### The following scripts compile and run successfully with no known errors: ``` patch_mp/maps/mp/gametypes/_clientids.gsc patch_mp/maps/mp/gametypes/_globalentities.gsc patch_mp/maps/mp/gametypes/_scoreboard.gsc patch_mp/maps/mp/gametypes/_shellshock.gsc ``` ### The following scripts compile and run successfully with minor errors: ``` ``` ### The following scripts compile and run successfully with major errors: ``` patch_mp/maps/mp/bots/_bot.gsc ``` ### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch ``` ``` ### The following scripts compile but cause a minidump or other severe error: ``` ``` ### The following scripts have been checked, but they have not been tested yet ``` patch_mp/maps/mp/bots/_bot_combat.gsc patch_mp/maps/mp/bots/_bot_loadout.gsc patch_mp/maps/mp/bots/_bot_conf.gsc patch_mp/maps/mp/bots/_bot_ctf.gsc patch_mp/maps/mp/bots/_bot_dem.gsc patch_mp/maps/mp/bots/_bot_dom.gsc patch_mp/maps/mp/bots/_bot_hack.gsc patch_mp/maps/mp/bots/_bot_hq.gsc patch_mp/maps/mp/bots/_bot_koth.gsc patch_mp/maps/mp/bots/_bot_sd.gsc patch_mp/maps/mp/gametypes/_battlechatter_mp.gsc patch_mp/maps/mp/gametypes/_callbacksetup.gsc patch_mp/maps/mp/gametypes/_damagefeedback.gsc patch_mp/maps/mp/gametypes/_deathicons.gsc patch_mp/maps/mp/gametypes/_friendicons.gsc patch_mp/maps/mp/gametypes/_globallogic.gsc patch_mp/maps/mp/gametypes/_healthoverlay.gsc patch_mp/maps/mp/gametypes/_hostmigration.gsc patch_mp/maps/mp/gametypes/_hud.gsc patch_mp/maps/mp/gametypes/_killcam.gsc patch_mp/maps/mp/gametypes/_menus.gsc patch_mp/maps/mp/gametypes/_objpoints.gsc patch_mp/maps/mp/gametypes/_perplayer.gsc patch_mp/maps/mp/gametypes/_persistence.gsc patch_mp/maps/mp/gametypes/_pregame.gsc patch_mp/maps/mp/gametypes/_rank.gsc patch_mp/maps/mp/gametypes/_serversettings.gsc patch_mp/maps/mp/gametypes/_spectating.gsc patch_mp/maps/mp/gametypes/_tweakables.gsc patch_mp/maps/mp/gametypes/_weapon_utils.gsc patch_mp/maps/mp/gametypes/conf.gsc patch_mp/maps/mp/gametypes/ctf.gsc patch_mp/maps/mp/gametypes/dem.gsc patch_mp/maps/mp/gametypes/dm.gsc patch_mp/maps/mp/gametypes/dom.gsc patch_mp/maps/mp/gametypes/gun.gsc patch_mp/maps/mp/gametypes/hq.gsc patch_mp/maps/mp/gametypes/koth.gsc patch_mp/maps/mp/gametypes/oic.gsc patch_mp/maps/mp/gametypes/oneflag.gsc patch_mp/maps/mp/gametypes/sas.gsc patch_mp/maps/mp/gametypes/sd.gsc patch_mp/maps/mp/gametypes/shrp.gsc patch_mp/maps/mp/gametypes/tdm.gsc ``` ### The following scripts are not checked yet, uploaded to setup a baseline: ``` patch_mp/maps/mp/gametypes/_class.gsc patch_mp/maps/mp/gametypes/_copter.gsc patch_mp/maps/mp/gametypes/_gameobjects.gsc patch_mp/maps/mp/gametypes/_globallogic_actor.gsc patch_mp/maps/mp/gametypes/_globallogic_audio.gsc patch_mp/maps/mp/gametypes/_globallogic_defaults.gsc patch_mp/maps/mp/gametypes/_globallogic_player.gsc patch_mp/maps/mp/gametypes/_globallogic_score.gsc patch_mp/maps/mp/gametypes/_globallogic_spawn.gsc patch_mp/maps/mp/gametypes/_globallogic_ui.gsc patch_mp/maps/mp/gametypes/_globallogic_utils.gsc patch_mp/maps/mp/gametypes/_globallogic_vehicle.gsc patch_mp/maps/mp/gametypes/_hud_message.gsc patch_mp/maps/mp/gametypes/_hud_util.gsc patch_mp/maps/mp/gametypes/_spawning.gsc patch_mp/maps/mp/gametypes/_spawnlogic.gsc patch_mp/maps/mp/gametypes/_wager.gsc patch_mp/maps/mp/gametypes/_weaponobjects.gsc patch_mp/maps/mp/gametypes/_weapons.gsc ``` ### The following scipts are dev scripts filled with dev calls making them useless to modify for now ``` patch_mp/maps/mp/gametypes/_dev.gsc patch_mp/maps/mp/gametypes/_dev_class.gsc ``` ### notes: ``` ```