mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 10:47:58 -05:00
26 lines
761 B
Plaintext
26 lines
761 B
Plaintext
// T6 GSC SOURCE
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// Decompiled by https://github.com/xensik/gsc-tool
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#include clientscripts\mp\_utility;
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#include clientscripts\mp\_load;
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#include clientscripts\mp\mp_nightclub_fx;
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#include clientscripts\mp\_audio;
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#include clientscripts\mp\mp_nightclub_amb;
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main()
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{
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level.worldmapx = -17513;
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level.worldmapy = 2252;
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level.worldlat = -22.106;
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level.worldlong = 86.4368;
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clientscripts\mp\_load::main();
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clientscripts\mp\mp_nightclub_fx::main();
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thread clientscripts\mp\_audio::audio_init( 0 );
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thread clientscripts\mp\mp_nightclub_amb::main();
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setsaveddvar( "compassmaxrange", "2100" );
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setsaveddvar( "sm_sunsamplesizenear", 0.39 );
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waitforclient( 0 );
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/#
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println( "*** Client : mp_nightclub running..." );
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#/
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}
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