// T6 GSC SOURCE // Decompiled by https://github.com/xensik/gsc-tool #include clientscripts\mp\_utility; #include clientscripts\mp\_ambientpackage; #include clientscripts\mp\_audio; main() { declareambientroom( "outdoor", 1 ); setambientroomtone( "outdoor", "amb_wind_middle", 0.3, 0.3 ); setambientroomreverb( "outdoor", "takeoff_outdoor", 1, 1 ); setambientroomcontext( "outdoor", "ringoff_plr", "outdoor" ); declareambientroom( "control" ); setambientroomreverb( "control", "takeoff_control", 1, 1 ); setambientroomcontext( "control", "ringoff_plr", "indoor" ); declareambientroom( "snack_shack" ); setambientroomreverb( "snack_shack", "takeoff_snack", 1, 1 ); setambientroomcontext( "snack_shack", "ringoff_plr", "indoor" ); declareambientroom( "stairs" ); setambientroomreverb( "stairs", "takeoff_stairs", 1, 1 ); setambientroomcontext( "stairs", "ringoff_plr", "indoor" ); declareambientroom( "odd_room" ); setambientroomtone( "odd_room", "amb_odd_room_tone", 0.2, 0.4 ); setambientroomreverb( "odd_room", "takeoff_odd", 1, 1 ); setambientroomcontext( "odd_room", "ringoff_plr", "indoor" ); declareambientroom( "odd_upstairs" ); setambientroomtone( "odd_upstairs", "amb_odd_room_tone", 0.2, 0.4 ); setambientroomreverb( "odd_upstairs", "takeoff_odd_up", 1, 1 ); setambientroomcontext( "odd_upstairs", "ringoff_plr", "indoor" ); declareambientroom( "tall_room" ); setambientroomtone( "tall_room", "amb_odd_room_tone", 0.3, 0.4 ); setambientroomreverb( "tall_room", "takeoff_tall", 1, 1 ); setambientroomcontext( "tall_room", "ringoff_plr", "indoor" ); declareambientroom( "tunnel_stone" ); setambientroomreverb( "tunnel_stone", "takeoff_tunnel", 1, 1 ); setambientroomcontext( "tunnel_stone", "ringoff_plr", "indoor" ); declareambientroom( "lobby_side" ); setambientroomtone( "lobby_side", "amb_space_music", 0.3, 0.4 ); setambientroomreverb( "lobby_side", "takeoff_lobby_side", 1, 1 ); setambientroomcontext( "lobby_side", "ringoff_plr", "indoor" ); declareambientroom( "lobby_center" ); setambientroomtone( "lobby_center", "amb_space_music", 0.3, 0.4 ); setambientroomreverb( "lobby_center", "takeoff_lobby_center", 1, 1 ); setambientroomcontext( "lobby_center", "ringoff_plr", "indoor" ); declareambientroom( "medical" ); setambientroomreverb( "medical", "takeoff_medical", 1, 1 ); setambientroomcontext( "medical", "ringoff_plr", "indoor" ); declareambientroom( "atrium" ); setambientroomreverb( "atrium", "takeoff_atrium", 1, 1 ); setambientroomcontext( "atrium", "ringoff_plr", "indoor" ); thread snd_start_autofx_audio(); } snd_play_loopers() { clientscripts\mp\_audio::playloopat( "amb_flag", ( -68, 3130, 182 ) ); clientscripts\mp\_audio::playloopat( "amb_small_waterfall", ( 529, 1798, 90 ) ); } snd_start_autofx_audio() { snd_play_auto_fx( "fx_mp_vent_steam_line_sm", "amb_steam", 0, 0, 0, 0 ); snd_play_auto_fx( "fx_tak_light_flour_sqr_lg", "amb_light_lrg", 0, 0, 0, 0 ); snd_play_auto_fx( "fx_tak_light_tv_glow_blue_flckr", "amb_light_lrg", 0, 0, 0, 0 ); snd_play_auto_fx( "fx_mp_vent_heat_distort", "amb_heat_distort", 0, 0, 0, 0 ); snd_play_auto_fx( "fx_tak_light_tv_glow_blue_flckr", "amb_tv", 0, 0, 0, 0 ); }