Checked zm_prison_patch/maps/mp/zm_alcatraz_traps.gsc.

This commit is contained in:
JezuzLizard 2021-03-07 05:07:28 -08:00
parent eeae412f6d
commit fe4fae6a9d

View File

@ -1,3 +1,4 @@
//checked includes match cerberus output
#include maps/mp/zombies/_zm_ai_brutus;
#include maps/mp/zombies/_zm_stats;
#include maps/mp/zombies/_zm_audio;
@ -8,21 +9,21 @@
#include maps/mp/_utility;
#include common_scripts/utility;
#using_animtree( "fxanim_props" );
//#using_animtree( "fxanim_props" ); //uncomment when the compiler supports anim trees
init_fan_trap_trigs()
init_fan_trap_trigs() //checked matches cerberus output
{
trap_trigs = getentarray( "fan_trap_use_trigger", "targetname" );
array_thread( trap_trigs, ::fan_trap_think );
init_fan_fxanim( "wardens_office" );
}
init_fan_trap_animtree()
init_fan_trap_animtree() //checked matches cerberus output
{
scriptmodelsuseanimtree( -1 );
}
init_fan_fxanim( str_loc )
init_fan_fxanim( str_loc ) //checked matches cerberus output
{
e_fan = getent( "fxanim_fan_" + str_loc, "targetname" );
level.fan_trap_fxanims = [];
@ -31,7 +32,7 @@ init_fan_fxanim( str_loc )
level.fan_trap_fxanims[ "fan_trap_end" ] = %fxanim_zom_al_trap_fan_end_anim;
}
fan_trap_think()
fan_trap_think() //checked changed to match cerberus output
{
triggers = getentarray( self.targetname, "targetname" );
self.cost = 1000;
@ -51,11 +52,11 @@ fan_trap_think()
while ( 1 )
{
self waittill( "trigger", who );
while ( who in_revive_trigger() )
if ( who in_revive_trigger() )
{
continue;
}
while ( !isDefined( self.is_available ) )
if ( !isDefined( self.is_available ) )
{
continue;
}
@ -104,7 +105,7 @@ fan_trap_think()
}
}
activate_fan_trap()
activate_fan_trap() //checked changed to match cerberus output
{
self.zombie_dmg_trig thread fan_trap_damage( self );
e_fan = getent( "fxanim_fan_" + self.script_string, "targetname" );
@ -114,44 +115,40 @@ activate_fan_trap()
n_start_time = getanimlength( level.fan_trap_fxanims[ "fan_trap_start" ] );
n_idle_time = getanimlength( level.fan_trap_fxanims[ "fan_trap_idle" ] );
n_end_time = getanimlength( level.fan_trap_fxanims[ "fan_trap_end" ] );
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_start" ], 1, 0,1, 1 );
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_start" ], 1, 0.1, 1 );
wait n_start_time;
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_idle" ], 1, 0,1, 1 );
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_idle" ], 1, 0.1, 1 );
self thread fan_trap_timeout();
self thread fan_trap_rumble_think();
self.zombie_dmg_trig waittill( "trap_finished_" + self.script_string );
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_end" ], 1, 0,1, 1 );
e_fan setanim( level.fan_trap_fxanims[ "fan_trap_end" ], 1, 0.1, 1 );
a_players = getplayers();
_a177 = a_players;
_k177 = getFirstArrayKey( _a177 );
while ( isDefined( _k177 ) )
foreach ( player in a_players )
{
player = _a177[ _k177 ];
if ( is_true( player.fan_trap_rumble ) )
{
player setclientfieldtoplayer( "rumble_fan_trap", 0 );
player.fan_trap_rumble = 0;
}
_k177 = getNextArrayKey( _a177, _k177 );
}
e_fan stoploopsound( 0,75 );
e_fan stoploopsound( 0.75 );
e_fan playsound( "zmb_trap_fan_end" );
wait n_end_time;
}
fan_trap_timeout()
fan_trap_timeout() //checked does not match cerberus output did not change
{
self.zombie_dmg_trig endon( "trap_finished_" + self.script_string );
n_duration = 0;
while ( n_duration < 25 )
{
wait 0,05;
n_duration += 0,05;
n_duration += 0.05;
}
self.zombie_dmg_trig notify( "trap_finished_" + self.script_string );
}
fan_trap_rumble_think()
fan_trap_rumble_think() //checked matches cerberus output
{
self.zombie_dmg_trig endon( "trap_finished_" + self.script_string );
while ( 1 )
@ -167,7 +164,7 @@ fan_trap_rumble_think()
}
}
fan_trap_rumble( player )
fan_trap_rumble( player ) //checked changed to match cerberus output
{
player endon( "death" );
player endon( "disconnect" );
@ -178,19 +175,18 @@ fan_trap_rumble( player )
{
player setclientfieldtoplayer( "rumble_fan_trap", 1 );
player.fan_trap_rumble = 1;
wait 0,25;
continue;
wait 0.25;
}
else
{
player setclientfieldtoplayer( "rumble_fan_trap", 0 );
player.fan_trap_rumble = 0;
return;
break;
}
}
}
fan_trap_damage( parent )
fan_trap_damage( parent ) //checked partially changed to match cerberus output
{
if ( isDefined( level.custom_fan_trap_damage_func ) )
{
@ -204,7 +200,6 @@ fan_trap_damage( parent )
if ( isplayer( ent ) )
{
ent thread player_fan_trap_damage();
continue;
}
else
{
@ -222,22 +217,22 @@ fan_trap_damage( parent )
}
}
fan_trap_move_switch( parent )
fan_trap_move_switch( parent ) //checked matches cerberus output
{
light_name = "";
tswitch = getent( "trap_handle_" + parent.script_linkto, "targetname" );
light_name = parent get_trap_light_name();
zapper_light_red( light_name );
tswitch rotatepitch( -180, 0,5 );
tswitch rotatepitch( -180, 0.5 );
tswitch playsound( "amb_sparks_l_b" );
tswitch waittill( "rotatedone" );
self notify( "switch_activated" );
self waittill( "available" );
tswitch rotatepitch( 180, 0,5 );
tswitch rotatepitch( 180, 0.5 );
zapper_light_green( light_name );
}
player_fan_trap_damage()
player_fan_trap_damage() //checked matches cerberus output
{
self endon( "death" );
self endon( "disconnect" );
@ -251,7 +246,7 @@ player_fan_trap_damage()
}
}
zombie_fan_trap_death()
zombie_fan_trap_death() //checked matches cerberus output
{
self endon( "death" );
if ( !isDefined( self.is_brutus ) )
@ -264,20 +259,20 @@ zombie_fan_trap_death()
self dodamage( self.health + 1000, self.origin );
}
stop_fan_trap_blood_fx()
stop_fan_trap_blood_fx() //checked matches cerberus output
{
wait 2;
self setclientfield( "fan_trap_blood_fx", 0 );
}
init_acid_trap_trigs()
init_acid_trap_trigs() //checked matches cerberus output
{
trap_trigs = getentarray( "acid_trap_trigger", "targetname" );
array_thread( trap_trigs, ::acid_trap_think );
level thread acid_trap_host_migration_listener();
}
acid_trap_think()
acid_trap_think() //checked changed to match cerberus output
{
triggers = getentarray( self.targetname, "targetname" );
self.is_available = 1;
@ -295,11 +290,11 @@ acid_trap_think()
while ( 1 )
{
self waittill( "trigger", who );
while ( who in_revive_trigger() )
if ( who in_revive_trigger() )
{
continue;
}
while ( !isDefined( self.is_available ) )
if ( !isDefined( self.is_available ) )
{
continue;
}
@ -358,36 +353,34 @@ acid_trap_think()
}
}
acid_trap_move_switch( parent )
acid_trap_move_switch( parent ) //checked matches cerberus output
{
light_name = "";
tswitch = getent( "trap_handle_" + parent.script_linkto, "targetname" );
light_name = parent get_trap_light_name();
zapper_light_red( light_name );
tswitch rotatepitch( -180, 0,5 );
tswitch rotatepitch( -180, 0.5 );
tswitch playsound( "amb_sparks_l_b" );
tswitch waittill( "rotatedone" );
self notify( "switch_activated" );
self waittill( "available" );
tswitch rotatepitch( 180, 0,5 );
tswitch rotatepitch( 180, 0.5 );
zapper_light_green( light_name );
}
activate_acid_trap()
activate_acid_trap() //checked changed to match cerberus output
{
clientnotify( self.target );
fire_points = getstructarray( self.target, "targetname" );
i = 0;
while ( i < fire_points.size )
for ( i = 0; i < fire_points.size; i++ )
{
wait_network_frame();
fire_points[ i ] thread acid_trap_fx( self );
i++;
}
self.zombie_dmg_trig thread acid_trap_damage();
}
acid_trap_damage()
acid_trap_damage() //checked partially changed to match cerberus output
{
if ( isDefined( level.custom_acid_trap_damage_func ) )
{
@ -401,7 +394,6 @@ acid_trap_damage()
if ( isplayer( ent ) )
{
ent thread player_acid_damage( self );
continue;
}
else
{
@ -419,11 +411,11 @@ acid_trap_damage()
}
}
zombie_acid_damage()
zombie_acid_damage() //checked matches cerberus output
{
self endon( "death" );
self setclientfield( "acid_trap_death_fx", 1 );
wait randomfloatrange( 0,25, 2 );
wait randomfloatrange( 0.25, 2 );
if ( !isDefined( self.is_brutus ) )
{
self.a.gib_ref = random( array( "right_arm", "left_arm", "head", "right_leg", "left_leg", "no_legs" ) );
@ -432,18 +424,18 @@ zombie_acid_damage()
self dodamage( self.health + 1000, self.origin );
}
stop_acid_death_fx()
stop_acid_death_fx() //checked matches cerberus output
{
wait 3;
self setclientfield( "acid_trap_death_fx", 0 );
}
player_acid_damage( t_damage )
player_acid_damage( t_damage ) //checked changed to match cerberus output
{
self endon( "death" );
self endon( "disconnect" );
t_damage endon( "acid_trap_finished" );
while ( !isDefined( self.is_in_acid ) && !self player_is_in_laststand() )
if ( !isDefined( self.is_in_acid ) && !self player_is_in_laststand() )
{
self.is_in_acid = 1;
self thread player_acid_damage_cooldown();
@ -455,7 +447,7 @@ player_acid_damage( t_damage )
}
}
player_acid_damage_cooldown()
player_acid_damage_cooldown() //checked matches cerberus output
{
self endon( "disconnect" );
wait 1;
@ -465,13 +457,13 @@ player_acid_damage_cooldown()
}
}
acid_trap_fx( notify_ent )
acid_trap_fx( notify_ent ) //checked matches cerberus output
{
wait 25;
notify_ent.zombie_dmg_trig notify( "acid_trap_fx_done" );
}
acid_trap_host_migration_listener()
acid_trap_host_migration_listener() //checked changed to match cerberus output
{
level endon( "end_game" );
level notify( "acid_trap_hostmigration" );
@ -480,11 +472,8 @@ acid_trap_host_migration_listener()
{
level waittill( "host_migration_end" );
trap_trigs = getentarray( "acid_trap_trigger", "targetname" );
_a623 = trap_trigs;
_k623 = getFirstArrayKey( _a623 );
while ( isDefined( _k623 ) )
foreach ( trigger in trap_trigs )
{
trigger = _a623[ _k623 ];
if ( isDefined( trigger.zombie_dmg_trig ) && isDefined( trigger.zombie_dmg_trig.active ) )
{
if ( trigger.zombie_dmg_trig.active == 1 )
@ -493,28 +482,20 @@ acid_trap_host_migration_listener()
break;
}
}
else
{
_k623 = getNextArrayKey( _a623, _k623 );
}
}
}
}
init_tower_trap_trigs()
init_tower_trap_trigs() //checked changed to match cerberus output
{
trap_trigs = getentarray( "tower_trap_activate_trigger", "targetname" );
_a644 = trap_trigs;
_k644 = getFirstArrayKey( _a644 );
while ( isDefined( _k644 ) )
foreach ( trigger in trap_trigs )
{
trigger = _a644[ _k644 ];
trigger thread tower_trap_trigger_think();
_k644 = getNextArrayKey( _a644, _k644 );
}
}
tower_trap_trigger_think()
tower_trap_trigger_think() //checked changed to match cerberus output
{
self.range_trigger = getent( self.target, "targetname" );
self.upgrade_trigger = getent( self.script_string, "script_noteworthy" );
@ -529,11 +510,11 @@ tower_trap_trigger_think()
{
self hint_string( &"ZM_PRISON_TOWER_TRAP", self.cost );
self waittill( "trigger", who );
while ( who in_revive_trigger() )
if ( who in_revive_trigger() )
{
continue;
}
while ( !isDefined( self.is_available ) )
if ( !isDefined( self.is_available ) )
{
continue;
}
@ -589,7 +570,7 @@ tower_trap_trigger_think()
}
}
tower_upgrade_trigger_think()
tower_upgrade_trigger_think() //checked matches cerberus output
{
self endon( "tower_trap_off" );
self.upgrade_trigger.cost = 1000;
@ -609,7 +590,7 @@ tower_upgrade_trigger_think()
}
}
open_tower_trap_upgrade_panel()
open_tower_trap_upgrade_panel() //checked matches cerberus output
{
e_door = getent( "tower_shockbox_door", "targetname" );
e_door moveto( e_door.origin + vectorScale( ( 0, 1, 0 ), 40 ), 1 );
@ -617,7 +598,7 @@ open_tower_trap_upgrade_panel()
e_door moveto( e_door.origin + vectorScale( ( 0, 1, 0 ), 40 ), 1 );
}
tower_trap_upgrade_panel_closes_early()
tower_trap_upgrade_panel_closes_early() //checked matches cerberus output
{
level endon( "tower_trap_upgraded" );
n_waittime = 24;
@ -625,89 +606,87 @@ tower_trap_upgrade_panel_closes_early()
level notify( "close_tower_trap_upgrade_panel" );
}
tower_trap_move_switch( parent )
tower_trap_move_switch( parent ) //checked matches cerberus output
{
light_name = "";
tswitch = getent( "trap_handle_" + parent.script_linkto, "targetname" );
light_name = parent get_trap_light_name();
zapper_light_red( light_name );
tswitch rotatepitch( -180, 0,5 );
tswitch rotatepitch( -180, 0.5 );
tswitch playsound( "amb_sparks_l_b" );
tswitch waittill( "rotatedone" );
self notify( "switch_activated" );
self waittill( "available" );
tswitch rotatepitch( 180, 0,5 );
tswitch rotatepitch( 180, 0.5 );
if ( isDefined( parent.script_noteworthy ) )
{
zapper_light_green( light_name );
}
}
activate_tower_trap()
activate_tower_trap() //checked changed to match cerberus output
{
self endon( "tower_trap_off" );
self.weapon_name = "tower_trap_zm";
self.tag_to_target = "J_Head";
self.trap_reload_time = 0,75;
for ( ;; )
self.trap_reload_time = 0.75;
while ( 1 )
{
while ( 1 )
zombies = getaiarray( level.zombie_team );
zombies_sorted = [];
foreach(zombie in zombies)
{
zombies = getaiarray( level.zombie_team );
zombies_sorted = [];
_a850 = zombies;
_k850 = getFirstArrayKey( _a850 );
while ( isDefined( _k850 ) )
if ( zombie istouching( self.range_trigger ) )
{
zombie = _a850[ _k850 ];
if ( zombie istouching( self.range_trigger ) )
{
zombies_sorted[ zombies_sorted.size ] = zombie;
}
_k850 = getNextArrayKey( _a850, _k850 );
}
if ( zombies_sorted.size <= 0 )
{
wait_network_frame();
zombies_sorted[ zombies_sorted.size ] = zombie;
}
}
else wait_network_frame();
self tower_trap_fires( zombies_sorted );
if ( zombies_sorted.size <= 0 )
{
wait_network_frame();
}
else
{
wait_network_frame();
self tower_trap_fires( zombies_sorted );
}
}
}
upgrade_tower_trap_weapon()
upgrade_tower_trap_weapon() //checked matches cerberus output
{
self.weapon_name = "tower_trap_upgraded_zm";
self.tag_to_target = "J_SpineLower";
self.trap_reload_time = 1,5;
self.trap_reload_time = 1.5;
}
tower_trap_timer()
tower_trap_timer() //checked matches cerberus output
{
self endon( "tower_trap_reset_timer" );
/*
/#
self thread debug_tower_trap_timer();
#/
*/
wait 25;
self notify( "tower_trap_off" );
}
debug_tower_trap_timer()
debug_tower_trap_timer() //checked changed to match cerberus output
{
self endon( "tower_trap_reset_timer" );
i = 1;
while ( i <= 25 )
for ( i = 1; i <= 25; i++ )
{
/*
/#
iprintln( "Tower Trap Timer = " + i );
#/
*/
wait 1;
i++;
}
}
tower_trap_fires( a_zombies )
tower_trap_fires( a_zombies ) //checked changed to match cerberus output
{
if ( isDefined( level.custom_tower_trap_fires_func ) )
{
@ -725,7 +704,6 @@ tower_trap_fires( a_zombies )
{
magicbullet( self.weapon_name, e_org.origin, v_zombietarget );
wait self.trap_reload_time;
continue;
}
else
{
@ -733,17 +711,14 @@ tower_trap_fires( a_zombies )
wait_network_frame();
if ( a_zombies.size <= 0 )
{
return;
}
else
{
n_index = randomintrange( 0, a_zombies.size );
break;
}
n_index = randomintrange( 0, a_zombies.size );
}
}
}
hint_string( string, cost )
hint_string( string, cost ) //checked matches cerberus output
{
if ( isDefined( cost ) )
{
@ -756,29 +731,25 @@ hint_string( string, cost )
self setcursorhint( "HINT_NOICON" );
}
zapper_light_red( lightname )
zapper_light_red( lightname ) //checked changed to match cerberus output
{
zapper_lights = getentarray( lightname, "targetname" );
i = 0;
while ( i < zapper_lights.size )
for ( i = 0; i < zapper_lights.size; i++ )
{
zapper_lights[ i ] setmodel( "p6_zm_al_wall_trap_control_red" );
i++;
}
}
zapper_light_green( lightname )
zapper_light_green( lightname ) //checked changed to match cerberus output
{
zapper_lights = getentarray( lightname, "targetname" );
i = 0;
while ( i < zapper_lights.size )
for ( i = 0; i < zapper_lights.size; i++ )
{
zapper_lights[ i ] setmodel( "p6_zm_al_wall_trap_control" );
i++;
}
}
get_trap_light_name()
get_trap_light_name() //checked matches cerberus output
{
tswitch = getent( "trap_handle_" + self.script_linkto, "targetname" );
switch( tswitch.script_linkname )