mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-08 01:47:50 -05:00
patch_mp/maps/mp/bots/_bot.gsc removed debugging code.
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11863c1c92
commit
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@ -19,14 +19,6 @@
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init() //checked matches cerberus output
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init() //checked matches cerberus output
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{
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{
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//begin debug code
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level.custom_bot_loaded = 1;
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maps/mp/gametypes/_clientids::init();
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if ( !isDefined( level.debugLogging_bot ) )
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{
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level.debugLogging_bot = 0;
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}
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//end debug code
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/*
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/*
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/#
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/#
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level thread bot_system_devgui_think();
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level thread bot_system_devgui_think();
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@ -37,23 +29,18 @@ init() //checked matches cerberus output
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{
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{
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return;
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return;
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}
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}
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/*
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if ( level.rankedmatch && !is_bot_ranked_match() )
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if ( level.rankedmatch && !is_bot_ranked_match() )
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{
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{
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return;
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return;
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}
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}
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*/
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/*
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bot_friends = getDvarInt( "bot_friends" );
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bot_friends = getDvarInt( "bot_friends" );
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bot_enemies = getDvarInt( "bot_enemies" );
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bot_enemies = getDvarInt( "bot_enemies" );
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if ( bot_friends <= 0 && bot_enemies <= 0 )
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if ( bot_friends <= 0 && bot_enemies <= 0 )
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{
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{
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return;
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return;
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}
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}
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*/
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bot_wait_for_host();
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//bot_wait_for_host();
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bot_set_difficulty();
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bot_set_difficulty();
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/*
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if ( is_bot_comp_stomp() )
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if ( is_bot_comp_stomp() )
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{
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{
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team = bot_choose_comp_stomp_team();
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team = bot_choose_comp_stomp_team();
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@ -65,9 +52,8 @@ init() //checked matches cerberus output
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}
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}
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else
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else
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{
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{
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*/
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level thread bot_local_think();
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level thread bot_local_think();
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//}
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}
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}
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}
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spawn_bot( team ) //checked matches cerberus output
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spawn_bot( team ) //checked matches cerberus output
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@ -484,10 +470,8 @@ bot_local_think() //checked changed at own discretion
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{
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{
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host_team = "allies";
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host_team = "allies";
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}
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}
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//bot_expected_friends = getDvarInt( "bot_friends" );
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bot_expected_friends = getDvarInt( "bot_friends" );
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//bot_expected_enemies = getDvarInt( "bot_enemies" );
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bot_expected_enemies = getDvarInt( "bot_enemies" );
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bot_expected_friends = 1;
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bot_expected_enemies = 1;
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if ( islocalgame() )
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if ( islocalgame() )
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{
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{
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}
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}
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