Checked dev call for giving keys.

This commit is contained in:
JezuzLizard 2021-02-06 15:04:56 -08:00
parent cdae047b49
commit facd670155

View File

@ -1030,45 +1030,30 @@ pick_up_keys() //dev call didn't check
/*
/#
players = get_players();
_a1220 = players;
_k1220 = getFirstArrayKey( _a1220 );
while ( isDefined( _k1220 ) )
for ( i = 0; i < players.size;)
{
player = _a1220[ _k1220 ];
if ( isDefined( player.current_buildable_piece ) && player.current_buildable_piece.buildablename == "keys_zm" )
{
}
else
{
candidate_list = [];
_a1227 = level.zones;
_k1227 = getFirstArrayKey( _a1227 );
while ( isDefined( _k1227 ) )
foreach ( zone in level.zones )
{
zone = _a1227[ _k1227 ];
if ( isDefined( zone.unitrigger_stubs ) )
{
candidate_list = arraycombine( candidate_list, zone.unitrigger_stubs, 1, 0 );
}
_k1227 = getNextArrayKey( _a1227, _k1227 );
}
_a1236 = candidate_list;
_k1236 = getFirstArrayKey( _a1236 );
while ( isDefined( _k1236 ) )
foreach ( stub in candidate_list )
{
stub = _a1236[ _k1236 ];
if ( isDefined( stub.piece ) && stub.piece.buildablename == "keys_zm" )
{
player thread maps/mp/zombies/_zm_buildables::player_take_piece( stub.piece );
players[ i ] thread maps/mp/zombies/_zm_buildables::player_take_piece( stub.piece );
break;
}
else
{
_k1236 = getNextArrayKey( _a1236, _k1236 );
}
}
}
_k1220 = getNextArrayKey( _a1220, _k1220 );
#/
}
*/