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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-07-09 16:47:54 -05:00
Numerous minor fixes.
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@ -294,7 +294,7 @@ reward_double_tap( player, s_stat ) //checked matches cerberus output
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str_model = getweaponmodel( "zombie_perk_bottle_doubletap" );
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m_reward setmodel( str_model );
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m_reward playsound( "zmb_spawn_powerup" );
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m_reward playloopsound( "zmb_spawn_powerup_loop", 0,5 );
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m_reward playloopsound( "zmb_spawn_powerup_loop", 0.5 );
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wait_network_frame();
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if ( !reward_rise_and_grab( m_reward, 50, 2, 2, 10 ) )
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{
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