mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-21 08:07:51 -05:00
checked 54 patch_mp/maps/mp scripts
This commit is contained in:
@ -1,7 +1,11 @@
|
||||
//checked includes changed to match cerberus output
|
||||
#include maps/mp/mp_turbine_amb;
|
||||
#include maps/mp/_compass;
|
||||
#include maps/mp/_load;
|
||||
#include maps/mp/mp_turbine_fx;
|
||||
#include maps/mp/_utility;
|
||||
|
||||
main()
|
||||
main() //checked changed to match cerberus output
|
||||
{
|
||||
level.levelspawndvars = ::levelspawndvars;
|
||||
maps/mp/mp_turbine_fx::main();
|
||||
@ -24,58 +28,63 @@ main()
|
||||
if ( !level.console )
|
||||
{
|
||||
precachemodel( "collision_clip_32x32x32" );
|
||||
spawncollision( "collision_clip_32x32x32", "collider", ( -1400, 550, 360 ), ( 0, 0, -1 ) );
|
||||
spawncollision( "collision_clip_32x32x32", "collider", ( -1400, 550, 360 ), ( 0, 0, 0 ) );
|
||||
}
|
||||
spawncollision( "collision_clip_cylinder_32x128", "collider", ( 334, 1724, -14 ), vectorScale( ( 0, 0, -1 ), 346,8 ) );
|
||||
spawncollision( "collision_clip_cylinder_32x128", "collider", ( 1249, 1250, 193 ), ( 270, 241,8, -4 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -713, -737, 310 ), ( 276,402, 353,887, 29,1528 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -707,5, -727, 310 ), ( 276,402, 353,887, 29,1528 ) );
|
||||
spawncollision( "collision_physics_64x64x64", "collider", ( -826,5, -866, 350,5 ), ( 0, 0, -1 ) );
|
||||
spawncollision( "collision_physics_64x64x10", "collider", ( -678, -1044, 396,5 ), ( 0, 0, -1 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -612,5, -1001,5, 348,5 ), ( 355,897, 281,708, -59,5212 ) );
|
||||
spawncollision( "collision_clip_32x32x32", "collider", ( 828, 3006,5, -124,5 ), vectorScale( ( 0, 0, -1 ), 15,6 ) );
|
||||
spawncollision( "collision_clip_64x64x64", "collider", ( 96,5, 3649, 46,5 ), ( 0, 0, -1 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 171, -1578,5, 180,5 ), ( 2,65172, 9,74951, -15,074 ) );
|
||||
spawncollision( "collision_missile_128x128x10", "collider", ( -789,5, 2667, 424 ), ( 359,984, 19,5888, -179,3292 ) );
|
||||
spawncollision( "collision_missile_128x128x10", "collider", ( -807,5, 2660,5, 424 ), ( 359,984, 19,5888, -179,3292 ) );
|
||||
spawncollision( "collision_clip_128x128x10", "collider", ( -789,5, 2667, 424 ), ( 359,984, 19,5888, -89,3292 ) );
|
||||
spawncollision( "collision_clip_128x128x10", "collider", ( -807,5, 2660,5, 424 ), ( 359,984, 19,5888, -89,3292 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -789,5, 2667, 424 ), ( 359,984, 19,5888, -89,3292 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -807,5, 2660,5, 424 ), ( 359,984, 19,5888, -89,3292 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( -1889,5, 1249,5, 318,5 ), ( 359,691, 90,6276, 26,2986 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 1970, 2595,5, 75 ), vectorScale( ( 0, 0, -1 ), 45,2 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 2221, 2396,5, 119,5 ), vectorScale( ( 0, 0, -1 ), 45 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 2130, 2305,5, 116 ), vectorScale( ( 0, 0, -1 ), 45 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 2111,5, 2287,5, 54 ), vectorScale( ( 0, 0, -1 ), 45 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 1692,5, 2321,5, 60,5 ), vectorScale( ( 0, 0, -1 ), 45 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 2195,5, 2702, 132,5 ), vectorScale( ( 0, 0, -1 ), 314,6 ) );
|
||||
spawncollision( "collision_clip_wall_32x32x10", "collider", ( 296, -181,5, 282 ), vectorScale( ( 0, 0, -1 ), 341,5 ) );
|
||||
spawncollision( "collision_clip_wall_32x32x10", "collider", ( 300, -84, 282 ), ( 0, 0, -1 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 937, 2270, -59 ), ( 0,562452, 274,866, -38,8762 ) );
|
||||
spawncollision( "collision_clip_32x32x32", "collider", ( 223,5, 3528, 132 ), ( 0, 0, -1 ) );
|
||||
rock1 = spawn( "script_model", ( 61,6428, 2656,92, 253,46 ) );
|
||||
rock1.angles = ( 288,55, 212,152, -86,8076 );
|
||||
spawncollision( "collision_clip_cylinder_32x128", "collider", ( 334, 1724, -14 ), vectorScale( ( 0, 1, 0 ), 346.8 ) );
|
||||
spawncollision( "collision_clip_cylinder_32x128", "collider", ( 1249, 1250, 193 ), ( 270, 241.8, -4 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -713, -737, 310 ), ( 276.402, 353.887, 29.1528 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -707.5, -727, 310 ), ( 276.402, 353.887, 29.1528 ) );
|
||||
spawncollision( "collision_physics_64x64x64", "collider", ( -826.5, -866, 350.5 ), ( 0, 0, 0 ) );
|
||||
spawncollision( "collision_physics_64x64x10", "collider", ( -678, -1044, 396.5 ), ( 0, 0, 0 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -612.5, -1001.5, 348.5 ), ( 355.897, 281.708, -59.5212 ) );
|
||||
spawncollision( "collision_clip_32x32x32", "collider", ( 828, 3006.5, -124.5 ), vectorScale( ( 0, 0, -1 ), 15.6 ) );
|
||||
spawncollision( "collision_clip_64x64x64", "collider", ( 96.5, 3649, 46.5 ), ( 0, 0, 0 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 171, -1578.5, 180.5 ), ( 2.65172, 9.74951, -15.074 ) );
|
||||
spawncollision( "collision_missile_128x128x10", "collider", ( -789.5, 2667, 424 ), ( 359.984, 19.5888, -179.3292 ) );
|
||||
spawncollision( "collision_missile_128x128x10", "collider", ( -807.5, 2660.5, 424 ), ( 359.984, 19.5888, -179.3292 ) );
|
||||
spawncollision( "collision_clip_128x128x10", "collider", ( -789.5, 2667, 424 ), ( 359.984, 19.5888, -89.3292 ) );
|
||||
spawncollision( "collision_clip_128x128x10", "collider", ( -807.5, 2660.5, 424 ), ( 359.984, 19.5888, -89.3292 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -789.5, 2667, 424 ), ( 359.984, 19.5888, -89.3292 ) );
|
||||
spawncollision( "collision_physics_128x128x10", "collider", ( -807.5, 2660.5, 424 ), ( 359.984, 19.5888, -89.3292 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( -1889.5, 1249.5, 318.5 ), ( 359.691, 90.6276, 26.2986 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 1970, 2595.5, 75 ), vectorScale( ( 0, 1, 0 ), 45.2 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 2221, 2396.5, 119.5 ), vectorScale( ( 0, 1, 0 ), 45 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 2130, 2305.5, 116 ), vectorScale( ( 0, 1, 0 ), 45 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 2111.5, 2287.5, 54 ), vectorScale( ( 0, 1, 0 ), 45 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 1692.5, 2321.5, 60.5 ), vectorScale( ( 0, 1, 0 ), 45 ) );
|
||||
spawncollision( "collision_missile_32x32x128", "collider", ( 2195.5, 2702, 132.5 ), vectorScale( ( 0, 1, 0 ), 314.6 ) );
|
||||
spawncollision( "collision_clip_wall_32x32x10", "collider", ( 296, -181.5, 282 ), vectorScale( ( 0, 1, 0 ), 341.5 ) );
|
||||
spawncollision( "collision_clip_wall_32x32x10", "collider", ( 300, -84, 282 ), ( 0, 0, 0 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 937, 2270, -59 ), ( 0.562452, 274.866, -38.8762 ) );
|
||||
spawncollision( "collision_clip_32x32x32", "collider", ( 223.5, 3528, 132 ), ( 0, 0, 0 ) );
|
||||
rock1 = spawn( "script_model", ( 61.6428, 2656.92, 253.46 ) );
|
||||
rock1.angles = ( 288.55, 212.152, -86.8076 );
|
||||
rock1 setmodel( "p6_rocks_medium_01_nospec" );
|
||||
rock2 = spawn( "script_model", ( 30,64, 2652, 277,89 ) );
|
||||
rock2.angles = ( 352,368, 229,531, -57,337 );
|
||||
rock2 = spawn( "script_model", ( 30.64, 2652, 277.89 ) );
|
||||
rock2.angles = ( 352.368, 229.531, -57.337 );
|
||||
rock2 setmodel( "p6_rocks_medium_01_nospec" );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 42,5, 2573,5, 334 ), vectorScale( ( 0, 0, -1 ), 319,3 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 91, 2569, 334 ), vectorScale( ( 0, 0, -1 ), 3,59998 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 60,5, 2610, 368,5 ), ( 3,43509, 325,664, -77,5079 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 89,5, 2594, 368,5 ), ( 3,43509, 12,164, -77,5079 ) );
|
||||
spawncollision( "collision_clip_32x32x32", "collider", ( -239, 1680,5, 318,5 ), vectorScale( ( 0, 0, -1 ), 319,3 ) );
|
||||
spawncollision( "collision_clip_wall_128x128x10", "collider", ( 62,5, 2557, 358 ), vectorScale( ( 0, 0, -1 ), 8,50021 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 42.5, 2573.5, 334 ), vectorScale( ( 0, 1, 0 ), 319.3 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 91, 2569, 334 ), vectorScale( ( 0, 0, 0), 3.59998 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 60.5, 2610, 368.5 ), ( 3.43509, 325.664, -77.5079 ) );
|
||||
spawncollision( "collision_clip_wall_64x64x10", "collider", ( 89.5, 2594, 368.5 ), ( 3.43509, 12.164, -77.5079 ) );
|
||||
spawncollision( "collision_clip_32x32x32", "collider", ( -239, 1680.5, 318.5 ), vectorScale( ( 0, 1, 0 ), 319.3 ) );
|
||||
spawncollision( "collision_clip_wall_128x128x10", "collider", ( 62.5, 2557, 358 ), vectorScale( ( 0, 0, -1 ), 8.50021 ) );
|
||||
//added from cerberus output
|
||||
spawncollision( "collision_clip_64x64x10", "collider", ( 348.02, 1176.13, 299.595 ), ( 339.37, 328.453, -22.7468 ) );
|
||||
spawncollision( "collision_clip_64x64x10", "collider", ( 388.801, 1219.68, 271.157 ), ( 339.37, 328.453, -22.7468 ) );
|
||||
spawncollision( "collision_clip_64x64x10", "collider", ( 432.597, 1264.16, 247.717 ), ( 339.37, 328.453, -22.7468 ) );
|
||||
|
||||
level.remotemotarviewleft = 50;
|
||||
level.remotemotarviewright = 50;
|
||||
}
|
||||
|
||||
levelspawndvars( reset_dvars )
|
||||
levelspawndvars( reset_dvars ) //checked matches cerberus output
|
||||
{
|
||||
ss = level.spawnsystem;
|
||||
ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2600", reset_dvars );
|
||||
}
|
||||
|
||||
turbine_spin_init()
|
||||
turbine_spin_init() //checked matches cerberus output
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
turbine1 = getent( "turbine_blades", "targetname" );
|
||||
@ -90,7 +99,7 @@ turbine_spin_init()
|
||||
turbine6 thread rotate_blades( 4 );
|
||||
}
|
||||
|
||||
rotate_blades( time )
|
||||
rotate_blades( time ) //checked matches cerberus output
|
||||
{
|
||||
self endon( "game_ended" );
|
||||
revolutions = 1000;
|
||||
@ -100,3 +109,4 @@ rotate_blades( time )
|
||||
self waittill( "rotatedone" );
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user