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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
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Minor fix for _zm_spawner.gsc
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@ -2830,7 +2830,7 @@ do_zombie_spawn() //checked changed to match cerberus output
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i++;
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continue;
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}
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else if ( isDefined( level.zones[ level.zombie_spawn_locations[ i ].zone_name ].script_int ) && level.zones[ level.zombie_spawn_locations[ i ].zone_name ].script_int != self.script_int )
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if ( isDefined( level.zones[ level.zombie_spawn_locations[ i ].zone_name ].script_int ) && level.zones[ level.zombie_spawn_locations[ i ].zone_name ].script_int != self.script_int )
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{
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i++;
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continue;
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