mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 10:47:58 -05:00
added a line to call ```door_opened( 0 )``` after powering an afterlife shock box door. if this is not done, you have to spend points after powering the door, which doesn't happen normally.
The following scripts compile and run successfully with no known errors:
zm_prison_patch/maps/mp/zm_alcatraz_classic.gsc
zm_prison_patch/maps/mp/zm_prison.gsc
zm_prison_patch/maps/mp/zombies/_zm_perk_divetonuke.gsc
The following scripts compile and run successfully with minor errors:
The following scripts compile and run successfully with major errors:
The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
The following scripts compile but cause a minidump or other severe error:
The following scripts have been checked, but they have not been tested yet
zm_prison_patch/maps/mp/_sticky_grenade.gsc
zm_prison_patch/maps/mp/zm_alcatraz_gamemodes.gsc
zm_prison_patch/maps/mp/zm_alcatraz_grief_cellblock.gsc
zm_prison_patch/maps/mp/zm_alcatraz_standard.gsc
zm_prison_patch/maps/mp/zm_alcatraz_weap_quest.gsc
zm_prison_patch/maps/mp/zombies/_zm_game_module_grief.gsc
zm_prison_patch/maps/mp/zombies/_zm_game_module_meat.gsc
zm_prison_patch/maps/mp/zombies/_zm_game_module_utility.gsc
zm_prison_patch/maps/mp/zombies/_zm_weap_blundersplat.gsc
zm_prison_patch/maps/mp/zombies/_zm_weap_tomahawk.gsc
The following scripts are not checked yet, uploaded to setup a baseline:
zm_prison_patch/maps/mp/zm_alcatraz_amb.gsc
zm_prison_patch/maps/mp/zm_alcatraz_craftables.gsc
zm_prison_patch/maps/mp/zm_alcatraz_distance_tracking.gsc
zm_prison_patch/maps/mp/zm_alcatraz_sq.gsc
zm_prison_patch/maps/mp/zm_alcatraz_sq_nixie.gsc
zm_prison_patch/maps/mp/zm_alcatraz_sq_vo.gsc
zm_prison_patch/maps/mp/zm_alcatraz_traps.gsc
zm_prison_patch/maps/mp/zm_alcatraz_travel.gsc
zm_prison_patch/maps/mp/zm_alcatraz_utility.gsc
zm_prison_patch/maps/mp/zm_prison_achievement.gsc
zm_prison_patch/maps/mp/zm_prison_ffotd.gsc
zm_prison_patch/maps/mp/zm_prison_fx.gsc
zm_prison_patch/maps/mp/zm_prison_spoon.gsc
zm_prison_patch/maps/mp/zm_prison_sq_bg.gsc
zm_prison_patch/maps/mp/zm_prison_sq_fc.gsc
zm_prison_patch/maps/mp/zm_prison_sq_final.gsc
zm_prison_patch/maps/mp/zm_prison_sq_wth.gsc
zm_prison_patch/maps/mp/gametypes_zm/zgrief.gsc
zm_prison_patch/maps/mp/gametypes_zm/zmeat.gsc
zm_prison_patch/maps/mp/gametypes_zm/zstandard.gsc
zm_prison_patch/maps/mp/zombies/_zm_afterlife.gsc
zm_prison_patch/maps/mp/zombies/_zm_ai_brutus.gsc
zm_prison_patch/maps/mp/zombies/_zm_craftables.gsc
zm_prison_patch/maps/mp/zombies/_zm_game_module_meat_utility.gsc
zm_prison_patch/maps/mp/zombies/_zm_magicbox_prison.gsc
zm_prison_patch/maps/mp/zombies/_zm_melee_weapon.gsc
zm_prison_patch/maps/mp/zombies/_zm_riotshield_prison.gsc
zm_prison_patch/maps/mp/zombies/_zm_weap_ballistic_knife.gsc
zm_prison_patch/maps/mp/zombies/_zm_weap_claymore.gsc
zm_prison_patch/maps/mp/zombies/_zm_weap_riotshield_prison.gsc