mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-07 17:37:50 -05:00
Checked zm_prison_patch/maps/mp/zm_alcatraz_traps.gsc.
This commit is contained in:
parent
eeae412f6d
commit
fe4fae6a9d
@ -1,3 +1,4 @@
|
||||
//checked includes match cerberus output
|
||||
#include maps/mp/zombies/_zm_ai_brutus;
|
||||
#include maps/mp/zombies/_zm_stats;
|
||||
#include maps/mp/zombies/_zm_audio;
|
||||
@ -8,21 +9,21 @@
|
||||
#include maps/mp/_utility;
|
||||
#include common_scripts/utility;
|
||||
|
||||
#using_animtree( "fxanim_props" );
|
||||
//#using_animtree( "fxanim_props" ); //uncomment when the compiler supports anim trees
|
||||
|
||||
init_fan_trap_trigs()
|
||||
init_fan_trap_trigs() //checked matches cerberus output
|
||||
{
|
||||
trap_trigs = getentarray( "fan_trap_use_trigger", "targetname" );
|
||||
array_thread( trap_trigs, ::fan_trap_think );
|
||||
init_fan_fxanim( "wardens_office" );
|
||||
}
|
||||
|
||||
init_fan_trap_animtree()
|
||||
init_fan_trap_animtree() //checked matches cerberus output
|
||||
{
|
||||
scriptmodelsuseanimtree( -1 );
|
||||
}
|
||||
|
||||
init_fan_fxanim( str_loc )
|
||||
init_fan_fxanim( str_loc ) //checked matches cerberus output
|
||||
{
|
||||
e_fan = getent( "fxanim_fan_" + str_loc, "targetname" );
|
||||
level.fan_trap_fxanims = [];
|
||||
@ -31,7 +32,7 @@ init_fan_fxanim( str_loc )
|
||||
level.fan_trap_fxanims[ "fan_trap_end" ] = %fxanim_zom_al_trap_fan_end_anim;
|
||||
}
|
||||
|
||||
fan_trap_think()
|
||||
fan_trap_think() //checked changed to match cerberus output
|
||||
{
|
||||
triggers = getentarray( self.targetname, "targetname" );
|
||||
self.cost = 1000;
|
||||
@ -51,11 +52,11 @@ fan_trap_think()
|
||||
while ( 1 )
|
||||
{
|
||||
self waittill( "trigger", who );
|
||||
while ( who in_revive_trigger() )
|
||||
if ( who in_revive_trigger() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
while ( !isDefined( self.is_available ) )
|
||||
if ( !isDefined( self.is_available ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@ -104,7 +105,7 @@ fan_trap_think()
|
||||
}
|
||||
}
|
||||
|
||||
activate_fan_trap()
|
||||
activate_fan_trap() //checked changed to match cerberus output
|
||||
{
|
||||
self.zombie_dmg_trig thread fan_trap_damage( self );
|
||||
e_fan = getent( "fxanim_fan_" + self.script_string, "targetname" );
|
||||
@ -114,44 +115,40 @@ activate_fan_trap()
|
||||
n_start_time = getanimlength( level.fan_trap_fxanims[ "fan_trap_start" ] );
|
||||
n_idle_time = getanimlength( level.fan_trap_fxanims[ "fan_trap_idle" ] );
|
||||
n_end_time = getanimlength( level.fan_trap_fxanims[ "fan_trap_end" ] );
|
||||
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_start" ], 1, 0,1, 1 );
|
||||
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_start" ], 1, 0.1, 1 );
|
||||
wait n_start_time;
|
||||
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_idle" ], 1, 0,1, 1 );
|
||||
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_idle" ], 1, 0.1, 1 );
|
||||
self thread fan_trap_timeout();
|
||||
self thread fan_trap_rumble_think();
|
||||
self.zombie_dmg_trig waittill( "trap_finished_" + self.script_string );
|
||||
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_end" ], 1, 0,1, 1 );
|
||||
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_end" ], 1, 0.1, 1 );
|
||||
a_players = getplayers();
|
||||
_a177 = a_players;
|
||||
_k177 = getFirstArrayKey( _a177 );
|
||||
while ( isDefined( _k177 ) )
|
||||
foreach ( player in a_players )
|
||||
{
|
||||
player = _a177[ _k177 ];
|
||||
if ( is_true( player.fan_trap_rumble ) )
|
||||
{
|
||||
player setclientfieldtoplayer( "rumble_fan_trap", 0 );
|
||||
player.fan_trap_rumble = 0;
|
||||
}
|
||||
_k177 = getNextArrayKey( _a177, _k177 );
|
||||
}
|
||||
e_fan stoploopsound( 0,75 );
|
||||
e_fan stoploopsound( 0.75 );
|
||||
e_fan playsound( "zmb_trap_fan_end" );
|
||||
wait n_end_time;
|
||||
}
|
||||
|
||||
fan_trap_timeout()
|
||||
fan_trap_timeout() //checked does not match cerberus output did not change
|
||||
{
|
||||
self.zombie_dmg_trig endon( "trap_finished_" + self.script_string );
|
||||
n_duration = 0;
|
||||
while ( n_duration < 25 )
|
||||
{
|
||||
wait 0,05;
|
||||
n_duration += 0,05;
|
||||
n_duration += 0.05;
|
||||
}
|
||||
self.zombie_dmg_trig notify( "trap_finished_" + self.script_string );
|
||||
}
|
||||
|
||||
fan_trap_rumble_think()
|
||||
fan_trap_rumble_think() //checked matches cerberus output
|
||||
{
|
||||
self.zombie_dmg_trig endon( "trap_finished_" + self.script_string );
|
||||
while ( 1 )
|
||||
@ -167,7 +164,7 @@ fan_trap_rumble_think()
|
||||
}
|
||||
}
|
||||
|
||||
fan_trap_rumble( player )
|
||||
fan_trap_rumble( player ) //checked changed to match cerberus output
|
||||
{
|
||||
player endon( "death" );
|
||||
player endon( "disconnect" );
|
||||
@ -178,19 +175,18 @@ fan_trap_rumble( player )
|
||||
{
|
||||
player setclientfieldtoplayer( "rumble_fan_trap", 1 );
|
||||
player.fan_trap_rumble = 1;
|
||||
wait 0,25;
|
||||
continue;
|
||||
wait 0.25;
|
||||
}
|
||||
else
|
||||
{
|
||||
player setclientfieldtoplayer( "rumble_fan_trap", 0 );
|
||||
player.fan_trap_rumble = 0;
|
||||
return;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fan_trap_damage( parent )
|
||||
fan_trap_damage( parent ) //checked partially changed to match cerberus output
|
||||
{
|
||||
if ( isDefined( level.custom_fan_trap_damage_func ) )
|
||||
{
|
||||
@ -204,7 +200,6 @@ fan_trap_damage( parent )
|
||||
if ( isplayer( ent ) )
|
||||
{
|
||||
ent thread player_fan_trap_damage();
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -222,22 +217,22 @@ fan_trap_damage( parent )
|
||||
}
|
||||
}
|
||||
|
||||
fan_trap_move_switch( parent )
|
||||
fan_trap_move_switch( parent ) //checked matches cerberus output
|
||||
{
|
||||
light_name = "";
|
||||
tswitch = getent( "trap_handle_" + parent.script_linkto, "targetname" );
|
||||
light_name = parent get_trap_light_name();
|
||||
zapper_light_red( light_name );
|
||||
tswitch rotatepitch( -180, 0,5 );
|
||||
tswitch rotatepitch( -180, 0.5 );
|
||||
tswitch playsound( "amb_sparks_l_b" );
|
||||
tswitch waittill( "rotatedone" );
|
||||
self notify( "switch_activated" );
|
||||
self waittill( "available" );
|
||||
tswitch rotatepitch( 180, 0,5 );
|
||||
tswitch rotatepitch( 180, 0.5 );
|
||||
zapper_light_green( light_name );
|
||||
}
|
||||
|
||||
player_fan_trap_damage()
|
||||
player_fan_trap_damage() //checked matches cerberus output
|
||||
{
|
||||
self endon( "death" );
|
||||
self endon( "disconnect" );
|
||||
@ -251,7 +246,7 @@ player_fan_trap_damage()
|
||||
}
|
||||
}
|
||||
|
||||
zombie_fan_trap_death()
|
||||
zombie_fan_trap_death() //checked matches cerberus output
|
||||
{
|
||||
self endon( "death" );
|
||||
if ( !isDefined( self.is_brutus ) )
|
||||
@ -264,20 +259,20 @@ zombie_fan_trap_death()
|
||||
self dodamage( self.health + 1000, self.origin );
|
||||
}
|
||||
|
||||
stop_fan_trap_blood_fx()
|
||||
stop_fan_trap_blood_fx() //checked matches cerberus output
|
||||
{
|
||||
wait 2;
|
||||
self setclientfield( "fan_trap_blood_fx", 0 );
|
||||
}
|
||||
|
||||
init_acid_trap_trigs()
|
||||
init_acid_trap_trigs() //checked matches cerberus output
|
||||
{
|
||||
trap_trigs = getentarray( "acid_trap_trigger", "targetname" );
|
||||
array_thread( trap_trigs, ::acid_trap_think );
|
||||
level thread acid_trap_host_migration_listener();
|
||||
}
|
||||
|
||||
acid_trap_think()
|
||||
acid_trap_think() //checked changed to match cerberus output
|
||||
{
|
||||
triggers = getentarray( self.targetname, "targetname" );
|
||||
self.is_available = 1;
|
||||
@ -295,11 +290,11 @@ acid_trap_think()
|
||||
while ( 1 )
|
||||
{
|
||||
self waittill( "trigger", who );
|
||||
while ( who in_revive_trigger() )
|
||||
if ( who in_revive_trigger() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
while ( !isDefined( self.is_available ) )
|
||||
if ( !isDefined( self.is_available ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@ -358,36 +353,34 @@ acid_trap_think()
|
||||
}
|
||||
}
|
||||
|
||||
acid_trap_move_switch( parent )
|
||||
acid_trap_move_switch( parent ) //checked matches cerberus output
|
||||
{
|
||||
light_name = "";
|
||||
tswitch = getent( "trap_handle_" + parent.script_linkto, "targetname" );
|
||||
light_name = parent get_trap_light_name();
|
||||
zapper_light_red( light_name );
|
||||
tswitch rotatepitch( -180, 0,5 );
|
||||
tswitch rotatepitch( -180, 0.5 );
|
||||
tswitch playsound( "amb_sparks_l_b" );
|
||||
tswitch waittill( "rotatedone" );
|
||||
self notify( "switch_activated" );
|
||||
self waittill( "available" );
|
||||
tswitch rotatepitch( 180, 0,5 );
|
||||
tswitch rotatepitch( 180, 0.5 );
|
||||
zapper_light_green( light_name );
|
||||
}
|
||||
|
||||
activate_acid_trap()
|
||||
activate_acid_trap() //checked changed to match cerberus output
|
||||
{
|
||||
clientnotify( self.target );
|
||||
fire_points = getstructarray( self.target, "targetname" );
|
||||
i = 0;
|
||||
while ( i < fire_points.size )
|
||||
for ( i = 0; i < fire_points.size; i++ )
|
||||
{
|
||||
wait_network_frame();
|
||||
fire_points[ i ] thread acid_trap_fx( self );
|
||||
i++;
|
||||
}
|
||||
self.zombie_dmg_trig thread acid_trap_damage();
|
||||
}
|
||||
|
||||
acid_trap_damage()
|
||||
acid_trap_damage() //checked partially changed to match cerberus output
|
||||
{
|
||||
if ( isDefined( level.custom_acid_trap_damage_func ) )
|
||||
{
|
||||
@ -401,7 +394,6 @@ acid_trap_damage()
|
||||
if ( isplayer( ent ) )
|
||||
{
|
||||
ent thread player_acid_damage( self );
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -419,11 +411,11 @@ acid_trap_damage()
|
||||
}
|
||||
}
|
||||
|
||||
zombie_acid_damage()
|
||||
zombie_acid_damage() //checked matches cerberus output
|
||||
{
|
||||
self endon( "death" );
|
||||
self setclientfield( "acid_trap_death_fx", 1 );
|
||||
wait randomfloatrange( 0,25, 2 );
|
||||
wait randomfloatrange( 0.25, 2 );
|
||||
if ( !isDefined( self.is_brutus ) )
|
||||
{
|
||||
self.a.gib_ref = random( array( "right_arm", "left_arm", "head", "right_leg", "left_leg", "no_legs" ) );
|
||||
@ -432,18 +424,18 @@ zombie_acid_damage()
|
||||
self dodamage( self.health + 1000, self.origin );
|
||||
}
|
||||
|
||||
stop_acid_death_fx()
|
||||
stop_acid_death_fx() //checked matches cerberus output
|
||||
{
|
||||
wait 3;
|
||||
self setclientfield( "acid_trap_death_fx", 0 );
|
||||
}
|
||||
|
||||
player_acid_damage( t_damage )
|
||||
player_acid_damage( t_damage ) //checked changed to match cerberus output
|
||||
{
|
||||
self endon( "death" );
|
||||
self endon( "disconnect" );
|
||||
t_damage endon( "acid_trap_finished" );
|
||||
while ( !isDefined( self.is_in_acid ) && !self player_is_in_laststand() )
|
||||
if ( !isDefined( self.is_in_acid ) && !self player_is_in_laststand() )
|
||||
{
|
||||
self.is_in_acid = 1;
|
||||
self thread player_acid_damage_cooldown();
|
||||
@ -455,7 +447,7 @@ player_acid_damage( t_damage )
|
||||
}
|
||||
}
|
||||
|
||||
player_acid_damage_cooldown()
|
||||
player_acid_damage_cooldown() //checked matches cerberus output
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
wait 1;
|
||||
@ -465,13 +457,13 @@ player_acid_damage_cooldown()
|
||||
}
|
||||
}
|
||||
|
||||
acid_trap_fx( notify_ent )
|
||||
acid_trap_fx( notify_ent ) //checked matches cerberus output
|
||||
{
|
||||
wait 25;
|
||||
notify_ent.zombie_dmg_trig notify( "acid_trap_fx_done" );
|
||||
}
|
||||
|
||||
acid_trap_host_migration_listener()
|
||||
acid_trap_host_migration_listener() //checked changed to match cerberus output
|
||||
{
|
||||
level endon( "end_game" );
|
||||
level notify( "acid_trap_hostmigration" );
|
||||
@ -480,11 +472,8 @@ acid_trap_host_migration_listener()
|
||||
{
|
||||
level waittill( "host_migration_end" );
|
||||
trap_trigs = getentarray( "acid_trap_trigger", "targetname" );
|
||||
_a623 = trap_trigs;
|
||||
_k623 = getFirstArrayKey( _a623 );
|
||||
while ( isDefined( _k623 ) )
|
||||
foreach ( trigger in trap_trigs )
|
||||
{
|
||||
trigger = _a623[ _k623 ];
|
||||
if ( isDefined( trigger.zombie_dmg_trig ) && isDefined( trigger.zombie_dmg_trig.active ) )
|
||||
{
|
||||
if ( trigger.zombie_dmg_trig.active == 1 )
|
||||
@ -493,28 +482,20 @@ acid_trap_host_migration_listener()
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_k623 = getNextArrayKey( _a623, _k623 );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
init_tower_trap_trigs()
|
||||
init_tower_trap_trigs() //checked changed to match cerberus output
|
||||
{
|
||||
trap_trigs = getentarray( "tower_trap_activate_trigger", "targetname" );
|
||||
_a644 = trap_trigs;
|
||||
_k644 = getFirstArrayKey( _a644 );
|
||||
while ( isDefined( _k644 ) )
|
||||
foreach ( trigger in trap_trigs )
|
||||
{
|
||||
trigger = _a644[ _k644 ];
|
||||
trigger thread tower_trap_trigger_think();
|
||||
_k644 = getNextArrayKey( _a644, _k644 );
|
||||
}
|
||||
}
|
||||
|
||||
tower_trap_trigger_think()
|
||||
tower_trap_trigger_think() //checked changed to match cerberus output
|
||||
{
|
||||
self.range_trigger = getent( self.target, "targetname" );
|
||||
self.upgrade_trigger = getent( self.script_string, "script_noteworthy" );
|
||||
@ -529,11 +510,11 @@ tower_trap_trigger_think()
|
||||
{
|
||||
self hint_string( &"ZM_PRISON_TOWER_TRAP", self.cost );
|
||||
self waittill( "trigger", who );
|
||||
while ( who in_revive_trigger() )
|
||||
if ( who in_revive_trigger() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
while ( !isDefined( self.is_available ) )
|
||||
if ( !isDefined( self.is_available ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@ -589,7 +570,7 @@ tower_trap_trigger_think()
|
||||
}
|
||||
}
|
||||
|
||||
tower_upgrade_trigger_think()
|
||||
tower_upgrade_trigger_think() //checked matches cerberus output
|
||||
{
|
||||
self endon( "tower_trap_off" );
|
||||
self.upgrade_trigger.cost = 1000;
|
||||
@ -609,7 +590,7 @@ tower_upgrade_trigger_think()
|
||||
}
|
||||
}
|
||||
|
||||
open_tower_trap_upgrade_panel()
|
||||
open_tower_trap_upgrade_panel() //checked matches cerberus output
|
||||
{
|
||||
e_door = getent( "tower_shockbox_door", "targetname" );
|
||||
e_door moveto( e_door.origin + vectorScale( ( 0, 1, 0 ), 40 ), 1 );
|
||||
@ -617,7 +598,7 @@ open_tower_trap_upgrade_panel()
|
||||
e_door moveto( e_door.origin + vectorScale( ( 0, 1, 0 ), 40 ), 1 );
|
||||
}
|
||||
|
||||
tower_trap_upgrade_panel_closes_early()
|
||||
tower_trap_upgrade_panel_closes_early() //checked matches cerberus output
|
||||
{
|
||||
level endon( "tower_trap_upgraded" );
|
||||
n_waittime = 24;
|
||||
@ -625,89 +606,87 @@ tower_trap_upgrade_panel_closes_early()
|
||||
level notify( "close_tower_trap_upgrade_panel" );
|
||||
}
|
||||
|
||||
tower_trap_move_switch( parent )
|
||||
tower_trap_move_switch( parent ) //checked matches cerberus output
|
||||
{
|
||||
light_name = "";
|
||||
tswitch = getent( "trap_handle_" + parent.script_linkto, "targetname" );
|
||||
light_name = parent get_trap_light_name();
|
||||
zapper_light_red( light_name );
|
||||
tswitch rotatepitch( -180, 0,5 );
|
||||
tswitch rotatepitch( -180, 0.5 );
|
||||
tswitch playsound( "amb_sparks_l_b" );
|
||||
tswitch waittill( "rotatedone" );
|
||||
self notify( "switch_activated" );
|
||||
self waittill( "available" );
|
||||
tswitch rotatepitch( 180, 0,5 );
|
||||
tswitch rotatepitch( 180, 0.5 );
|
||||
if ( isDefined( parent.script_noteworthy ) )
|
||||
{
|
||||
zapper_light_green( light_name );
|
||||
}
|
||||
}
|
||||
|
||||
activate_tower_trap()
|
||||
activate_tower_trap() //checked changed to match cerberus output
|
||||
{
|
||||
self endon( "tower_trap_off" );
|
||||
self.weapon_name = "tower_trap_zm";
|
||||
self.tag_to_target = "J_Head";
|
||||
self.trap_reload_time = 0,75;
|
||||
for ( ;; )
|
||||
self.trap_reload_time = 0.75;
|
||||
while ( 1 )
|
||||
{
|
||||
while ( 1 )
|
||||
zombies = getaiarray( level.zombie_team );
|
||||
zombies_sorted = [];
|
||||
foreach(zombie in zombies)
|
||||
{
|
||||
zombies = getaiarray( level.zombie_team );
|
||||
zombies_sorted = [];
|
||||
_a850 = zombies;
|
||||
_k850 = getFirstArrayKey( _a850 );
|
||||
while ( isDefined( _k850 ) )
|
||||
if ( zombie istouching( self.range_trigger ) )
|
||||
{
|
||||
zombie = _a850[ _k850 ];
|
||||
if ( zombie istouching( self.range_trigger ) )
|
||||
{
|
||||
zombies_sorted[ zombies_sorted.size ] = zombie;
|
||||
}
|
||||
_k850 = getNextArrayKey( _a850, _k850 );
|
||||
}
|
||||
if ( zombies_sorted.size <= 0 )
|
||||
{
|
||||
wait_network_frame();
|
||||
zombies_sorted[ zombies_sorted.size ] = zombie;
|
||||
}
|
||||
}
|
||||
else wait_network_frame();
|
||||
self tower_trap_fires( zombies_sorted );
|
||||
if ( zombies_sorted.size <= 0 )
|
||||
{
|
||||
wait_network_frame();
|
||||
}
|
||||
else
|
||||
{
|
||||
wait_network_frame();
|
||||
self tower_trap_fires( zombies_sorted );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
upgrade_tower_trap_weapon()
|
||||
upgrade_tower_trap_weapon() //checked matches cerberus output
|
||||
{
|
||||
self.weapon_name = "tower_trap_upgraded_zm";
|
||||
self.tag_to_target = "J_SpineLower";
|
||||
self.trap_reload_time = 1,5;
|
||||
self.trap_reload_time = 1.5;
|
||||
}
|
||||
|
||||
tower_trap_timer()
|
||||
tower_trap_timer() //checked matches cerberus output
|
||||
{
|
||||
self endon( "tower_trap_reset_timer" );
|
||||
/*
|
||||
/#
|
||||
self thread debug_tower_trap_timer();
|
||||
#/
|
||||
*/
|
||||
wait 25;
|
||||
self notify( "tower_trap_off" );
|
||||
}
|
||||
|
||||
debug_tower_trap_timer()
|
||||
debug_tower_trap_timer() //checked changed to match cerberus output
|
||||
{
|
||||
self endon( "tower_trap_reset_timer" );
|
||||
i = 1;
|
||||
while ( i <= 25 )
|
||||
for ( i = 1; i <= 25; i++ )
|
||||
{
|
||||
/*
|
||||
/#
|
||||
iprintln( "Tower Trap Timer = " + i );
|
||||
#/
|
||||
*/
|
||||
wait 1;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
tower_trap_fires( a_zombies )
|
||||
tower_trap_fires( a_zombies ) //checked changed to match cerberus output
|
||||
{
|
||||
if ( isDefined( level.custom_tower_trap_fires_func ) )
|
||||
{
|
||||
@ -725,7 +704,6 @@ tower_trap_fires( a_zombies )
|
||||
{
|
||||
magicbullet( self.weapon_name, e_org.origin, v_zombietarget );
|
||||
wait self.trap_reload_time;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -733,17 +711,14 @@ tower_trap_fires( a_zombies )
|
||||
wait_network_frame();
|
||||
if ( a_zombies.size <= 0 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
n_index = randomintrange( 0, a_zombies.size );
|
||||
break;
|
||||
}
|
||||
n_index = randomintrange( 0, a_zombies.size );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
hint_string( string, cost )
|
||||
hint_string( string, cost ) //checked matches cerberus output
|
||||
{
|
||||
if ( isDefined( cost ) )
|
||||
{
|
||||
@ -756,29 +731,25 @@ hint_string( string, cost )
|
||||
self setcursorhint( "HINT_NOICON" );
|
||||
}
|
||||
|
||||
zapper_light_red( lightname )
|
||||
zapper_light_red( lightname ) //checked changed to match cerberus output
|
||||
{
|
||||
zapper_lights = getentarray( lightname, "targetname" );
|
||||
i = 0;
|
||||
while ( i < zapper_lights.size )
|
||||
for ( i = 0; i < zapper_lights.size; i++ )
|
||||
{
|
||||
zapper_lights[ i ] setmodel( "p6_zm_al_wall_trap_control_red" );
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
zapper_light_green( lightname )
|
||||
zapper_light_green( lightname ) //checked changed to match cerberus output
|
||||
{
|
||||
zapper_lights = getentarray( lightname, "targetname" );
|
||||
i = 0;
|
||||
while ( i < zapper_lights.size )
|
||||
for ( i = 0; i < zapper_lights.size; i++ )
|
||||
{
|
||||
zapper_lights[ i ] setmodel( "p6_zm_al_wall_trap_control" );
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
get_trap_light_name()
|
||||
get_trap_light_name() //checked matches cerberus output
|
||||
{
|
||||
tswitch = getent( "trap_handle_" + self.script_linkto, "targetname" );
|
||||
switch( tswitch.script_linkname )
|
||||
|
Loading…
x
Reference in New Issue
Block a user