### The following gscs compile and run successfully with no known errors: ``` zm_transit_patch/maps/mp/gametypes_zm/zgrief.gsc zm_transit_patch/maps/mp/gametypes_zm/zmeat.gsc zm_transit_patch/maps/mp/zm_transit_classic.gsc zm_transit_patch/maps/mp/zm_transit_utility.gsc ``` ### The following scripts compile and run successfully with minor errors: ``` ``` ### The following scripts compile and run successfully with major errors: ``` zm_transit_patch/maps/mp/zombies/_zm_weap_jetgun.gsc ``` ### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch ### The following scripts compile but cause a minidump or other severe error: ``` ``` ### The following scripts have been checked, but they have not been tested yet ``` zm_transit_patch/maps/mp/gametypes_zm/zstandard.gsc zm_transit_patch/maps/mp/zombies/_zm_game_module_grief.gsc zm_transit_patch/maps/mp/zombies/_zm_game_module_meat.gsc zm_transit_patch/maps/mp/zombies/_zm_game_module_standard.gsc zm_transit_patch/maps/mp/zombies/_zm_game_module_utility.gsc zm_transit_patch/maps/mp/zombies/_zm_weap_bowie.gsc zm_transit_patch/maps/mp/zm_transit.gsc zm_transit_patch/maps/mp/zm_transit_gamemodes.gsc zm_transit_patch/maps/mp/zm_transit_grief_farm.gsc zm_transit_patch/maps/mp/zm_transit_grief_station.gsc zm_transit_patch/maps/mp/zm_transit_grief_town.gsc zm_transit_patch/maps/mp/zm_transit_standard_farm.gsc zm_transit_patch/maps/mp/zm_transit_standard_station.gsc zm_transit_patch/maps/mp/zm_transit_standard_town.gsc ``` ### The following scripts are not checked yet, uploaded to setup a baseline: ``` zm_transit_patch/maps/mp/zombies/_zm_ai_avogadro.gsc zm_transit_patch/maps/mp/zombies/_zm_ai_screecher.gsc zm_transit_patch/maps/mp/zombies/_zm_banking.gsc zm_transit_patch/maps/mp/zombies/_zm_equip_electrictrap.gsc zm_transit_patch/maps/mp/zombies/_zm_equip_turret.gsc zm_transit_patch/maps/mp/zombies/_zm_game_module_meat_utility.gsc zm_transit_patch/maps/mp/zombies/_zm_melee_weapon.gsc zm_transit_patch/maps/mp/zombies/_zm_riotshield.gsc zm_transit_patch/maps/mp/zombies/_zm_weap_ballistic_knife.gsc zm_transit_patch/maps/mp/zombies/_zm_weap_claymore.gsc zm_transit_patch/maps/mp/zombies/_zm_weap_emp_bomb.gsc zm_transit_patch/maps/mp/zombies/_zm_weap_riotshield.gsc zm_transit_patch/maps/mp/zombies/_zm_weap_tazer_knuckles.gsc zm_transit_patch/maps/mp/zombies/_zm_weapon_locker.gsc zm_transit_patch/maps/mp/zm_transit_achievement.gsc zm_transit_patch/maps/mp/zm_transit_ai_screecher.gsc zm_transit_patch/maps/mp/zm_transit_ambush.gsc zm_transit_patch/maps/mp/zm_transit_automaton.gsc zm_transit_patch/maps/mp/zm_transit_buildables.gsc zm_transit_patch/maps/mp/zm_transit_bus.gsc zm_transit_patch/maps/mp/zm_transit_cling.gsc zm_transit_patch/maps/mp/zm_transit_distance_tracking.gsc zm_transit_patch/maps/mp/zm_transit_ffotd.gsc zm_transit_patch/maps/mp/zm_transit_fx.gsc zm_transit_patch/maps/mp/zm_transit_lava.gsc zm_transit_patch/maps/mp/zm_transit_openings.gsc zm_transit_patch/maps/mp/zm_transit_power.gsc zm_transit_patch/maps/mp/zm_transit_sq.gsc ``` ### notes: ``` zm_transit_utility.gsc can be recompiled to fix tombstone ```