mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-07 17:37:50 -05:00
checked zm_transit_standard_station
This commit is contained in:
parent
e38d100bed
commit
cf41cab73b
@ -6,12 +6,12 @@
|
||||
#include common_scripts/utility;
|
||||
#include maps/mp/_utility;
|
||||
|
||||
precache()
|
||||
precache() //checked matches cerberus output
|
||||
{
|
||||
precachemodel( "zm_collision_transit_busdepot_survival" );
|
||||
}
|
||||
|
||||
station_treasure_chest_init()
|
||||
station_treasure_chest_init() //checked matches cerberus output
|
||||
{
|
||||
chest1 = getstruct( "depot_chest", "script_noteworthy" );
|
||||
level.chests = [];
|
||||
@ -19,7 +19,7 @@ station_treasure_chest_init()
|
||||
maps/mp/zombies/_zm_magicbox::treasure_chest_init( "depot_chest" );
|
||||
}
|
||||
|
||||
main()
|
||||
main() //checked changed to match cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::setup_standard_objects( "station" );
|
||||
station_treasure_chest_init();
|
||||
@ -32,20 +32,16 @@ main()
|
||||
flag_set( "power_on" );
|
||||
level setclientfield( "zombie_power_on", 1 );
|
||||
zombie_doors = getentarray( "zombie_door", "targetname" );
|
||||
_a48 = zombie_doors;
|
||||
_k48 = getFirstArrayKey( _a48 );
|
||||
while ( isDefined( _k48 ) )
|
||||
foreach ( door in zombie_doors )
|
||||
{
|
||||
door = _a48[ _k48 ];
|
||||
if ( isDefined( door.script_noteworthy ) && door.script_noteworthy == "local_electric_door" )
|
||||
{
|
||||
door trigger_off();
|
||||
}
|
||||
_k48 = getNextArrayKey( _a48, _k48 );
|
||||
}
|
||||
}
|
||||
|
||||
enemy_location_override( zombie, enemy )
|
||||
enemy_location_override( zombie, enemy ) //checked matches cerberus output
|
||||
{
|
||||
location = enemy.origin;
|
||||
if ( is_true( self.reroute ) )
|
||||
@ -57,3 +53,5 @@ enemy_location_override( zombie, enemy )
|
||||
}
|
||||
return location;
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user