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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-23 17:17:52 -05:00
Fixed errors preventing compilation for 5 patch_mp scripts.
_acousticsensor.gsc, _scrambler.gsc, _sensor_grenade.gsc, _globallogic_player.gsc and _weaponobjects.gsc all required fixed function pointers.
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@ -19,7 +19,7 @@ createacousticsensorwatcher() //checked matches cerberus output
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watcher = self maps/mp/gametypes/_weaponobjects::createuseweaponobjectwatcher( "acoustic_sensor", "acoustic_sensor_mp", self.team );
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watcher.onspawn = ::onspawnacousticsensor;
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watcher.detonate = ::acousticsensordetonate;
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watcher.stun = ::maps/mp/gametypes/_weaponobjects::weaponstun;
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watcher.stun = maps/mp/gametypes/_weaponobjects::weaponstun;
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watcher.stuntime = 5;
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watcher.reconmodel = "t5_weapon_acoustic_sensor_world_detect";
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watcher.hackable = 1;
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