mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-07 17:37:50 -05:00
Commented 2 assert functions out in patch_mp/maps/.mp/gametypes/_globallogic.gsc.
This commit is contained in:
parent
007237c544
commit
f4d36781ec
@ -2071,7 +2071,9 @@ removeDisconnectedPlayerFromPlacement() //checked matches bo3 _globallogic.gsc w
|
||||
return;
|
||||
|
||||
level.placement["all"][ numPlayers - 1 ] = undefined;
|
||||
/*
|
||||
assert( level.placement["all"].size == numPlayers - 1 );
|
||||
*/
|
||||
/*
|
||||
/#
|
||||
maps\mp\gametypes\_globallogic_utils::assertProperPlacement();
|
||||
@ -2420,8 +2422,9 @@ updateTeamStatus() //checked matches bo3 _globallogic.gsc within reason
|
||||
|
||||
checkTeamScoreLimitSoon( team ) //checked matches bo3 _globallogic.gsc within reason
|
||||
{
|
||||
/*
|
||||
assert( IsDefined( team ) );
|
||||
|
||||
*/
|
||||
if ( level.scoreLimit <= 0 )
|
||||
return;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user