mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-07-04 06:27:51 -05:00
Checked zm_tomb_ee_main_step_1 thru 8, zm_tomb_ambient_scripts.gsc, zm_tomb_capture_zone_ffotd.gsc, zm_tomb_challenges.gsc, zm_tomb_ee_lights.gsc, zm_tomb_gamemodes.gsc, zm_tomb_giant_robot_ffotd.gsc, zm_tomb_standard.gsc.
15 lines
544 B
Plaintext
15 lines
544 B
Plaintext
//checked includes match cerberus output
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#include maps/mp/zm_tomb_classic;
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#include maps/mp/zm_tomb;
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#include maps/mp/gametypes_zm/_zm_gametype;
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#include maps/mp/zombies/_zm_game_module;
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#include maps/mp/zombies/_zm_utility;
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#include maps/mp/_utility;
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#include common_scripts/utility;
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init() //checked matches cerberus output
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{
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add_map_gamemode( "zclassic", ::maps/mp/zm_tomb::zstandard_preinit, undefined, undefined );
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add_map_location_gamemode( "zclassic", "tomb", ::maps/mp/zm_tomb_classic::precache, ::maps/mp/zm_tomb_classic::main );
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}
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