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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-11 19:27:57 -05:00
Fixed errors preventing compilation for 5 patch_mp scripts.
_acousticsensor.gsc, _scrambler.gsc, _sensor_grenade.gsc, _globallogic_player.gsc and _weaponobjects.gsc all required fixed function pointers.
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@ -20,7 +20,7 @@ createsensorgrenadewatcher() //checked matches cerberus output
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watcher.headicon = 0;
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watcher.onspawn = ::onspawnsensorgrenade;
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watcher.detonate = ::sensorgrenadedestroyed;
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watcher.stun = ::maps/mp/gametypes/_weaponobjects::weaponstun;
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watcher.stun = maps/mp/gametypes/_weaponobjects::weaponstun;
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watcher.stuntime = 0;
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watcher.reconmodel = "t6_wpn_motion_sensor_world_detect";
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watcher.ondamage = ::watchsensorgrenadedamage;
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