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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-09 10:27:51 -05:00
Checked zm_prison_spoon.gsc.
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@ -1,3 +1,4 @@
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//checked includes match cerberus output
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#include maps/mp/zombies/_zm_audio;
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#include maps/mp/zombies/_zm_audio;
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#include maps/mp/zombies/_zm_stats;
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#include maps/mp/zombies/_zm_stats;
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#include maps/mp/zombies/_zm_weap_tomahawk;
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#include maps/mp/zombies/_zm_weap_tomahawk;
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@ -8,9 +9,9 @@
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#include maps/mp/_utility;
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#include maps/mp/_utility;
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#include common_scripts/utility;
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#include common_scripts/utility;
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#using_animtree( "fxanim_props" );
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//#using_animtree( "fxanim_props" );
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init()
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init() //checked matches cerberus output
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{
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{
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if ( isDefined( level.gamedifficulty ) && level.gamedifficulty == 0 )
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if ( isDefined( level.gamedifficulty ) && level.gamedifficulty == 0 )
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{
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{
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@ -33,7 +34,7 @@ init()
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#/
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#/
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}
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}
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spoon_easy_cleanup()
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spoon_easy_cleanup() //checked matches cerberus output
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{
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{
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spork_portal = getent( "afterlife_show_spork", "targetname" );
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spork_portal = getent( "afterlife_show_spork", "targetname" );
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spork_portal delete();
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spork_portal delete();
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@ -43,7 +44,7 @@ spoon_easy_cleanup()
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m_spoon delete();
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m_spoon delete();
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}
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}
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extra_death_func_to_check_for_splat_death()
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extra_death_func_to_check_for_splat_death() //checked matches cerberus output
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{
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{
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self thread maps/mp/zombies/_zm_spawner::zombie_death_animscript();
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self thread maps/mp/zombies/_zm_spawner::zombie_death_animscript();
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if ( self.damagemod == "MOD_GRENADE" || self.damagemod == "MOD_GRENADE_SPLASH" )
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if ( self.damagemod == "MOD_GRENADE" || self.damagemod == "MOD_GRENADE_SPLASH" )
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@ -80,7 +81,7 @@ extra_death_func_to_check_for_splat_death()
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return 0;
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return 0;
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}
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}
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zombie_spoon_func()
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zombie_spoon_func() //checked matches cerberus output
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{
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{
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self.deathfunction = ::extra_death_func_to_check_for_splat_death;
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self.deathfunction = ::extra_death_func_to_check_for_splat_death;
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self waittill( "killed_by_a_blundersplat", player );
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self waittill( "killed_by_a_blundersplat", player );
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@ -105,7 +106,7 @@ zombie_spoon_func()
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}
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}
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}
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}
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wait_for_initial_conditions()
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wait_for_initial_conditions() //checked changed to match cerberus output
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{
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{
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m_spoon_pickup = getent( "pickup_spoon", "targetname" );
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m_spoon_pickup = getent( "pickup_spoon", "targetname" );
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m_spoon_pickup ghost();
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m_spoon_pickup ghost();
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@ -122,7 +123,7 @@ wait_for_initial_conditions()
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while ( !b_poster_knocked_down )
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while ( !b_poster_knocked_down )
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{
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{
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m_poster waittill( "damage", damage, attacker, direction, point, type, tagname, modelname, partname, weaponname );
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m_poster waittill( "damage", damage, attacker, direction, point, type, tagname, modelname, partname, weaponname );
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if ( weaponname != "frag_grenade_zm" || weaponname == "bouncing_tomahawk_zm" && weaponname == "upgraded_tomahawk_zm" )
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if ( weaponname != "frag_grenade_zm" || weaponname == "bouncing_tomahawk_zm" || weaponname == "upgraded_tomahawk_zm" )
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{
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{
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b_poster_knocked_down = 1;
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b_poster_knocked_down = 1;
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playsoundatposition( "zmb_squest_spoon_poster", m_poster.origin );
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playsoundatposition( "zmb_squest_spoon_poster", m_poster.origin );
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@ -161,7 +162,7 @@ wait_for_initial_conditions()
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level.a_tomahawk_pickup_funcs[ level.a_tomahawk_pickup_funcs.size ] = ::tomahawk_the_spoon;
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level.a_tomahawk_pickup_funcs[ level.a_tomahawk_pickup_funcs.size ] = ::tomahawk_the_spoon;
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}
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}
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tomahawk_the_spoon( grenade, n_grenade_charge_power )
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tomahawk_the_spoon( grenade, n_grenade_charge_power ) //checked matches cerberus output
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{
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{
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if ( self hasweapon( "spoon_zm_alcatraz" ) || self hasweapon( "spork_zm_alcatraz" ) )
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if ( self hasweapon( "spoon_zm_alcatraz" ) || self hasweapon( "spork_zm_alcatraz" ) )
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{
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{
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@ -186,27 +187,25 @@ tomahawk_the_spoon( grenade, n_grenade_charge_power )
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return 0;
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return 0;
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}
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}
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give_player_spoon_upon_receipt( m_tomahawk, m_player_spoon )
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give_player_spoon_upon_receipt( m_tomahawk, m_player_spoon ) //checked changed to match cerberus output
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{
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{
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while ( isDefined( m_tomahawk ) )
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while ( isDefined( m_tomahawk ) )
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{
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{
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wait 0,05;
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wait 0.05;
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}
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}
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m_player_spoon delete();
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m_player_spoon delete();
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while ( !self hasweapon( "spoon_zm_alcatraz" ) && !self hasweapon( "spork_zm_alcatraz" ) && isDefined( self.spoon_in_tub ) && !self.spoon_in_tub )
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if ( !self hasweapon( "spoon_zm_alcatraz" ) && !self hasweapon( "spork_zm_alcatraz" ) && !is_true( self.spoon_in_tub ) )
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{
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{
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self giveweapon( "spoon_zm_alcatraz" );
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self giveweapon( "spoon_zm_alcatraz" );
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self set_player_melee_weapon( "spoon_zm_alcatraz" );
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self set_player_melee_weapon( "spoon_zm_alcatraz" );
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level thread maps/mp/zombies/_zm_audio::sndmusicstingerevent( "spoon", self );
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level thread maps/mp/zombies/_zm_audio::sndmusicstingerevent( "spoon", self );
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weapons = self getweaponslist();
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weapons = self getweaponslist();
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i = 0;
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for ( i = 0; i < weapons.size; i++ )
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while ( i < weapons.size )
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{
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{
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if ( issubstr( weapons[ i ], "knife" ) )
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if ( issubstr( weapons[ i ], "knife" ) )
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{
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{
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self takeweapon( weapons[ i ] );
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self takeweapon( weapons[ i ] );
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}
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}
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i++;
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}
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}
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}
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}
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weapons = self getweaponslist();
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weapons = self getweaponslist();
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@ -214,7 +213,7 @@ give_player_spoon_upon_receipt( m_tomahawk, m_player_spoon )
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self thread do_player_general_vox( "quest", "pick_up_easter_egg" );
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self thread do_player_general_vox( "quest", "pick_up_easter_egg" );
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}
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}
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bucket_init()
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bucket_init() //checked matches cerberus output
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{
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{
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s_bathtub = getstruct( "tub_trigger_struct", "targetname" );
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s_bathtub = getstruct( "tub_trigger_struct", "targetname" );
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level.t_bathtub = spawn( "trigger_radius_use", s_bathtub.origin, 0, 40, 150 );
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level.t_bathtub = spawn( "trigger_radius_use", s_bathtub.origin, 0, 40, 150 );
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@ -224,7 +223,7 @@ bucket_init()
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level.t_bathtub setcursorhint( "HINT_NOICON" );
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level.t_bathtub setcursorhint( "HINT_NOICON" );
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}
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}
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wait_for_bucket_activated( player )
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wait_for_bucket_activated( player ) //checked matches cerberus output
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{
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{
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if ( isDefined( player ) )
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if ( isDefined( player ) )
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{
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{
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@ -237,10 +236,13 @@ wait_for_bucket_activated( player )
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}
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}
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}
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}
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}
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}
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else level.t_bathtub waittill( "trigger", who );
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else
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{
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level.t_bathtub waittill( "trigger", who );
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}
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}
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}
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dip_the_spoon()
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dip_the_spoon() //checked matches cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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wait_for_bucket_activated( self );
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wait_for_bucket_activated( self );
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@ -257,7 +259,7 @@ dip_the_spoon()
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self thread thrust_the_spork();
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self thread thrust_the_spork();
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}
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}
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thrust_the_spork()
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thrust_the_spork() //checked matches cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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wait_for_bucket_activated( self );
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wait_for_bucket_activated( self );
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@ -274,8 +276,9 @@ thrust_the_spork()
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self thread do_player_general_vox( "quest", "pick_up_easter_egg" );
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self thread do_player_general_vox( "quest", "pick_up_easter_egg" );
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}
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}
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debug_prison_spoon_quest()
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debug_prison_spoon_quest() //dev call didn't check
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{
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{
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/*
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/#
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/#
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while ( 1 )
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while ( 1 )
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{
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{
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@ -298,4 +301,5 @@ debug_prison_spoon_quest()
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wait 1;
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wait 1;
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#/
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#/
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}
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}
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*/
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}
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}
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