mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 02:37:59 -05:00
27 lines
794 B
Plaintext
27 lines
794 B
Plaintext
// T6 GSC SOURCE
|
|
// Decompiled by https://github.com/xensik/gsc-tool
|
|
#include clientscripts\mp\_utility;
|
|
#include clientscripts\mp\_load;
|
|
#include clientscripts\mp\mp_turbine_fx;
|
|
#include clientscripts\mp\_audio;
|
|
#include clientscripts\mp\mp_turbine_amb;
|
|
|
|
main()
|
|
{
|
|
level.worldmapx = -1697;
|
|
level.worldmapy = 1808;
|
|
level.worldlat = 18.2522;
|
|
level.worldlong = 42.3391;
|
|
clientscripts\mp\_load::main();
|
|
clientscripts\mp\mp_turbine_fx::main();
|
|
thread clientscripts\mp\_audio::audio_init( 0 );
|
|
thread clientscripts\mp\mp_turbine_amb::main();
|
|
setsaveddvar( "compassmaxrange", "2100" );
|
|
setsaveddvar( "sm_sunsamplesizenear", 0.39 );
|
|
setsaveddvar( "sm_sunshadowsmall", 1 );
|
|
waitforclient( 0 );
|
|
/#
|
|
println( "*** Client : mp_turbine running..." );
|
|
#/
|
|
}
|