mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-07-08 08:17:51 -05:00
Numerous minor fixes.
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@ -16,15 +16,6 @@
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init() //checked partially changed to match cerberus output
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{
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//begin debug code
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level.custom_zm_perks_loaded = 1;
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maps/mp/zombies/_zm_bot::init();
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if ( !isDefined( level.debugLogging_zm_perks ) )
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{
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level.debugLogging_zm_perks = 0;
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}
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//end debug code
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level.additionalprimaryweapon_limit = 3;
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level.perk_purchase_limit = 4;
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if ( !level.createfx_enabled )
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@ -2911,7 +2902,7 @@ perk_machine_removal( machine, replacement_model ) //checked changed to match ce
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{
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if ( isdefined( parts[ i ].classname ) && parts[ i ].classname == "script_model" )
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{
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machine_model = parts[i];
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machine_model = parts[ i ];
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}
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if ( isdefined( parts[ i ].script_noteworthy ) && parts[ i ].script_noteworthy == "clip" )
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{
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