The following gscs compile and run successfully with no known errors:

zm_transit_patch/maps/mp/gametypes_zm/zgrief.gsc
zm_transit_patch/maps/mp/gametypes_zm/zmeat.gsc
zm_transit_patch/maps/mp/zm_transit_classic.gsc
zm_transit_patch/maps/mp/zm_transit_utility.gsc

The following scripts compile and run successfully with minor errors:

The following scripts compile and run successfully with major errors:

zm_transit_patch/maps/mp/zombies/_zm_weap_jetgun.gsc

The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch

The following scripts compile but cause a minidump or other severe error:

The following scripts have been checked, but they have not been tested yet

zm_transit_patch/maps/mp/gametypes_zm/zstandard.gsc

zm_transit_patch/maps/mp/zombies/_zm_game_module_grief.gsc
zm_transit_patch/maps/mp/zombies/_zm_game_module_meat.gsc
zm_transit_patch/maps/mp/zombies/_zm_game_module_standard.gsc
zm_transit_patch/maps/mp/zombies/_zm_game_module_utility.gsc
zm_transit_patch/maps/mp/zombies/_zm_weap_bowie.gsc

zm_transit_patch/maps/mp/zm_transit.gsc
zm_transit_patch/maps/mp/zm_transit_gamemodes.gsc
zm_transit_patch/maps/mp/zm_transit_grief_farm.gsc
zm_transit_patch/maps/mp/zm_transit_grief_station.gsc
zm_transit_patch/maps/mp/zm_transit_grief_town.gsc
zm_transit_patch/maps/mp/zm_transit_standard_farm.gsc
zm_transit_patch/maps/mp/zm_transit_standard_station.gsc
zm_transit_patch/maps/mp/zm_transit_standard_town.gsc

The following scripts are not checked yet, uploaded to setup a baseline:

zm_transit_patch/maps/mp/zombies/_zm_ai_avogadro.gsc
zm_transit_patch/maps/mp/zombies/_zm_ai_screecher.gsc
zm_transit_patch/maps/mp/zombies/_zm_banking.gsc
zm_transit_patch/maps/mp/zombies/_zm_equip_electrictrap.gsc
zm_transit_patch/maps/mp/zombies/_zm_equip_turret.gsc
zm_transit_patch/maps/mp/zombies/_zm_game_module_meat_utility.gsc
zm_transit_patch/maps/mp/zombies/_zm_melee_weapon.gsc
zm_transit_patch/maps/mp/zombies/_zm_riotshield.gsc
zm_transit_patch/maps/mp/zombies/_zm_weap_ballistic_knife.gsc
zm_transit_patch/maps/mp/zombies/_zm_weap_claymore.gsc
zm_transit_patch/maps/mp/zombies/_zm_weap_emp_bomb.gsc
zm_transit_patch/maps/mp/zombies/_zm_weap_riotshield.gsc
zm_transit_patch/maps/mp/zombies/_zm_weap_tazer_knuckles.gsc
zm_transit_patch/maps/mp/zombies/_zm_weapon_locker.gsc

zm_transit_patch/maps/mp/zm_transit_achievement.gsc
zm_transit_patch/maps/mp/zm_transit_ai_screecher.gsc
zm_transit_patch/maps/mp/zm_transit_ambush.gsc
zm_transit_patch/maps/mp/zm_transit_automaton.gsc
zm_transit_patch/maps/mp/zm_transit_buildables.gsc
zm_transit_patch/maps/mp/zm_transit_bus.gsc
zm_transit_patch/maps/mp/zm_transit_cling.gsc
zm_transit_patch/maps/mp/zm_transit_distance_tracking.gsc
zm_transit_patch/maps/mp/zm_transit_ffotd.gsc
zm_transit_patch/maps/mp/zm_transit_fx.gsc
zm_transit_patch/maps/mp/zm_transit_lava.gsc
zm_transit_patch/maps/mp/zm_transit_openings.gsc
zm_transit_patch/maps/mp/zm_transit_power.gsc
zm_transit_patch/maps/mp/zm_transit_sq.gsc

notes:

zm_transit_utility.gsc can be recompiled to fix tombstone