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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
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added _zm_spawner.gsc baseline
Uploaded _zm_spawner.gsc as a baseline for documenting changes.
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patch_zm/maps/mp/zombies/_zm_spawner.gsc
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patch_zm/maps/mp/zombies/_zm_spawner.gsc
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@ -55,11 +55,10 @@ patch_zm/maps/mp/zombies/_zm_equipment.gsc
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```
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```
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patch_zm/maps/mp/zombies/_load.gsc
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patch_zm/maps/mp/zombies/_load.gsc
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```
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```
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### The following scripts are not tested yet, uploaded to setup a baseline:
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### The following scripts are not tested yet, uploaded to setup a baseline:
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```
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```
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patch_zm/maps/mp/zombies/_zm_spawner.gsc
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```
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```
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### notes:
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### notes:
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```
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```
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The shaders that _zm_timer.gsc relies on do not exist.
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The shaders that _zm_timer.gsc relies on do not exist.
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