mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-24 09:37:52 -05:00
checked 54 patch_mp/maps/mp scripts
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@ -1,8 +1,9 @@
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//checked includes match cerberus output
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#include common_scripts/utility;
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#include maps/mp/_scoreevents;
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#include maps/mp/_utility;
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init()
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init() //checked matches cerberus output
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{
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level.medalinfo = [];
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level.medalcallbacks = [];
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@ -10,7 +11,7 @@ init()
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level thread onplayerconnect();
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}
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onplayerconnect()
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onplayerconnect() //checked matches cerberus output
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{
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for ( ;; )
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{
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@ -19,22 +20,22 @@ onplayerconnect()
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}
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}
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setlastkilledby( attacker )
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setlastkilledby( attacker ) //checked matches cerberus output
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{
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self.lastkilledby = attacker;
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}
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offenseglobalcount()
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offenseglobalcount() //checked matches cerberus output
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{
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level.globalteammedals++;
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}
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defenseglobalcount()
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defenseglobalcount() //checked matches cerberus output
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{
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level.globalteammedals++;
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}
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codecallback_medal( medalindex )
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codecallback_medal( medalindex ) //checked matches cerberus output
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{
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self luinotifyevent( &"medal_received", 1, medalindex );
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self luinotifyeventtospectators( &"medal_received", 1, medalindex );
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