#include maps/mp/_utility; music_init() { /# assert( level.clientscripts ); #/ level.musicstate = ""; registerclientsys( "musicCmd" ); } setmusicstate( state, player ) { if ( isDefined( level.musicstate ) ) { if ( isDefined( player ) ) { setclientsysstate( "musicCmd", state, player ); return; } else { if ( level.musicstate != state ) { setclientsysstate( "musicCmd", state ); } } } level.musicstate = state; }