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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
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Commented 2 assert functions out in patch_mp/maps/.mp/gametypes/_globallogic.gsc.
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@ -2071,7 +2071,9 @@ removeDisconnectedPlayerFromPlacement() //checked matches bo3 _globallogic.gsc w
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return;
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return;
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level.placement["all"][ numPlayers - 1 ] = undefined;
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level.placement["all"][ numPlayers - 1 ] = undefined;
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/*
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assert( level.placement["all"].size == numPlayers - 1 );
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assert( level.placement["all"].size == numPlayers - 1 );
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*/
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/*
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/*
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/#
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/#
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maps\mp\gametypes\_globallogic_utils::assertProperPlacement();
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maps\mp\gametypes\_globallogic_utils::assertProperPlacement();
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@ -2420,8 +2422,9 @@ updateTeamStatus() //checked matches bo3 _globallogic.gsc within reason
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checkTeamScoreLimitSoon( team ) //checked matches bo3 _globallogic.gsc within reason
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checkTeamScoreLimitSoon( team ) //checked matches bo3 _globallogic.gsc within reason
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{
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{
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/*
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assert( IsDefined( team ) );
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assert( IsDefined( team ) );
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*/
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if ( level.scoreLimit <= 0 )
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if ( level.scoreLimit <= 0 )
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return;
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return;
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