mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-20 07:37:53 -05:00
checked 54 patch_mp/maps/mp scripts
This commit is contained in:
@ -1,7 +1,10 @@
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#include maps/mp/_compass;
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#include maps/mp/mp_carrier_amb;
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#include maps/mp/_load;
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#include maps/mp/mp_carrier_fx;
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#include maps/mp/_utility;
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main()
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main() //checked changed to match cerberus output
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{
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level.levelspawndvars = ::levelspawndvars;
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level.overrideplayerdeathwatchtimer = ::leveloverridetime;
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@ -33,59 +36,56 @@ main()
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game[ "strings_menu" ][ "war_callsign_c" ] = "@MPUI_CALLSIGN_MAPNAME_C";
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game[ "strings_menu" ][ "war_callsign_d" ] = "@MPUI_CALLSIGN_MAPNAME_D";
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game[ "strings_menu" ][ "war_callsign_e" ] = "@MPUI_CALLSIGN_MAPNAME_E";
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spawncollision( "collision_physics_wall_512x512x10", "collider", ( -3733, -1301,22, -204,5 ), vectorScale( ( 0, 0, 1 ), 75,2 ) );
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spawncollision( "collision_physics_wall_512x512x10", "collider", ( -3509, -1301,22, -204,56 ), vectorScale( ( 0, 0, 1 ), 75,2 ) );
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spawncollision( "collision_physics_wall_512x512x10", "collider", ( -3733, -808,22, -334,56 ), vectorScale( ( 0, 0, 1 ), 75,2 ) );
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spawncollision( "collision_physics_wall_512x512x10", "collider", ( -3509, -808,22, -334,56 ), vectorScale( ( 0, 0, 1 ), 75,2 ) );
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spawncollision( "collision_clip_cylinder_32x128", "collider", ( -4821, 951, 82 ), vectorScale( ( 0, 0, 1 ), 344 ) );
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spawncollision( "collision_clip_wall_32x32x10", "collider", ( -4820,39, 930,19, 123 ), vectorScale( ( 0, 0, 1 ), 245 ) );
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spawncollision( "collision_clip_wall_32x32x10", "collider", ( -4820,39, 930,19, 91 ), vectorScale( ( 0, 0, 1 ), 245 ) );
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spawncollision( "collision_clip_wall_32x32x10", "collider", ( -4820,39, 930,19, 59 ), vectorScale( ( 0, 0, 1 ), 245 ) );
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spawncollision( "collision_physics_cylinder_32x128", "collider", ( -4821, 951, 82 ), vectorScale( ( 0, 0, 1 ), 344 ) );
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spawncollision( "collision_physics_wall_32x32x10", "collider", ( -4820,39, 930,19, 123 ), vectorScale( ( 0, 0, 1 ), 245 ) );
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spawncollision( "collision_physics_wall_32x32x10", "collider", ( -4820,39, 930,19, 91 ), vectorScale( ( 0, 0, 1 ), 245 ) );
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spawncollision( "collision_physics_wall_32x32x10", "collider", ( -4820,39, 930,19, 59 ), vectorScale( ( 0, 0, 1 ), 245 ) );
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spawncollision( "collision_physics_cylinder_32x128", "collider", ( -5448, 912, 268 ), vectorScale( ( 0, 0, 1 ), 13 ) );
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spawncollision( "collision_physics_wall_512x512x10", "collider", ( -3733, -1301.22, -204.5 ), vectorScale( ( 0, 0, 1 ), 75.2 ) );
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spawncollision( "collision_physics_wall_512x512x10", "collider", ( -3509, -1301.22, -204.56 ), vectorScale( ( 0, 0, 1 ), 75.2 ) );
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spawncollision( "collision_physics_wall_512x512x10", "collider", ( -3733, -808.22, -334.56 ), vectorScale( ( 0, 0, 1 ), 75.2 ) );
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spawncollision( "collision_physics_wall_512x512x10", "collider", ( -3509, -808.22, -334.56 ), vectorScale( ( 0, 0, 1 ), 75.2 ) );
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spawncollision( "collision_clip_cylinder_32x128", "collider", ( -4821, 951, 82 ), vectorScale( ( 0, 1, 0 ), 344 ) );
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spawncollision( "collision_clip_wall_32x32x10", "collider", ( -4820.39, 930.19, 123 ), vectorScale( ( 0, 1, 0 ), 245 ) );
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spawncollision( "collision_clip_wall_32x32x10", "collider", ( -4820.39, 930.19, 91 ), vectorScale( ( 0, 1, 0 ), 245 ) );
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spawncollision( "collision_clip_wall_32x32x10", "collider", ( -4820.39, 930.19, 59 ), vectorScale( ( 0, 1, 0 ), 245 ) );
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spawncollision( "collision_physics_cylinder_32x128", "collider", ( -4821, 951, 82 ), vectorScale( ( 0, 1, 0 ), 344 ) );
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spawncollision( "collision_physics_wall_32x32x10", "collider", ( -4820.39, 930.19, 123 ), vectorScale( ( 0, 1, 0 ), 245 ) );
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spawncollision( "collision_physics_wall_32x32x10", "collider", ( -4820.39, 930.19, 91 ), vectorScale( ( 0, 1, 0 ), 245 ) );
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spawncollision( "collision_physics_wall_32x32x10", "collider", ( -4820.39, 930.19, 59 ), vectorScale( ( 0, 1, 0 ), 245 ) );
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spawncollision( "collision_physics_cylinder_32x128", "collider", ( -5448, 912, 268 ), vectorScale( ( 0, 1, 0 ), 13 ) );
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spawncollision( "collision_physics_64x64x128", "collider", ( -2434, 806, 66 ), ( 270, 25, 0 ) );
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spawncollision( "collision_physics_32x32x128", "collider", ( -5003, -963, -100 ), vectorScale( ( 0, 0, 1 ), 270 ) );
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spawncollision( "collision_physics_32x32x128", "collider", ( -5003, -1091, -100 ), vectorScale( ( 0, 0, 1 ), 270 ) );
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spawncollision( "collision_physics_32x32x128", "collider", ( -5003, -1219, -88 ), vectorScale( ( 0, 0, 1 ), 270 ) );
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spawncollision( "collision_physics_32x32x128", "collider", ( -5003, -963, -100 ), vectorScale( ( 1, 1, 0 ), 270 ) );
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spawncollision( "collision_physics_32x32x128", "collider", ( -5003, -1091, -100 ), vectorScale( ( 1, 1, 0 ), 270 ) );
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spawncollision( "collision_physics_32x32x128", "collider", ( -5003, -1219, -88 ), vectorScale( ( 1, 1, 0 ), 270 ) );
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spawncollision( "collision_physics_wall_128x128x10", "collider", ( -5013, -1128, -32 ), ( 270, 270, 180 ) );
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spawncollision( "collision_physics_wall_128x128x10", "collider", ( -3257,5, -1184,5, -45 ), ( 270, 270, 180 ) );
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spawncollision( "collision_physics_wall_128x128x10", "collider", ( -3257,5, -1128, -45 ), ( 270, 270, 180 ) );
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spawncollision( "collision_clip_wall_64x64x10", "collider", ( -4696,5, 662,5, 163,5 ), vectorScale( ( 0, 0, 1 ), 283,2 ) );
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spawncollision( "collision_clip_wall_64x64x10", "collider", ( -5017, -1083,5, 40 ), ( 1, 270, 180 ) );
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spawncollision( "collision_clip_wall_64x64x10", "collider", ( -6316, -1554,5, -30 ), vectorScale( ( 0, 0, 1 ), 49,9 ) );
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spawncollision( "collision_physics_32x32x32", "collider", ( -5852,5, -886, 159,5 ), vectorScale( ( 0, 0, 1 ), 2,59995 ) );
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spawncollision( "collision_physics_32x32x32", "collider", ( -5875,5, -887, 159,5 ), vectorScale( ( 0, 0, 1 ), 2,59995 ) );
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spawncollision( "collision_physics_cylinder_32x128", "collider", ( -5331,5, 727, 247,5 ), vectorScale( ( 0, 0, 1 ), 90 ) );
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spawncollision( "collision_clip_wall_64x64x10", "collider", ( -5838, -913,5, 85 ), vectorScale( ( 0, 0, 1 ), 19,8001 ) );
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greenbarrel1 = spawn( "script_model", ( -5979,48, -347,391, 53,8051 ) );
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spawncollision( "collision_physics_wall_128x128x10", "collider", ( -3257.5, -1184.5, -45 ), ( 270, 270, 180 ) );
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spawncollision( "collision_physics_wall_128x128x10", "collider", ( -3257.5, -1128, -45 ), ( 270, 270, 180 ) );
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spawncollision( "collision_clip_wall_64x64x10", "collider", ( -4696.5, 662.5, 163.5 ), vectorScale( ( 0, 1, 0 ), 283.2 ) );
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spawncollision( "collision_clip_wall_64x64x10", "collider", ( -5017, -1083.5, 40 ), ( 1, 270, 180 ) );
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spawncollision( "collision_clip_wall_64x64x10", "collider", ( -6316, -1554.5, -30 ), vectorScale( ( 0, 1, 0 ), 49.9 ) );
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spawncollision( "collision_physics_32x32x32", "collider", ( -5852.5, -886, 159.5 ), vectorScale( ( 0, 1, 0 ), 2.59995 ) );
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spawncollision( "collision_physics_32x32x32", "collider", ( -5875.5, -887, 159.5 ), vectorScale( ( 0, 1, 0 ), 2.59995 ) );
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spawncollision( "collision_physics_cylinder_32x128", "collider", ( -5331.5, 727, 247.5 ), vectorScale( ( 0, 0, -1 ), 90 ) );
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spawncollision( "collision_clip_wall_64x64x10", "collider", ( -5838, -913.5, 85 ), vectorScale( ( 0, 0, -1 ), 19.8001 ) );
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greenbarrel1 = spawn( "script_model", ( -5979.48, -347.391, 53.8051 ) );
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greenbarrel1.angles = ( 0, 0, 1 );
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greenbarrel1 setmodel( "ac_prs_fps_road_chunk_lrg_a04" );
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greenbarrel2 = spawn( "script_model", ( -5960,64, -349,489, 59,663 ) );
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greenbarrel2.angles = ( 5,97936, 96,3096, 13,1076 );
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greenbarrel2 = spawn( "script_model", ( -5960.64, -349.489, 59.663 ) );
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greenbarrel2.angles = ( 5.97936, 96.3096, 13.1076 );
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greenbarrel2 setmodel( "ac_prs_fps_road_chunk_lrg_a04" );
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spawncollision( "collision_clip_32x32x32", "collider", ( -5987,5, -347,5, 47 ), vectorScale( ( 0, 0, 1 ), 64,8 ) );
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spawncollision( "collision_clip_32x32x32", "collider", ( -5957,2, -356,902, 47,25 ), vectorScale( ( 0, 0, 1 ), 102,9 ) );
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spawncollision( "collision_clip_32x32x32", "collider", ( -5987.5, -347.5, 47 ), vectorScale( ( 0, 1, 0 ), 64.8 ) );
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spawncollision( "collision_clip_32x32x32", "collider", ( -5957.2, -356.902, 47.25 ), vectorScale( ( 0, 1, 0 ), 102.9 ) );
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level thread water_trigger_init();
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}
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levelspawndvars( reset_dvars )
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levelspawndvars( reset_dvars ) //checked matches cerberus output
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{
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ss = level.spawnsystem;
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ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2600", reset_dvars );
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}
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water_trigger_init()
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water_trigger_init() //checked partially changed to match cerberus output see info.md
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{
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wait 3;
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triggers = getentarray( "trigger_hurt", "classname" );
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_a141 = triggers;
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_k141 = getFirstArrayKey( _a141 );
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while ( isDefined( _k141 ) )
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foreach ( trigger in triggers )
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{
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trigger = _a141[ _k141 ];
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if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
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{
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}
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@ -93,11 +93,10 @@ water_trigger_init()
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{
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trigger thread water_trigger_think();
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}
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_k141 = getNextArrayKey( _a141, _k141 );
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}
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}
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water_trigger_think()
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water_trigger_think() //checked matches cerberus output
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{
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for ( ;; )
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{
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@ -114,28 +113,25 @@ water_trigger_think()
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}
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}
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leveloverridetime( defaulttime )
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leveloverridetime( defaulttime ) //checked matches cerberus output
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{
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if ( self isinwater() )
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{
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return 0,4;
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return 0.4;
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}
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return defaulttime;
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}
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useintermissionpointsonwavespawn()
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useintermissionpointsonwavespawn() //checked matches cerberus output
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{
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return self isinwater();
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}
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isinwater()
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isinwater() //checked partially changed to match cerberus output
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{
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triggers = getentarray( "trigger_hurt", "classname" );
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_a189 = triggers;
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_k189 = getFirstArrayKey( _a189 );
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while ( isDefined( _k189 ) )
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foreach ( trigger in triggers )
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{
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trigger = _a189[ _k189 ];
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if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
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{
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}
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@ -147,7 +143,8 @@ isinwater()
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return trace[ "surfacetype" ] == "none";
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}
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}
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_k189 = getNextArrayKey( _a189, _k189 );
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}
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return 0;
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}
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