Checked 14 zm_transit_patch scripts

Checked zstandard.gsc,
zgrief.gsc,
zm_transit_fx.gsc, zm_transit_gamemodes.gsc, zm_transit_grief_farm.gsc, zm_transit_grief_station.gsc, zm_transit_grief_town.gsc, zm_transit_standard_farm.gsc,
zm_transit_standard_town.gsc,
zm_game_module_grief.gsc,
zm_game_module_meat.gsc,
zm_game_module_standard.gsc,
zm_game_module_utility.gsc, and
_zm_weap_bowie.gsc.
This commit is contained in:
JezuzLizard
2020-09-30 08:22:43 -07:00
parent ae991b083a
commit dd5046dc45
15 changed files with 168 additions and 163 deletions

View File

@ -1,6 +1,9 @@
//checked includes match cerberus output
#include maps/mp/createart/zm_transit_art;
#include maps/mp/createfx/zm_transit_fx;
#include maps/mp/_utility;
main()
main() //checked matches cerberus output
{
precache_createfx_fx();
precache_scripted_fx();
@ -8,7 +11,7 @@ main()
maps/mp/createart/zm_transit_art::main();
}
precache_scripted_fx()
precache_scripted_fx() //checked matches cerberus output
{
level._effect[ "switch_sparks" ] = loadfx( "env/electrical/fx_elec_wire_spark_burst" );
level._effect[ "maxis_sparks" ] = loadfx( "maps/zombie/fx_zmb_race_trail_grief" );
@ -38,7 +41,7 @@ precache_scripted_fx()
level._effect[ "mc_towerlight" ] = loadfx( "maps/zombie/fx_zmb_morsecode_loop" );
}
precache_createfx_fx()
precache_createfx_fx() //checked matches cerberus output
{
level._effect[ "fx_insects_swarm_md_light" ] = loadfx( "bio/insects/fx_insects_swarm_md_light" );
level._effect[ "fx_zmb_tranzit_flourescent_flicker" ] = loadfx( "maps/zombie/fx_zmb_tranzit_flourescent_flicker" );