#include maps/mp/gametypes/_spawning; #include maps/mp/_compass; #include maps/mp/_utility; main() { level.levelspawndvars = ::levelspawndvars; maps/mp/mp_socotra_fx::main(); precachemodel( "collision_physics_64x64x64" ); precachemodel( "collision_physics_32x32x128" ); precachemodel( "collision_physics_wall_256x256x256" ); precachemodel( "collision_physics_wall_128x128x10" ); precachemodel( "collision_clip_128x128x128" ); precachemodel( "collision_physics_512x512x10" ); precachemodel( "p6_wood_plank_rustic01_2x12_96" ); maps/mp/_load::main(); maps/mp/_compass::setupminimap( "compass_map_mp_socotra" ); maps/mp/mp_socotra_amb::main(); setheliheightpatchenabled( "war_mode_heli_height_lock", 0 ); spawncollision( "collision_physics_64x64x64", "collider", ( -63, -2135, 47 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_128x128x128", "collider", ( 1922, -202, 139 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_256x256x256", "collider", ( 1826, -263, 25 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_256x256x256", "collider", ( 1998, -256, -26 ), vectorScale( ( 0, 0, 0 ), 341,4 ) ); spawncollision( "collision_physics_wall_128x128x10", "collider", ( -1636, -391, 353 ), vectorScale( ( 0, 0, 0 ), 52 ) ); spawncollision( "collision_physics_128x128x128", "collider", ( 213, 3058, 745 ), vectorScale( ( 0, 0, 0 ), 11,4 ) ); spawncollision( "collision_physics_128x128x128", "collider", ( 6, 3052, 757 ), vectorScale( ( 0, 0, 0 ), 11,4 ) ); spawncollision( "collision_physics_128x128x128", "collider", ( 1360, 2049, 498 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_wall_128x128x10", "collider", ( 2208, 1940, 1116 ), ( 0, 0, 0 ) ); spawncollision( "collision_clip_128x128x128", "collider", ( 1586, 192, 81 ), ( 311,643, 43,2677, 5,16974 ) ); spawncollision( "collision_clip_128x128x128", "collider", ( 1631, 229, 142 ), vectorScale( ( 0, 0, 0 ), 44,4 ) ); spawncollision( "collision_clip_128x128x128", "collider", ( 1631, 229, 270 ), vectorScale( ( 0, 0, 0 ), 44,4 ) ); spawncollision( "collision_clip_128x128x128", "collider", ( 1631, 229, 398 ), vectorScale( ( 0, 0, 0 ), 44,4 ) ); spawncollision( "collision_clip_128x128x128", "collider", ( 1631, 229, 526 ), vectorScale( ( 0, 0, 0 ), 44,4 ) ); spawncollision( "collision_physics_256x256x256", "collider", ( -819, 2061, 227 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_256x256x256", "collider", ( -819, 1804, 227 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_512x512x10", "collider", ( -921,363, 1719,01, 26,6748 ), ( 313, 359,6, 13,2 ) ); spawncollision( "collision_physics_32x32x128", "collider", ( 40, 50, 69 ), ( 303,214, 312,283, 99,131 ) ); spawncollision( "collision_physics_32x32x128", "collider", ( 146, 224, 89 ), ( 302,856, 333,349, 97,5482 ) ); spawncollision( "collision_physics_32x32x128", "collider", ( 172, 382, 107 ), ( 302,856, 353,549, 97,5482 ) ); spawncollision( "collision_physics_32x32x128", "collider", ( 526, -2, 74 ), ( 302,387, 100,157, -69,419 ) ); spawncollision( "collision_physics_32x32x128", "collider", ( 380, -103, 90 ), ( 286,432, 125,086, -81,861 ) ); spawncollision( "collision_physics_wall_128x128x10", "collider", ( 640, 1325, 289 ), ( 0, 0, 0 ) ); roofboard1 = spawn( "script_model", ( -133, 602, 521 ) ); roofboard1.angles = vectorScale( ( 0, 0, 0 ), 270 ); roofboard1 setmodel( "p6_wood_plank_rustic01_2x12_96" ); roofboard2 = spawn( "script_model", ( -133, 507, 521 ) ); roofboard2.angles = vectorScale( ( 0, 0, 0 ), 270 ); roofboard2 setmodel( "p6_wood_plank_rustic01_2x12_96" ); roofboard3 = spawn( "script_model", ( -133, 412, 521 ) ); roofboard3.angles = vectorScale( ( 0, 0, 0 ), 270 ); roofboard3 setmodel( "p6_wood_plank_rustic01_2x12_96" ); roofboard4 = spawn( "script_model", ( -133, 375, 522,5 ) ); roofboard4.angles = vectorScale( ( 0, 0, 0 ), 270 ); roofboard4 setmodel( "p6_wood_plank_rustic01_2x12_96" ); spawncollision( "collision_physics_128x128x128", "collider", ( -970, 968,5, 407,5 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_128x128x128", "collider", ( -970, 841, 407,5 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_128x128x128", "collider", ( -842, 841, 407,5 ), ( 0, 0, 0 ) ); spawncollision( "collision_physics_128x128x128", "collider", ( -842, 968,5, 407,5 ), ( 0, 0, 0 ) ); maps/mp/gametypes/_spawning::level_use_unified_spawning( 1 ); rts_remove(); level.remotemotarviewleft = 30; level.remotemotarviewright = 30; level.remotemotarviewup = 18; } levelspawndvars( reset_dvars ) { ss = level.spawnsystem; ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2200", reset_dvars ); } rts_remove() { rtsfloors = getentarray( "overwatch_floor", "targetname" ); _a117 = rtsfloors; _k117 = getFirstArrayKey( _a117 ); while ( isDefined( _k117 ) ) { rtsfloor = _a117[ _k117 ]; if ( isDefined( rtsfloor ) ) { rtsfloor delete(); } _k117 = getNextArrayKey( _a117, _k117 ); } }