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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
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added resources to help anyone interested in participating in this project
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readme.md
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readme.md
@ -21,4 +21,23 @@ Scripts that cause this error will run serverside but clients cannot join due to
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**Severe Errors**: Minidump, hang on map_rotate, crash, or other error that prevents the server from starting up is in this category.
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**Severe Errors**: Minidump, hang on map_rotate, crash, or other error that prevents the server from starting up is in this category.
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This type of error can be caused by many different things
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This type of error can be caused by many different things
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Each script will be sorted by its location e.g. patch_zm/maps/mp/zombies check the markdown in each folder to see the current status of a script
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Each script will be sorted by its location e.g. patch_zm/maps/mp/zombies check the markdown in each folder to see the current status of a script
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### Resources:
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If you would like to contribute to this project first check out these resources that will help you in debugging decompiled scripts:
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https://github.com/Scobalula/Cerberus-Repo:
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This is a decompiler that can decompile bo2 compiled scripts
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https://drive.google.com/drive/folders/1Nwv3uGFwpopIMMXDVcZdG0iq2vQAVHc-?usp=sharing
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This includes:
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Bo2 Dvars list
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FastFile extractor so you can extract .gscs for the cerberus decompiler to decompile
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Bo3 decompiled scripts
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Bo2 zombies decompiled scripts
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Bo1 full dump
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An older Bo2 gsc dump from its initial release has comments from developers
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GSC studio which has a built in compiler for bo2 scripting
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