 @@ sndmusicegg_override()
|
||||
return 1;
|
||||
}
|
||||
|
||||
sndmuseggplay( ent, alias, time )
|
||||
sndmuseggplay( ent, alias, time ) //checked matches cerberus output
|
||||
{
|
||||
level.music_override = 1;
|
||||
wait 1;
|
||||
@ -519,19 +484,19 @@ sndmuseggplay( ent, alias, time )
|
||||
level waittill_either( "end_game", "sndSongDone" );
|
||||
ent stopsounds();
|
||||
level setclientfield( "mus_zmb_egg_snapshot_loop", 0 );
|
||||
wait 0,05;
|
||||
wait 0.05;
|
||||
ent delete();
|
||||
level.music_override = 0;
|
||||
}
|
||||
|
||||
sndeggmusicwait( time )
|
||||
sndeggmusicwait( time ) //checked matches cerberus output
|
||||
{
|
||||
level endon( "end_game" );
|
||||
wait time;
|
||||
level notify( "sndSongDone" );
|
||||
}
|
||||
|
||||
sndplaystingerwithoverride( alias, length )
|
||||
sndplaystingerwithoverride( alias, length ) //checked matches cerberus output
|
||||
{
|
||||
shouldplay = sndwait();
|
||||
if ( !shouldplay )
|
||||
@ -546,11 +511,11 @@ sndplaystingerwithoverride( alias, length )
|
||||
wait length;
|
||||
level setclientfield( "mus_zmb_egg_snapshot_loop", 0 );
|
||||
level.music_override = 0;
|
||||
wait 0,05;
|
||||
wait 0.05;
|
||||
ent delete();
|
||||
}
|
||||
|
||||
sndwait()
|
||||
sndwait() //checked matches cerberus output
|
||||
{
|
||||
counter = 0;
|
||||
while ( is_true( level.music_override ) )
|
||||
@ -565,33 +530,30 @@ sndwait()
|
||||
return 1;
|
||||
}
|
||||
|
||||
snddoormusictrigs()
|
||||
snddoormusictrigs() //checked changed to match cerberus output
|
||||
{
|
||||
trigs = getentarray( "sndMusicDoor", "script_noteworthy" );
|
||||
_a557 = trigs;
|
||||
_k557 = getFirstArrayKey( _a557 );
|
||||
while ( isDefined( _k557 ) )
|
||||
foreach ( trig in trigs )
|
||||
{
|
||||
trig = _a557[ _k557 ];
|
||||
trig thread snddoormusic();
|
||||
_k557 = getNextArrayKey( _a557, _k557 );
|
||||
}
|
||||
}
|
||||
|
||||
snddoormusic()
|
||||
snddoormusic() //checked changed to match cerberus output
|
||||
{
|
||||
self endon( "sndDoorMusic_Triggered" );
|
||||
for ( ;; )
|
||||
while ( 1 )
|
||||
{
|
||||
while ( 1 )
|
||||
self waittill( "trigger" );
|
||||
if ( is_true( level.music_override ) )
|
||||
{
|
||||
self waittill( "trigger" );
|
||||
if ( is_true( level.music_override ) )
|
||||
{
|
||||
wait 0,1;
|
||||
}
|
||||
wait 0.1;
|
||||
}
|
||||
else }
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ( isDefined( self.target ) )
|
||||
{
|
||||
ent = getent( self.target, "targetname" );
|
||||
@ -600,7 +562,7 @@ snddoormusic()
|
||||
level thread sndplaystingerwithoverride( self.script_sound, self.script_int );
|
||||
}
|
||||
|
||||
sndmaelstrom()
|
||||
sndmaelstrom() //checked matches cerberus output
|
||||
{
|
||||
trig = getent( "sndMaelstrom", "targetname" );
|
||||
if ( !isDefined( trig ) )
|
||||
@ -616,11 +578,11 @@ sndmaelstrom()
|
||||
level setclientfield( "sndMaelstromPlr" + who getentitynumber(), 1 );
|
||||
}
|
||||
who thread sndmaelstrom_timeout();
|
||||
wait 0,1;
|
||||
wait 0.1;
|
||||
}
|
||||
}
|
||||
|
||||
sndmaelstrom_timeout()
|
||||
sndmaelstrom_timeout() //checked matches cerberus output
|
||||
{
|
||||
self notify( "sndMaelstrom_Timeout" );
|
||||
self endon( "sndMaelstrom_Timeout" );
|
||||
@ -629,7 +591,7 @@ sndmaelstrom_timeout()
|
||||
level setclientfield( "sndMaelstromPlr" + self getentitynumber(), 0 );
|
||||
}
|
||||
|
||||
snd115egg()
|
||||
snd115egg() //checked changed to match cerberus output
|
||||
{
|
||||
level.snd115count = 0;
|
||||
oneorigin = [];
|
||||
@ -638,25 +600,17 @@ snd115egg()
|
||||
fiveorigin = [];
|
||||
fiveorigin[ 0 ] = ( -2459, 176, 243 );
|
||||
fiveorigin[ 1 ] = ( -2792, 175, 243 );
|
||||
_a625 = oneorigin;
|
||||
_k625 = getFirstArrayKey( _a625 );
|
||||
while ( isDefined( _k625 ) )
|
||||
foreach ( origin in oneorigin )
|
||||
{
|
||||
origin = _a625[ _k625 ];
|
||||
level thread snd115egg_wait( origin, 0 );
|
||||
_k625 = getNextArrayKey( _a625, _k625 );
|
||||
}
|
||||
_a628 = fiveorigin;
|
||||
_k628 = getFirstArrayKey( _a628 );
|
||||
while ( isDefined( _k628 ) )
|
||||
foreach ( origin in fiveorigin )
|
||||
{
|
||||
origin = _a628[ _k628 ];
|
||||
level thread snd115egg_wait( origin, 1 );
|
||||
_k628 = getNextArrayKey( _a628, _k628 );
|
||||
}
|
||||
}
|
||||
|
||||
snd115egg_wait( origin, shouldwait )
|
||||
snd115egg_wait( origin, shouldwait ) //checked matches cerberus output
|
||||
{
|
||||
level endon( "sndEnd115" );
|
||||
temp_ent = spawn( "script_origin", origin );
|
||||
@ -685,7 +639,7 @@ snd115egg_wait( origin, shouldwait )
|
||||
}
|
||||
}
|
||||
|
||||
snd115egg_1_override()
|
||||
snd115egg_1_override() //checked matches cerberus output
|
||||
{
|
||||
stance = self getstance();
|
||||
if ( is_true( level.music_override ) || stance != "prone" )
|
||||
@ -695,19 +649,21 @@ snd115egg_1_override()
|
||||
return 1;
|
||||
}
|
||||
|
||||
snd115egg_5_override()
|
||||
snd115egg_5_override() //checked matches cerberus output
|
||||
{
|
||||
stance = self getstance();
|
||||
if ( !is_true( level.music_override ) || stance != "prone" && level.snd115count < 2 )
|
||||
if ( !is_true( level.music_override ) || stance != "prone" || level.snd115count < 2 )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
snddelete115ent()
|
||||
snddelete115ent() //checked matches cerberus output
|
||||
{
|
||||
self endon( "sndDeleting" );
|
||||
level waittill( "sndEnd115" );
|
||||
self delete();
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,10 +1,13 @@
|
||||
### The following gscs compile and run successfully with no known errors:
|
||||
```
|
||||
zm_tomb_patch/maps/mp/zm_tomb.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_dig.gsc
|
||||
zm_tomb_patch/maps/mp/zombies/_zm_perk_random.gsc
|
||||
```
|
||||
### The following scripts compile and run successfully with minor errors:
|
||||
|
||||
```
|
||||
zm_tomb_patch/maps/mp/zm_tomb_amb.gsc
|
||||
```
|
||||
### The following scripts compile and run successfully with major errors:
|
||||
|
||||
### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
|
||||
@ -19,14 +22,12 @@ zm_tomb_patch/maps/mp/zm_tomb_main_quest.gsc
|
||||
### The following scripts are not checked yet, uploaded to setup a baseline:
|
||||
```
|
||||
zm_tomb_patch/maps/mp/zm_tomb_achivement.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_amb.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_ambient_scripts.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_capture_zones.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_capture_zones_ffotd.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_challenges.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_chamber.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_classic.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_dig.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_distance_tracking.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_ee_lights.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_ee_main.gsc
|
||||
|
Loading…
x
Reference in New Issue
Block a user