completed checking all of the remaining bot scripts

_bot_conf, _bot_ctf, _bot_dem, _bot_dom, _bot_hack, _bot_hq, _bot_koth, _bot_sd have all been checked.
This commit is contained in:
JezuzLizard
2020-05-08 12:38:27 -07:00
parent 04c4467ded
commit d0b1a4648e
8 changed files with 444 additions and 607 deletions

View File

@ -1,10 +1,11 @@
//checked includes match cerberus output
#include maps/mp/bots/_bot;
#include maps/mp/bots/_bot_combat;
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes/dom;
bot_dom_think()
bot_dom_think() //checked changed to match cerberus output
{
time = getTime();
if ( time < self.bot.update_objective )
@ -41,20 +42,17 @@ bot_dom_think()
{
self bot_move_to_flag( flag );
}
else
else if ( !dom_is_game_start() )
{
if ( !dom_is_game_start() )
{
self bot_flag_grenade( flag );
}
if ( distancesquared( self.origin, flag.origin ) < ( flag.radius * flag.radius ) && self istouching( flag.useobj.trigger ) )
{
self bot_capture_flag( flag );
}
self bot_flag_grenade( flag );
}
if ( distancesquared( self.origin, flag.origin ) < ( flag.radius * flag.radius ) && self istouching( flag.useobj.trigger ) )
{
self bot_capture_flag( flag );
}
}
bot_move_to_flag( flag )
bot_move_to_flag( flag ) //checked matches cerberus output
{
if ( level.script == "mp_frostbite" )
{
@ -64,19 +62,21 @@ bot_move_to_flag( flag )
{
nodes = getnodesinradius( flag.origin, flag.radius, 0 );
}
/*
/#
assert( nodes.size );
#/
*/
node = random( nodes );
self addgoal( node, 24, 3, "dom_flag" );
}
bot_is_capturing_flag()
bot_is_capturing_flag() //checked matches cerberus output
{
return self atgoal( "dom_flag" );
}
bot_has_flag_goal( flag )
bot_has_flag_goal( flag ) //checked matches cerberus output
{
origin = self getgoal( "dom_flag" );
if ( isDefined( origin ) )
@ -89,7 +89,7 @@ bot_has_flag_goal( flag )
return 0;
}
bot_has_no_goal()
bot_has_no_goal() //checked matches cerberus output
{
origin = self getgoal( "dom_flag" );
if ( isDefined( origin ) )
@ -99,16 +99,13 @@ bot_has_no_goal()
return 1;
}
bot_goal_is_enemy_flag()
bot_goal_is_enemy_flag() //checked changed to match cerberus output
{
origin = self getgoal( "dom_flag" );
while ( isDefined( origin ) )
if ( isDefined( origin ) )
{
_a130 = level.flags;
_k130 = getFirstArrayKey( _a130 );
while ( isDefined( _k130 ) )
foreach(flag in level.flags)
{
flag = _a130[ _k130 ];
if ( distancesquared( flag.origin, origin ) < ( flag.radius * flag.radius ) )
{
if ( flag getflagteam() != self.team || dom_is_flag_contested( flag ) )
@ -116,13 +113,12 @@ bot_goal_is_enemy_flag()
return 1;
}
}
_k130 = getNextArrayKey( _a130, _k130 );
}
}
return 0;
}
bot_flag_grenade( flag )
bot_flag_grenade( flag ) //checked matches cerberus output
{
if ( flag getflagteam() != self.team )
{
@ -145,7 +141,7 @@ bot_flag_grenade( flag )
}
}
bot_get_look_at( flag )
bot_get_look_at( flag ) //checked matches cerberus output
{
enemy = self maps/mp/bots/_bot::bot_get_closest_enemy( self.origin, 0 );
if ( isDefined( enemy ) )
@ -165,7 +161,7 @@ bot_get_look_at( flag )
return flag.origin;
}
bot_capture_flag( flag )
bot_capture_flag( flag ) //checked changed to match cerberus output
{
time = getTime();
if ( flag getflagteam() != self.team )
@ -208,86 +204,77 @@ bot_capture_flag( flag )
self setstance( "crouch" );
}
}
else
else if ( cointoss() && !bot_friend_in_radius( self.origin, 384 ) )
{
if ( cointoss() && !bot_friend_in_radius( self.origin, 384 ) )
{
self addgoal( self.origin, 24, 4, "dom_flag" );
wait randomfloatrange( 0,5, 1 );
self setstance( "prone" );
self.bot.update_lookat += 5000;
}
self addgoal( self.origin, 24, 4, "dom_flag" );
wait randomfloatrange( 0.5, 1 );
self setstance( "prone" );
self.bot.update_lookat += 5000;
}
}
}
else
else if ( !dom_is_game_start() )
{
if ( !dom_is_game_start() )
if ( self getstance() == "stand" )
{
if ( self getstance() == "stand" )
{
wait randomfloatrange( 0,5, 1 );
self setstance( "crouch" );
}
wait randomfloatrange( 0.5, 1 );
self setstance( "crouch" );
}
}
}
else self clearlookat();
self cancelgoal( "dom_flag" );
if ( self getstance() == "crouch" )
else
{
self setstance( "stand" );
wait 0,25;
}
else
{
if ( self getstance() == "prone" )
self clearlookat();
self cancelgoal( "dom_flag" );
if ( self getstance() == "crouch" )
{
self setstance( "stand" );
wait 0.25;
}
else if ( self getstance() == "prone" )
{
self setstance( "crouch" );
wait 0,25;
wait 0.25;
self setstance( "stand" );
wait 0,25;
wait 0.25;
}
}
}
dom_is_game_start()
dom_is_game_start() //checked changed to match cerberus output
{
/*
/#
assert( isDefined( level.flags ) );
#/
_a289 = level.flags;
_k289 = getFirstArrayKey( _a289 );
while ( isDefined( _k289 ) )
*/
foreach ( flag in level.flags )
{
flag = _a289[ _k289 ];
if ( flag getflagteam() != "neutral" )
{
return 0;
}
_k289 = getNextArrayKey( _a289, _k289 );
}
return 1;
}
dom_get_closest_flag()
dom_get_closest_flag() //checked matches cerberus output
{
flags = arraysort( level.flags, self.origin );
return flags[ 0 ];
}
dom_get_weighted_flag( owner )
dom_get_weighted_flag( owner ) //checked partially changed to match cerberus output did not use continue see github for more info
{
/*
/#
assert( isDefined( level.flags ) );
#/
*/
best = undefined;
distsq = 9999999;
_a313 = level.flags;
_k313 = getFirstArrayKey( _a313 );
while ( isDefined( _k313 ) )
foreach ( flag in level.flags )
{
flag = _a313[ _k313 ];
if ( isDefined( owner ) && flag getflagteam() != owner )
{
}
@ -300,23 +287,21 @@ dom_get_weighted_flag( owner )
distsq = d;
}
}
_k313 = getNextArrayKey( _a313, _k313 );
}
return best;
}
dom_get_weighted_enemy_flag( team )
dom_get_weighted_enemy_flag( team ) //checked partially changed to match cerberus output did not use continue see github for more info
{
/*
/#
assert( isDefined( level.flags ) );
#/
*/
best = undefined;
distsq = 9999999;
_a339 = level.flags;
_k339 = getFirstArrayKey( _a339 );
while ( isDefined( _k339 ) )
foreach ( flag in level.flags )
{
flag = _a339[ _k339 ];
if ( flag getflagteam() == team )
{
}
@ -329,28 +314,25 @@ dom_get_weighted_enemy_flag( team )
distsq = d;
}
}
_k339 = getNextArrayKey( _a339, _k339 );
}
return best;
}
dom_is_flag_contested( flag )
dom_is_flag_contested( flag ) //checked changed at own discretion
{
enemy = self maps/mp/bots/_bot::bot_get_closest_enemy( flag.origin, 0 );
if ( isDefined( enemy ) )
if ( isDefined( enemy ) && distancesquared( enemy.origin, flag.origin ) < 147456 )
{
return distancesquared( enemy.origin, flag.origin ) < 147456;
return 1;
}
return 0;
}
dom_has_two_flags( team )
dom_has_two_flags( team ) //checked partially changed to match cerberus output did not use continue see github for more info
{
count = 0;
_a368 = level.flags;
_k368 = getFirstArrayKey( _a368 );
while ( isDefined( _k368 ) )
foreach ( flag in level.flags )
{
flag = _a368[ _k368 ];
if ( dom_is_flag_contested( flag ) )
{
}
@ -361,23 +343,21 @@ dom_has_two_flags( team )
count++;
}
}
_k368 = getNextArrayKey( _a368, _k368 );
}
return count >= 2;
}
dom_get_weighted_contested_flag( team )
dom_get_weighted_contested_flag( team ) //checked partially changed to match cerberus output did not use continue see github for more info
{
/*
/#
assert( isDefined( level.flags ) );
#/
*/
best = undefined;
distsq = 9999999;
_a391 = level.flags;
_k391 = getFirstArrayKey( _a391 );
while ( isDefined( _k391 ) )
foreach ( flag in level.flags )
{
flag = _a391[ _k391 ];
if ( !dom_is_flag_contested( flag ) )
{
}
@ -390,35 +370,34 @@ dom_get_weighted_contested_flag( team )
distsq = d;
}
}
_k391 = getNextArrayKey( _a391, _k391 );
}
return best;
}
dom_get_random_flag( owner )
dom_get_random_flag( owner ) //checked changed to match cerberus output
{
/*
/#
assert( isDefined( level.flags ) );
#/
*/
flagindex = randomintrange( 0, level.flags.size );
if ( !isDefined( owner ) )
{
return level.flags[ flagindex ];
}
i = 0;
while ( i < level.flags.size )
for ( i = 0; i < level.flags.size; i++ )
{
if ( level.flags[ flagindex ] getflagteam() == owner )
{
return level.flags[ flagindex ];
}
flagindex = ( flagindex + 1 ) % level.flags.size;
i++;
}
return undefined;
}
dom_get_best_flag( team )
dom_get_best_flag( team ) //checked matches cerberus output
{
flag1 = dom_get_weighted_enemy_flag( team );
flag2 = dom_get_weighted_contested_flag( team );
@ -452,7 +431,7 @@ dom_get_best_flag( team )
}
}
bot_tactical_insertion( flag )
bot_tactical_insertion( flag ) //checked matches cerberus output
{
if ( self getweaponammostock( "tactical_insertion_mp" ) <= 0 )
{
@ -481,3 +460,4 @@ bot_tactical_insertion( flag )
}
return 0;
}