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Recompilable-gscs-for-BO2-z…/zm_prison_patch/maps/mp/zm_alcatraz_gamemodes.gsc
2020-05-31 17:32:48 -07:00

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#include maps/mp/zm_prison;
#include maps/mp/gametypes_zm/_zm_gametype;
#include maps/mp/zombies/_zm_game_module;
#include maps/mp/zombies/_zm_utility;
#include maps/mp/_utility;
#include common_scripts/utility;
init()
{
level.custom_vending_precaching = ::maps/mp/zm_prison::custom_vending_precaching;
add_map_gamemode( "zclassic", ::maps/mp/zm_prison::zclassic_preinit, undefined, undefined );
add_map_gamemode( "zgrief", ::maps/mp/zm_alcatraz_grief_cellblock::zgrief_preinit, undefined, undefined );
add_map_location_gamemode( "zclassic", "prison", ::maps/mp/zm_alcatraz_classic::precache, ::maps/mp/zm_alcatraz_classic::main );
add_map_location_gamemode( "zgrief", "cellblock", ::maps/mp/zm_alcatraz_grief_cellblock::precache, ::maps/mp/zm_alcatraz_grief_cellblock::main );
}