Fixed some errors preventing ctf.gsc compilation.

This commit is contained in:
JezuzLizard 2021-03-08 23:41:28 -08:00
parent fe4fae6a9d
commit e8f0f71b87

View File

@ -484,7 +484,7 @@ createflagzone( trigger ) //checked changed to match cerberus output
tracestart = trigger.origin + vectorScale( ( 0, 0, 1 ), 32 );
traceend = trigger.origin + vectorScale( ( 0, 0, -1 ), 32 );
trace = bullettrace( tracestart, traceend, 0, undefined );
upangles = vectorToAngle( trace[ "normal" ] );
upangles = vectorToAngles( trace[ "normal" ] );
flagzone.baseeffectforward = anglesToForward( upangles );
flagzone.baseeffectright = anglesToRight( upangles );
flagzone.baseeffectpos = trace[ "position" ];
@ -1046,22 +1046,22 @@ onplayerkilled( einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shi
createreturnmessageelems() //checked matches cerberus output
{
level.returnmessageelems = [];
level.returnmessageelems[ "allies" ][ "axis" ] = createservertimer( "objective", 1,4, "allies" );
level.returnmessageelems[ "allies" ][ "axis" ] = createservertimer( "objective", 1.4, "allies" );
level.returnmessageelems[ "allies" ][ "axis" ] setpoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
level.returnmessageelems[ "allies" ][ "axis" ].label = &"MP_ENEMY_FLAG_RETURNING_IN";
level.returnmessageelems[ "allies" ][ "axis" ].alpha = 0;
level.returnmessageelems[ "allies" ][ "axis" ].archived = 0;
level.returnmessageelems[ "allies" ][ "allies" ] = createservertimer( "objective", 1,4, "allies" );
level.returnmessageelems[ "allies" ][ "allies" ] = createservertimer( "objective", 1.4, "allies" );
level.returnmessageelems[ "allies" ][ "allies" ] setpoint( "TOPRIGHT", "TOPRIGHT", 0, 20 );
level.returnmessageelems[ "allies" ][ "allies" ].label = &"MP_YOUR_FLAG_RETURNING_IN";
level.returnmessageelems[ "allies" ][ "allies" ].alpha = 0;
level.returnmessageelems[ "allies" ][ "allies" ].archived = 0;
level.returnmessageelems[ "axis" ][ "allies" ] = createservertimer( "objective", 1,4, "axis" );
level.returnmessageelems[ "axis" ][ "allies" ] = createservertimer( "objective", 1.4, "axis" );
level.returnmessageelems[ "axis" ][ "allies" ] setpoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
level.returnmessageelems[ "axis" ][ "allies" ].label = &"MP_ENEMY_FLAG_RETURNING_IN";
level.returnmessageelems[ "axis" ][ "allies" ].alpha = 0;
level.returnmessageelems[ "axis" ][ "allies" ].archived = 0;
level.returnmessageelems[ "axis" ][ "axis" ] = createservertimer( "objective", 1,4, "axis" );
level.returnmessageelems[ "axis" ][ "axis" ] = createservertimer( "objective", 1.4, "axis" );
level.returnmessageelems[ "axis" ][ "axis" ] setpoint( "TOPRIGHT", "TOPRIGHT", 0, 20 );
level.returnmessageelems[ "axis" ][ "axis" ].label = &"MP_YOUR_FLAG_RETURNING_IN";
level.returnmessageelems[ "axis" ][ "axis" ].alpha = 0;