#include maps/mp/_ambientpackage; #include maps/mp/_utility; #include common_scripts/utility; main() { array_thread( getentarray( "advertisement", "targetname" ), ::advertisements ); } advertisements() { self playloopsound( "amb_" + self.script_noteworthy + "_ad" ); self waittill( "damage" ); self stoploopsound(); self playloopsound( "amb_" + self.script_noteworthy + "_damaged_ad" ); }