// T6 GSC SOURCE // Decompiled by https://github.com/xensik/gsc-tool #include clientscripts\mp\_utility; #include clientscripts\mp\_fxanim_dlc4; #include clientscripts\mp\createfx\mp_dig_fx; #include clientscripts\mp\_fx; precache_scripted_fx() { } precache_createfx_fx() { level._effect["fx_lf_mp_dig_sun1"] = loadfx( "lens_flares/fx_lf_mp_dig_sun1" ); level._effect["fx_mp_dig_floor_swirl_sm"] = loadfx( "maps/mp_maps/fx_mp_dig_floor_swirl_sm" ); level._effect["fx_mp_dig_floor_swirl_lg"] = loadfx( "maps/mp_maps/fx_mp_dig_floor_swirl_lg" ); level._effect["fx_mp_dig_dust"] = loadfx( "maps/mp_maps/fx_mp_dig_dust" ); level._effect["fx_mp_dig_dust_fall"] = loadfx( "maps/mp_maps/fx_mp_dig_dust_fall" ); level._effect["fx_mp_dig_dust_fall_2"] = loadfx( "maps/mp_maps/fx_mp_dig_dust_fall_2" ); level._effect["fx_mp_dig_dust_fall_3"] = loadfx( "maps/mp_maps/fx_mp_dig_dust_fall_3" ); level._effect["fx_mp_dig_dust_floor"] = loadfx( "maps/mp_maps/fx_mp_dig_dust_floor" ); level._effect["fx_mp_dig_dust_floor_fall"] = loadfx( "maps/mp_maps/fx_mp_dig_dust_floor_fall" ); level._effect["fx_mp_dig_dust_fall_pill"] = loadfx( "maps/mp_maps/fx_mp_dig_dust_fall_pill" ); level._effect["fx_mp_dig_vista_dust"] = loadfx( "maps/mp_maps/fx_mp_dig_vista_dust" ); level._effect["fx_mp_dig_vista_dust_sm"] = loadfx( "maps/mp_maps/fx_mp_dig_vista_dust_sm" ); level._effect["fx_mp_dig_vista_dust_close"] = loadfx( "maps/mp_maps/fx_mp_dig_vista_dust_close" ); level._effect["fx_mp_dig_heat_distort"] = loadfx( "maps/mp_maps/fx_mp_dig_heat_distort" ); level._effect["fx_mp_dig_dust_lg"] = loadfx( "maps/mp_maps/fx_mp_dig_dust_lg" ); level._effect["fx_mp_dig_vista_birds"] = loadfx( "maps/mp_maps/fx_mp_dig_vista_birds" ); level._effect["fx_mp_dig_godray"] = loadfx( "maps/mp_maps/fx_mp_dig_godray" ); level._effect["fx_mp_dig_godray_wide"] = loadfx( "maps/mp_maps/fx_mp_dig_godray_wide" ); level._effect["fx_mp_dig_flood_light"] = loadfx( "maps/mp_maps/fx_mp_dig_flood_light" ); level._effect["fx_mp_dig_dust_mote"] = loadfx( "maps/mp_maps/fx_mp_dig_dust_mote" ); level._effect["fx_mp_dig_gas_drip"] = loadfx( "maps/mp_maps/fx_mp_dig_gas_drip" ); } #using_animtree("fxanim_props_dlc4"); precache_fxanim_props_dlc4() { level.scr_anim["fxanim_props_dlc4"]["wires_yellow_01"] = %fxanim_mp_dig_wires_yellow_01_anim; level.scr_anim["fxanim_props_dlc4"]["wires_yellow_02"] = %fxanim_mp_dig_wires_yellow_02_anim; level.scr_anim["fxanim_props_dlc4"]["wires_yellow_03"] = %fxanim_mp_dig_wires_yellow_03_anim; level.scr_anim["fxanim_props_dlc4"]["ropes_01"] = %fxanim_mp_dig_ropes_01_anim; level.scr_anim["fxanim_props_dlc4"]["fuel_pipe"] = %fxanim_mp_dig_fuel_pipe_anim; level.scr_anim["fxanim_props_dlc4"]["wires_yellow_04"] = %fxanim_mp_dig_wires_yellow_04_anim; level.scr_anim["fxanim_props_dlc4"]["wires_yellow_05"] = %fxanim_mp_dig_wires_yellow_05_anim; level.scr_anim["fxanim_props_dlc4"]["wires_yellow_06"] = %fxanim_mp_dig_wires_yellow_06_anim; } fxanim_init( localclientnum ) { level thread clientscripts\mp\_fxanim_dlc4::fxanim_init_dlc( localclientnum ); } #using_animtree("fxanim_props"); precache_fx_anims() { level.scr_anim["fxanim_props"]["roaches"] = %fxanim_gp_roaches_anim; level.fx_anim_level_init = ::fxanim_init; } main() { clientscripts\mp\createfx\mp_dig_fx::main(); clientscripts\mp\_fx::reportnumeffects(); precache_createfx_fx(); precache_fx_anims(); precache_fxanim_props_dlc4(); disablefx = getdvarint( _hash_C9B177D6 ); if ( !isdefined( disablefx ) || disablefx <= 0 ) precache_scripted_fx(); }