mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-29 12:07:51 -05:00
Reorganized the scripts so its easier to search thru.
This commit is contained in:
18
Multiplayer Maps/mp_slums/maps/mp/createart/mp_slums_art.gsc
Normal file
18
Multiplayer Maps/mp_slums/maps/mp/createart/mp_slums_art.gsc
Normal file
@ -0,0 +1,18 @@
|
||||
|
||||
main()
|
||||
{
|
||||
level.tweakfile = 1;
|
||||
setdvar( "visionstore_glowTweakEnable", "0" );
|
||||
setdvar( "visionstore_glowTweakRadius0", "5" );
|
||||
setdvar( "visionstore_glowTweakRadius1", "" );
|
||||
setdvar( "visionstore_glowTweakBloomCutoff", "0.5" );
|
||||
setdvar( "visionstore_glowTweakBloomDesaturation", "0" );
|
||||
setdvar( "visionstore_glowTweakBloomIntensity0", "1" );
|
||||
setdvar( "visionstore_glowTweakBloomIntensity1", "" );
|
||||
setdvar( "visionstore_glowTweakSkyBleedIntensity0", "" );
|
||||
setdvar( "visionstore_glowTweakSkyBleedIntensity1", "" );
|
||||
visionsetnaked( "mp_slums", 0 );
|
||||
setdvar( "r_lightGridEnableTweaks", 1 );
|
||||
setdvar( "r_lightGridIntensity", 1 );
|
||||
setdvar( "r_lightGridContrast", 0 );
|
||||
}
|
Reference in New Issue
Block a user