// T6 GSC SOURCE // Decompiled by https://github.com/xensik/gsc-tool initstructs() { level.struct = []; } createstruct() { struct = spawnstruct(); level.struct[level.struct.size] = struct; return struct; } findstruct( position ) { for ( i = 0; i < level.struct.size; i++ ) { if ( distancesquared( level.struct[i].origin, position ) < 1 ) return level.struct[i]; } return undefined; }