// T6 GSC SOURCE // Decompiled by https://github.com/xensik/gsc-tool #include clientscripts\mp\_utility; #include clientscripts\mp\createfx\mp_skate_fx; #include clientscripts\mp\_fx; precache_scripted_fx() { } precache_createfx_fx() { level._effect["fx_lf_mp_skate_sun1"] = loadfx( "lens_flares/fx_lf_mp_skate_sun1" ); level._effect["fx_mp_debris_papers"] = loadfx( "maps/mp_maps/fx_mp_debris_papers" ); level._effect["fx_mp_skate_dust"] = loadfx( "maps/mp_maps/fx_mp_skate_dust" ); level._effect["fx_mp_skate_flies"] = loadfx( "maps/mp_maps/fx_mp_skate_flies" ); level._effect["fx_insects_swarm_lg_light"] = loadfx( "bio/insects/fx_insects_swarm_lg_light" ); level._effect["fx_mp_skate_seaguls"] = loadfx( "maps/mp_maps/fx_mp_skate_seaguls" ); level._effect["fx_mp_skate_paper_devil"] = loadfx( "maps/mp_maps/fx_mp_skate_paper_devil" ); level._effect["fx_mp_skate_paper_tree_gust"] = loadfx( "maps/mp_maps/fx_mp_skate_paper_tree_gust" ); level._effect["fx_mp_skate_light_sml"] = loadfx( "maps/mp_maps/fx_mp_skate_light_sml" ); level._effect["fx_mp_skate_light_sq"] = loadfx( "maps/mp_maps/fx_mp_skate_light_sq" ); level._effect["fx_mp_skate_light_sq_2"] = loadfx( "maps/mp_maps/fx_mp_skate_light_sq_2" ); level._effect["fx_mp_skate_light_sq_3"] = loadfx( "maps/mp_maps/fx_mp_skate_light_sq_3" ); level._effect["fx_mp_skate_light_sq_4"] = loadfx( "maps/mp_maps/fx_mp_skate_light_sq_4" ); level._effect["fx_mp_skate_godray_lg"] = loadfx( "maps/mp_maps/fx_mp_skate_godray_lg" ); level._effect["fx_mp_skate_godray_lg_2"] = loadfx( "maps/mp_maps/fx_mp_skate_godray_lg_2" ); level._effect["fx_mp_skate_godray_md"] = loadfx( "maps/mp_maps/fx_mp_skate_godray_md" ); level._effect["fx_mp_light_dust_motes_md"] = loadfx( "maps/mp_maps/fx_mp_light_dust_motes_md" ); level._effect["fx_mp_skate_sand_gust"] = loadfx( "maps/mp_maps/fx_mp_skate_sand_gust" ); level._effect["fx_mp_skate_sand_gust_sm"] = loadfx( "maps/mp_maps/fx_mp_skate_sand_gust_sm" ); level._effect["fx_mp_skate_toilet_water"] = loadfx( "maps/mp_maps/fx_mp_skate_toilet_water" ); level._effect["fx_paper_swirl_tube"] = loadfx( "debris/fx_paper_swirl_tube" ); level._effect["fx_paper_arc_ramp"] = loadfx( "debris/fx_paper_arc_ramp" ); } #using_animtree("fxanim_props"); precache_fxanim_props() { level.scr_anim["fxanim_props"]["air_dancer"] = %fxanim_mp_skate_air_dancer_anim; level.scr_anim["fxanim_props"]["seagull_circle_01"] = %fxanim_gp_seagull_circle_01_anim; level.scr_anim["fxanim_props"]["seagull_circle_02"] = %fxanim_gp_seagull_circle_02_anim; level.scr_anim["fxanim_props"]["seagull_circle_03"] = %fxanim_gp_seagull_circle_03_anim; level.scr_anim["fxanim_props"]["ferris_wheel_spin"] = %fxanim_mp_skate_ferris_wheel_spin_anim; level.scr_anim["fxanim_props"]["banner_01"] = %fxanim_mp_skate_banner_01_anim; level.scr_anim["fxanim_props"]["teardrop_flag"] = %fxanim_gp_teardrop_flag_loop_anim; } main() { clientscripts\mp\createfx\mp_skate_fx::main(); clientscripts\mp\_fx::reportnumeffects(); precache_createfx_fx(); precache_fxanim_props(); disablefx = getdvarint( _hash_C9B177D6 ); if ( !isdefined( disablefx ) || disablefx <= 0 ) precache_scripted_fx(); }