//checked includes match cerberus output #include maps/mp/_utility; #include common_scripts/utility; main() //checked matches cerberus output { randomstartdelay = randomfloatrange( -20, -15 ); global_fx( "barrel_fireFX_origin", "global_barrel_fire", "fire/firelp_barrel_pm", randomstartdelay, "fire_barrel_small" ); global_fx( "ch_streetlight_02_FX_origin", "ch_streetlight_02_FX", "misc/lighthaze", randomstartdelay ); global_fx( "me_streetlight_01_FX_origin", "me_streetlight_01_FX", "misc/lighthaze_bog_a", randomstartdelay ); global_fx( "ch_street_light_01_on", "lamp_glow_FX", "misc/light_glow_white", randomstartdelay ); global_fx( "highway_lamp_post", "ch_streetlight_02_FX", "misc/lighthaze_villassault", randomstartdelay ); global_fx( "cs_cargoship_spotlight_on_FX_origin", "cs_cargoship_spotlight_on_FX", "misc/lighthaze", randomstartdelay ); global_fx( "me_dumpster_fire_FX_origin", "me_dumpster_fire_FX", "fire/firelp_med_pm_nodistort", randomstartdelay, "fire_dumpster_medium" ); global_fx( "com_tires_burning01_FX_origin", "com_tires_burning01_FX", "fire/tire_fire_med", randomstartdelay ); global_fx( "icbm_powerlinetower_FX_origin", "icbm_powerlinetower_FX", "misc/power_tower_light_red_blink", randomstartdelay ); } global_fx( targetname, fxname, fxfile, delay, soundalias ) //checked changed to match cerberus output { ents = getstructarray( targetname, "targetname" ); if ( !isDefined( ents ) ) { return; } if ( ents.size <= 0 ) { return; } for ( i = 0; i < ents.size; i++ ) { ents[ i ] global_fx_create( fxname, fxfile, delay, soundalias ); } } global_fx_create( fxname, fxfile, delay, soundalias ) //checked matches cerberus output { if ( !isDefined( level._effect ) ) { level._effect = []; } if ( !isDefined( level._effect[ fxname ] ) ) { level._effect[ fxname ] = loadfx( fxfile ); } if ( !isDefined( self.angles ) ) { self.angles = ( 0, 0, 0 ); } ent = createoneshoteffect( fxname ); ent.v[ "origin" ] = self.origin; ent.v[ "angles" ] = self.angles; ent.v[ "fxid" ] = fxname; ent.v[ "delay" ] = delay; if ( isDefined( soundalias ) ) { ent.v[ "soundalias" ] = soundalias; } }