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Recompilable-gscs-for-BO2-z…/Multiplayer Maps/mp_drone/maps/mp/mp_drone.gsc
2021-08-07 11:41:57 -07:00

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#include maps/mp/mp_drone_doors;
#include maps/mp/_compass;
#include maps/mp/_utility;
main()
{
precachemodel( "fxanim_gp_robot_arm_welder_server_side_mod" );
level.levelspawndvars = ::levelspawndvars;
welders = [];
welders[ welders.size ] = ( -1339,51, 76,04, 136,11 );
welders[ welders.size ] = ( -1339,51, -171,9, 136,11 );
welders[ welders.size ] = ( -1339,51, 559,04, 136,12 );
welders[ welders.size ] = ( -1339,51, 312,01, 136,12 );
maps/mp/mp_drone_fx::main();
maps/mp/_compass::setupminimap( "compass_map_mp_drone" );
maps/mp/_load::main();
maps/mp/mp_drone_amb::main();
game[ "strings" ][ "war_callsign_a" ] = &"MPUI_CALLSIGN_MAPNAME_A";
game[ "strings" ][ "war_callsign_b" ] = &"MPUI_CALLSIGN_MAPNAME_B";
game[ "strings" ][ "war_callsign_c" ] = &"MPUI_CALLSIGN_MAPNAME_C";
game[ "strings" ][ "war_callsign_d" ] = &"MPUI_CALLSIGN_MAPNAME_D";
game[ "strings" ][ "war_callsign_e" ] = &"MPUI_CALLSIGN_MAPNAME_E";
game[ "strings_menu" ][ "war_callsign_a" ] = "@MPUI_CALLSIGN_MAPNAME_A";
game[ "strings_menu" ][ "war_callsign_b" ] = "@MPUI_CALLSIGN_MAPNAME_B";
game[ "strings_menu" ][ "war_callsign_c" ] = "@MPUI_CALLSIGN_MAPNAME_C";
game[ "strings_menu" ][ "war_callsign_d" ] = "@MPUI_CALLSIGN_MAPNAME_D";
game[ "strings_menu" ][ "war_callsign_e" ] = "@MPUI_CALLSIGN_MAPNAME_E";
if ( getgametypesetting( "allowMapScripting" ) )
{
level maps/mp/mp_drone_doors::init();
}
level.remotemotarviewleft = 35;
level.remotemotarviewright = 35;
level.remotemotarviewup = 18;
setheliheightpatchenabled( "war_mode_heli_height_lock", 0 );
geo_changes();
_a54 = welders;
_k54 = getFirstArrayKey( _a54 );
while ( isDefined( _k54 ) )
{
welder = _a54[ _k54 ];
collision = spawn( "script_model", welder );
collision setmodel( "fxanim_gp_robot_arm_welder_server_side_mod" );
_k54 = getNextArrayKey( _a54, _k54 );
}
}
levelspawndvars( reset_dvars )
{
ss = level.spawnsystem;
ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2600", reset_dvars );
}
geo_changes()
{
rts_floor = getent( "overwatch_floor", "targetname" );
if ( isDefined( rts_floor ) )
{
rts_floor delete();
}
removes = getentarray( "rts_only", "targetname" );
_a77 = removes;
_k77 = getFirstArrayKey( _a77 );
while ( isDefined( _k77 ) )
{
removal = _a77[ _k77 ];
removal delete();
_k77 = getNextArrayKey( _a77, _k77 );
}
}