2012 lines
37 KiB
Plaintext

init_session_mode_flags()
{
level.gamemode_public_match = 0;
level.gamemode_private_match = 1;
level.gamemode_local_splitscreen = 2;
level.gamemode_wager_match = 3;
level.gamemode_theater = 5;
level.gamemode_league_match = 6;
level.gamemode_rts = 7;
level.language = getDvar( "language" );
}
empty( a, b, c, d, e )
{
}
add_to_array( array, item, allow_dupes )
{
if ( !isDefined( item ) )
{
return array;
}
if ( !isDefined( allow_dupes ) )
{
allow_dupes = 1;
}
if ( !isDefined( array ) )
{
array[ 0 ] = item;
}
else
{
if ( allow_dupes || !isinarray( array, item ) )
{
array[ array.size ] = item;
}
}
return array;
}
array_copy( array )
{
a_copy = [];
_a92 = array;
_k92 = getFirstArrayKey( _a92 );
while ( isDefined( _k92 ) )
{
elem = _a92[ _k92 ];
a_copy[ a_copy.size ] = elem;
_k92 = getNextArrayKey( _a92, _k92 );
}
return a_copy;
}
array_delete( array, is_struct )
{
_a109 = array;
_k109 = getFirstArrayKey( _a109 );
while ( isDefined( _k109 ) )
{
ent = _a109[ _k109 ];
if ( isDefined( is_struct ) && is_struct )
{
ent structdelete();
ent = undefined;
}
else
{
if ( isDefined( ent ) )
{
ent delete();
}
}
_k109 = getNextArrayKey( _a109, _k109 );
}
}
array_randomize( array )
{
i = 0;
while ( i < array.size )
{
j = randomint( array.size );
temp = array[ i ];
array[ i ] = array[ j ];
array[ j ] = temp;
i++;
}
return array;
}
array_reverse( array )
{
array2 = [];
i = array.size - 1;
while ( i >= 0 )
{
array2[ array2.size ] = array[ i ];
i--;
}
return array2;
}
array_exclude( array, arrayexclude )
{
newarray = array;
if ( isarray( arrayexclude ) )
{
i = 0;
while ( i < arrayexclude.size )
{
arrayremovevalue( newarray, arrayexclude[ i ] );
i++;
}
}
else arrayremovevalue( newarray, arrayexclude );
return newarray;
}
array_notify( ents, notifier )
{
i = 0;
while ( i < ents.size )
{
ents[ i ] notify( notifier );
i++;
}
}
array_wait( array, msg, timeout )
{
keys = getarraykeys( array );
structs = [];
i = 0;
while ( i < keys.size )
{
key = keys[ i ];
structs[ key ] = spawnstruct();
structs[ key ]._array_wait = 1;
structs[ key ] thread array_waitlogic1( array[ key ], msg, timeout );
i++;
}
i = 0;
while ( i < keys.size )
{
key = keys[ i ];
if ( isDefined( array[ key ] ) && structs[ key ]._array_wait )
{
structs[ key ] waittill( "_array_wait" );
}
i++;
}
}
array_wait_any( array, msg, timeout )
{
if ( array.size == 0 )
{
return undefined;
}
keys = getarraykeys( array );
structs = [];
internal_msg = msg + "array_wait";
i = 0;
while ( i < keys.size )
{
key = keys[ i ];
structs[ key ] = spawnstruct();
structs[ key ]._array_wait = 1;
structs[ key ] thread array_waitlogic3( array[ key ], msg, internal_msg, timeout );
i++;
}
level waittill( internal_msg, ent );
return ent;
}
array_waitlogic1( ent, msg, timeout )
{
self array_waitlogic2( ent, msg, timeout );
self._array_wait = 0;
self notify( "_array_wait" );
}
array_waitlogic2( ent, msg, timeout )
{
ent endon( msg );
ent endon( "death" );
if ( isDefined( timeout ) )
{
wait timeout;
}
else
{
ent waittill( msg );
}
}
array_waitlogic3( ent, msg, internal_msg, timeout )
{
if ( msg != "death" )
{
ent endon( "death" );
}
level endon( internal_msg );
self array_waitlogic2( ent, msg, timeout );
level notify( internal_msg );
}
array_check_for_dupes( array, single )
{
i = 0;
while ( i < array.size )
{
if ( array[ i ] == single )
{
return 0;
}
i++;
}
return 1;
}
array_swap( array, index1, index2 )
{
/#
assert( index1 < array.size, "index1 to swap out of range" );
#/
/#
assert( index2 < array.size, "index2 to swap out of range" );
#/
temp = array[ index1 ];
array[ index1 ] = array[ index2 ];
array[ index2 ] = temp;
return array;
}
array_average( array )
{
/#
assert( isarray( array ) );
#/
/#
assert( array.size > 0 );
#/
total = 0;
i = 0;
while ( i < array.size )
{
total += array[ i ];
i++;
}
return total / array.size;
}
array_std_deviation( array, mean )
{
/#
assert( isarray( array ) );
#/
/#
assert( array.size > 0 );
#/
tmp = [];
i = 0;
while ( i < array.size )
{
tmp[ i ] = ( array[ i ] - mean ) * ( array[ i ] - mean );
i++;
}
total = 0;
i = 0;
while ( i < tmp.size )
{
total += tmp[ i ];
i++;
}
return sqrt( total / array.size );
}
random_normal_distribution( mean, std_deviation, lower_bound, upper_bound )
{
x1 = 0;
x2 = 0;
w = 1;
y1 = 0;
while ( w >= 1 )
{
x1 = ( 2 * randomfloatrange( 0, 1 ) ) - 1;
x2 = ( 2 * randomfloatrange( 0, 1 ) ) - 1;
w = ( x1 * x1 ) + ( x2 * x2 );
}
w = sqrt( ( -2 * log( w ) ) / w );
y1 = x1 * w;
number = mean + ( y1 * std_deviation );
if ( isDefined( lower_bound ) && number < lower_bound )
{
number = lower_bound;
}
if ( isDefined( upper_bound ) && number > upper_bound )
{
number = upper_bound;
}
return number;
}
random( array )
{
keys = getarraykeys( array );
return array[ keys[ randomint( keys.size ) ] ];
}
get_players( str_team )
{
if ( isDefined( str_team ) )
{
return getplayers( str_team );
}
else
{
return getplayers();
}
}
is_prefix( msg, prefix )
{
if ( prefix.size > msg.size )
{
return 0;
}
i = 0;
while ( i < prefix.size )
{
if ( msg[ i ] != prefix[ i ] )
{
return 0;
}
i++;
}
return 1;
}
is_suffix( msg, suffix )
{
if ( suffix.size > msg.size )
{
return 0;
}
i = 0;
while ( i < suffix.size )
{
if ( msg[ ( msg.size - 1 ) - i ] != suffix[ ( suffix.size - 1 ) - i ] )
{
return 0;
}
i++;
}
return 1;
}
vector_compare( vec1, vec2 )
{
if ( abs( vec1[ 0 ] - vec2[ 0 ] ) < 0,001 && abs( vec1[ 1 ] - vec2[ 1 ] ) < 0,001 )
{
return abs( vec1[ 2 ] - vec2[ 2 ] ) < 0,001;
}
}
draw_debug_line( start, end, timer )
{
/#
i = 0;
while ( i < ( timer * 20 ) )
{
line( start, end, ( 1, 1, 0,5 ) );
wait 0,05;
i++;
#/
}
}
waittillend( msg )
{
self waittillmatch( msg );
return "end";
}
random_vector( max_length )
{
return ( randomfloatrange( -1 * max_length, max_length ), randomfloatrange( -1 * max_length, max_length ), randomfloatrange( -1 * max_length, max_length ) );
}
angle_dif( oldangle, newangle )
{
outvalue = ( oldangle - newangle ) % 360;
if ( outvalue < 0 )
{
outvalue += 360;
}
if ( outvalue > 180 )
{
outvalue = ( outvalue - 360 ) * -1;
}
return outvalue;
}
sign( x )
{
if ( x >= 0 )
{
return 1;
}
return -1;
}
track( spot_to_track )
{
if ( isDefined( self.current_target ) )
{
if ( spot_to_track == self.current_target )
{
return;
}
}
self.current_target = spot_to_track;
}
clear_exception( type )
{
/#
assert( isDefined( self.exception[ type ] ) );
#/
self.exception[ type ] = anim.defaultexception;
}
set_exception( type, func )
{
/#
assert( isDefined( self.exception[ type ] ) );
#/
self.exception[ type ] = func;
}
set_all_exceptions( exceptionfunc )
{
keys = getarraykeys( self.exception );
i = 0;
while ( i < keys.size )
{
self.exception[ keys[ i ] ] = exceptionfunc;
i++;
}
}
cointoss()
{
return randomint( 100 ) >= 50;
}
waittill_string( msg, ent )
{
if ( msg != "death" )
{
self endon( "death" );
}
ent endon( "die" );
self waittill( msg );
ent notify( "returned" );
}
waittill_multiple( string1, string2, string3, string4, string5 )
{
self endon( "death" );
ent = spawnstruct();
ent.threads = 0;
if ( isDefined( string1 ) )
{
self thread waittill_string( string1, ent );
ent.threads++;
}
if ( isDefined( string2 ) )
{
self thread waittill_string( string2, ent );
ent.threads++;
}
if ( isDefined( string3 ) )
{
self thread waittill_string( string3, ent );
ent.threads++;
}
if ( isDefined( string4 ) )
{
self thread waittill_string( string4, ent );
ent.threads++;
}
if ( isDefined( string5 ) )
{
self thread waittill_string( string5, ent );
ent.threads++;
}
while ( ent.threads )
{
ent waittill( "returned" );
ent.threads--;
}
ent notify( "die" );
}
waittill_multiple_ents( ent1, string1, ent2, string2, ent3, string3, ent4, string4 )
{
self endon( "death" );
ent = spawnstruct();
ent.threads = 0;
if ( isDefined( ent1 ) )
{
/#
assert( isDefined( string1 ) );
#/
ent1 thread waittill_string( string1, ent );
ent.threads++;
}
if ( isDefined( ent2 ) )
{
/#
assert( isDefined( string2 ) );
#/
ent2 thread waittill_string( string2, ent );
ent.threads++;
}
if ( isDefined( ent3 ) )
{
/#
assert( isDefined( string3 ) );
#/
ent3 thread waittill_string( string3, ent );
ent.threads++;
}
if ( isDefined( ent4 ) )
{
/#
assert( isDefined( string4 ) );
#/
ent4 thread waittill_string( string4, ent );
ent.threads++;
}
while ( ent.threads )
{
ent waittill( "returned" );
ent.threads--;
}
ent notify( "die" );
}
waittill_any_return( string1, string2, string3, string4, string5, string6, string7 )
{
if ( isDefined( string1 ) && string1 != "death" && isDefined( string2 ) && string2 != "death" && isDefined( string3 ) && string3 != "death" && isDefined( string4 ) && string4 != "death" && isDefined( string5 ) && string5 != "death" && isDefined( string6 ) && string6 != "death" || !isDefined( string7 ) && string7 != "death" )
{
self endon( "death" );
}
ent = spawnstruct();
if ( isDefined( string1 ) )
{
self thread waittill_string( string1, ent );
}
if ( isDefined( string2 ) )
{
self thread waittill_string( string2, ent );
}
if ( isDefined( string3 ) )
{
self thread waittill_string( string3, ent );
}
if ( isDefined( string4 ) )
{
self thread waittill_string( string4, ent );
}
if ( isDefined( string5 ) )
{
self thread waittill_string( string5, ent );
}
if ( isDefined( string6 ) )
{
self thread waittill_string( string6, ent );
}
if ( isDefined( string7 ) )
{
self thread waittill_string( string7, ent );
}
ent waittill( "returned", msg );
ent notify( "die" );
return msg;
}
waittill_any_array_return( a_notifies )
{
if ( isinarray( a_notifies, "death" ) )
{
self endon( "death" );
}
s_tracker = spawnstruct();
_a825 = a_notifies;
_k825 = getFirstArrayKey( _a825 );
while ( isDefined( _k825 ) )
{
str_notify = _a825[ _k825 ];
if ( isDefined( str_notify ) )
{
self thread waittill_string( str_notify, s_tracker );
}
_k825 = getNextArrayKey( _a825, _k825 );
}
s_tracker waittill( "returned", msg );
s_tracker notify( "die" );
return msg;
}
waittill_any( str_notify1, str_notify2, str_notify3, str_notify4, str_notify5 )
{
/#
assert( isDefined( str_notify1 ) );
#/
waittill_any_array( array( str_notify1, str_notify2, str_notify3, str_notify4, str_notify5 ) );
}
waittill_any_array( a_notifies )
{
/#
assert( isDefined( a_notifies[ 0 ] ), "At least the first element has to be defined for waittill_any_array." );
#/
i = 1;
while ( i < a_notifies.size )
{
if ( isDefined( a_notifies[ i ] ) )
{
self endon( a_notifies[ i ] );
}
i++;
}
self waittill( a_notifies[ 0 ] );
}
waittill_any_timeout( n_timeout, string1, string2, string3, string4, string5 )
{
if ( isDefined( string1 ) && string1 != "death" && isDefined( string2 ) && string2 != "death" && isDefined( string3 ) && string3 != "death" && isDefined( string4 ) && string4 != "death" || !isDefined( string5 ) && string5 != "death" )
{
self endon( "death" );
}
ent = spawnstruct();
if ( isDefined( string1 ) )
{
self thread waittill_string( string1, ent );
}
if ( isDefined( string2 ) )
{
self thread waittill_string( string2, ent );
}
if ( isDefined( string3 ) )
{
self thread waittill_string( string3, ent );
}
if ( isDefined( string4 ) )
{
self thread waittill_string( string4, ent );
}
if ( isDefined( string5 ) )
{
self thread waittill_string( string5, ent );
}
ent thread _timeout( n_timeout );
ent waittill( "returned", msg );
ent notify( "die" );
return msg;
}
_timeout( delay )
{
self endon( "die" );
wait delay;
self notify( "returned" );
}
waittill_any_ents( ent1, string1, ent2, string2, ent3, string3, ent4, string4, ent5, string5, ent6, string6, ent7, string7 )
{
/#
assert( isDefined( ent1 ) );
#/
/#
assert( isDefined( string1 ) );
#/
if ( isDefined( ent2 ) && isDefined( string2 ) )
{
ent2 endon( string2 );
}
if ( isDefined( ent3 ) && isDefined( string3 ) )
{
ent3 endon( string3 );
}
if ( isDefined( ent4 ) && isDefined( string4 ) )
{
ent4 endon( string4 );
}
if ( isDefined( ent5 ) && isDefined( string5 ) )
{
ent5 endon( string5 );
}
if ( isDefined( ent6 ) && isDefined( string6 ) )
{
ent6 endon( string6 );
}
if ( isDefined( ent7 ) && isDefined( string7 ) )
{
ent7 endon( string7 );
}
ent1 waittill( string1 );
}
waittill_any_ents_two( ent1, string1, ent2, string2 )
{
/#
assert( isDefined( ent1 ) );
#/
/#
assert( isDefined( string1 ) );
#/
if ( isDefined( ent2 ) && isDefined( string2 ) )
{
ent2 endon( string2 );
}
ent1 waittill( string1 );
}
waittill_flag_exists( msg )
{
while ( !flag_exists( msg ) )
{
waittillframeend;
if ( flag_exists( msg ) )
{
return;
}
else
{
wait 0,05;
}
}
}
isflashed()
{
if ( !isDefined( self.flashendtime ) )
{
return 0;
}
return getTime() < self.flashendtime;
}
isstunned()
{
if ( !isDefined( self.flashendtime ) )
{
return 0;
}
return getTime() < self.flashendtime;
}
flag( flagname )
{
/#
assert( isDefined( flagname ), "Tried to check flag but the flag was not defined." );
#/
/#
assert( isDefined( level.flag[ flagname ] ), "Tried to check flag " + flagname + " but the flag was not initialized." );
#/
if ( !level.flag[ flagname ] )
{
return 0;
}
return 1;
}
flag_delete( flagname )
{
if ( isDefined( level.flag[ flagname ] ) )
{
}
else
{
/#
println( "flag_delete() called on flag that does not exist: " + flagname );
#/
}
}
flag_init( flagname, val, b_is_trigger )
{
if ( !isDefined( b_is_trigger ) )
{
b_is_trigger = 0;
}
if ( !isDefined( level.flag ) )
{
level.flag = [];
}
if ( !isDefined( level.sp_stat_tracking_func ) )
{
level.sp_stat_tracking_func = ::empty;
}
if ( !isDefined( level.first_frame ) )
{
/#
assert( !isDefined( level.flag[ flagname ] ), "Attempt to reinitialize existing flag: " + flagname );
#/
}
if ( isDefined( val ) && val )
{
level.flag[ flagname ] = 1;
}
else
{
level.flag[ flagname ] = 0;
}
if ( b_is_trigger )
{
if ( !isDefined( level.trigger_flags ) )
{
init_trigger_flags();
level.trigger_flags[ flagname ] = [];
}
else
{
if ( !isDefined( level.trigger_flags[ flagname ] ) )
{
level.trigger_flags[ flagname ] = [];
}
}
}
if ( is_suffix( flagname, "aa_" ) )
{
thread [[ level.sp_stat_tracking_func ]]( flagname );
}
}
flag_set( flagname )
{
/#
assert( isDefined( level.flag[ flagname ] ), "Attempt to set a flag before calling flag_init: " + flagname );
#/
level.flag[ flagname ] = 1;
level notify( flagname );
set_trigger_flag_permissions( flagname );
}
flag_set_for_time( n_time, str_flag )
{
level notify( "set_flag_for_time:" + str_flag );
flag_set( str_flag );
level endon( "set_flag_for_time:" + str_flag );
wait n_time;
flag_clear( str_flag );
}
flag_toggle( flagname )
{
if ( flag( flagname ) )
{
flag_clear( flagname );
}
else
{
flag_set( flagname );
}
}
flag_wait( flagname )
{
level waittill_flag_exists( flagname );
while ( !level.flag[ flagname ] )
{
level waittill( flagname );
}
}
flag_wait_any( str_flag1, str_flag2, str_flag3, str_flag4, str_flag5 )
{
level flag_wait_any_array( array( str_flag1, str_flag2, str_flag3, str_flag4, str_flag5 ) );
}
flag_wait_any_array( a_flags )
{
while ( 1 )
{
i = 0;
while ( i < a_flags.size )
{
if ( flag( a_flags[ i ] ) )
{
return a_flags[ i ];
}
i++;
}
level waittill_any_array( a_flags );
}
}
flag_clear( flagname )
{
/#
assert( isDefined( level.flag[ flagname ] ), "Attempt to set a flag before calling flag_init: " + flagname );
#/
if ( level.flag[ flagname ] )
{
level.flag[ flagname ] = 0;
level notify( flagname );
set_trigger_flag_permissions( flagname );
}
}
flag_waitopen( flagname )
{
while ( level.flag[ flagname ] )
{
level waittill( flagname );
}
}
flag_waitopen_array( a_flags )
{
_a1324 = a_flags;
_k1324 = getFirstArrayKey( _a1324 );
while ( isDefined( _k1324 ) )
{
str_flag = _a1324[ _k1324 ];
if ( flag( str_flag ) )
{
flag_waitopen( str_flag );
break;
}
_k1324 = getNextArrayKey( _a1324, _k1324 );
}
}
flag_exists( flagname )
{
if ( self == level )
{
if ( !isDefined( level.flag ) )
{
return 0;
}
if ( isDefined( level.flag[ flagname ] ) )
{
return 1;
}
}
else
{
if ( !isDefined( self.ent_flag ) )
{
return 0;
}
if ( isDefined( self.ent_flag[ flagname ] ) )
{
return 1;
}
}
return 0;
}
script_gen_dump_addline( string, signature )
{
if ( !isDefined( string ) )
{
string = "nowrite";
}
if ( !isDefined( level._loadstarted ) )
{
if ( !isDefined( level.script_gen_dump_preload ) )
{
level.script_gen_dump_preload = [];
}
struct = spawnstruct();
struct.string = string;
struct.signature = signature;
level.script_gen_dump_preload[ level.script_gen_dump_preload.size ] = struct;
return;
}
if ( !isDefined( level.script_gen_dump[ signature ] ) )
{
level.script_gen_dump_reasons[ level.script_gen_dump_reasons.size ] = "Added: " + string;
}
level.script_gen_dump[ signature ] = string;
level.script_gen_dump2[ signature ] = string;
}
array_func( entities, func, arg1, arg2, arg3, arg4, arg5, arg6 )
{
if ( !isDefined( entities ) )
{
return;
}
if ( isarray( entities ) )
{
while ( entities.size )
{
keys = getarraykeys( entities );
i = 0;
while ( i < keys.size )
{
single_func( entities[ keys[ i ] ], func, arg1, arg2, arg3, arg4, arg5, arg6 );
i++;
}
}
}
else single_func( entities, func, arg1, arg2, arg3, arg4, arg5, arg6 );
}
single_func( entity, func, arg1, arg2, arg3, arg4, arg5, arg6 )
{
if ( !isDefined( entity ) )
{
entity = level;
}
if ( isDefined( arg6 ) )
{
return entity [[ func ]]( arg1, arg2, arg3, arg4, arg5, arg6 );
}
else
{
if ( isDefined( arg5 ) )
{
return entity [[ func ]]( arg1, arg2, arg3, arg4, arg5 );
}
else
{
if ( isDefined( arg4 ) )
{
return entity [[ func ]]( arg1, arg2, arg3, arg4 );
}
else
{
if ( isDefined( arg3 ) )
{
return entity [[ func ]]( arg1, arg2, arg3 );
}
else
{
if ( isDefined( arg2 ) )
{
return entity [[ func ]]( arg1, arg2 );
}
else
{
if ( isDefined( arg1 ) )
{
return entity [[ func ]]( arg1 );
}
else
{
return entity [[ func ]]();
}
}
}
}
}
}
}
new_func( func, arg1, arg2, arg3, arg4, arg5, arg6 )
{
s_func = spawnstruct();
s_func.func = func;
s_func.arg1 = arg1;
s_func.arg2 = arg2;
s_func.arg3 = arg3;
s_func.arg4 = arg4;
s_func.arg5 = arg5;
s_func.arg6 = arg6;
return s_func;
}
call_func( s_func )
{
return single_func( self, s_func.func, s_func.arg1, s_func.arg2, s_func.arg3, s_func.arg4, s_func.arg5, s_func.arg6 );
}
array_thread( entities, func, arg1, arg2, arg3, arg4, arg5, arg6 )
{
/#
assert( isDefined( entities ), "Undefined entity array passed to common_scriptsutility::array_thread" );
#/
/#
assert( isDefined( func ), "Undefined function passed to common_scriptsutility::array_thread" );
#/
if ( isarray( entities ) )
{
if ( isDefined( arg6 ) )
{
_a1554 = entities;
_k1554 = getFirstArrayKey( _a1554 );
while ( isDefined( _k1554 ) )
{
ent = _a1554[ _k1554 ];
ent thread [[ func ]]( arg1, arg2, arg3, arg4, arg5, arg6 );
_k1554 = getNextArrayKey( _a1554, _k1554 );
}
}
else if ( isDefined( arg5 ) )
{
_a1561 = entities;
_k1561 = getFirstArrayKey( _a1561 );
while ( isDefined( _k1561 ) )
{
ent = _a1561[ _k1561 ];
ent thread [[ func ]]( arg1, arg2, arg3, arg4, arg5 );
_k1561 = getNextArrayKey( _a1561, _k1561 );
}
}
else if ( isDefined( arg4 ) )
{
_a1568 = entities;
_k1568 = getFirstArrayKey( _a1568 );
while ( isDefined( _k1568 ) )
{
ent = _a1568[ _k1568 ];
ent thread [[ func ]]( arg1, arg2, arg3, arg4 );
_k1568 = getNextArrayKey( _a1568, _k1568 );
}
}
else if ( isDefined( arg3 ) )
{
_a1575 = entities;
_k1575 = getFirstArrayKey( _a1575 );
while ( isDefined( _k1575 ) )
{
ent = _a1575[ _k1575 ];
ent thread [[ func ]]( arg1, arg2, arg3 );
_k1575 = getNextArrayKey( _a1575, _k1575 );
}
}
else if ( isDefined( arg2 ) )
{
_a1582 = entities;
_k1582 = getFirstArrayKey( _a1582 );
while ( isDefined( _k1582 ) )
{
ent = _a1582[ _k1582 ];
ent thread [[ func ]]( arg1, arg2 );
_k1582 = getNextArrayKey( _a1582, _k1582 );
}
}
else if ( isDefined( arg1 ) )
{
_a1589 = entities;
_k1589 = getFirstArrayKey( _a1589 );
while ( isDefined( _k1589 ) )
{
ent = _a1589[ _k1589 ];
ent thread [[ func ]]( arg1 );
_k1589 = getNextArrayKey( _a1589, _k1589 );
}
}
else _a1596 = entities;
_k1596 = getFirstArrayKey( _a1596 );
while ( isDefined( _k1596 ) )
{
ent = _a1596[ _k1596 ];
ent thread [[ func ]]();
_k1596 = getNextArrayKey( _a1596, _k1596 );
}
}
else single_thread( entities, func, arg1, arg2, arg3, arg4, arg5, arg6 );
}
array_ent_thread( entities, func, arg1, arg2, arg3, arg4, arg5 )
{
/#
assert( isDefined( entities ), "Undefined entity array passed to common_scriptsutility::array_ent_thread" );
#/
/#
assert( isDefined( func ), "Undefined function passed to common_scriptsutility::array_ent_thread" );
#/
if ( isarray( entities ) )
{
while ( entities.size )
{
keys = getarraykeys( entities );
i = 0;
while ( i < keys.size )
{
single_thread( self, func, entities[ keys[ i ] ], arg1, arg2, arg3, arg4, arg5 );
i++;
}
}
}
else single_thread( self, func, entities, arg1, arg2, arg3, arg4, arg5 );
}
single_thread( entity, func, arg1, arg2, arg3, arg4, arg5, arg6 )
{
/#
assert( isDefined( entity ), "Undefined entity passed to common_scriptsutility::single_thread()" );
#/
if ( isDefined( arg6 ) )
{
entity thread [[ func ]]( arg1, arg2, arg3, arg4, arg5, arg6 );
}
else if ( isDefined( arg5 ) )
{
entity thread [[ func ]]( arg1, arg2, arg3, arg4, arg5 );
}
else if ( isDefined( arg4 ) )
{
entity thread [[ func ]]( arg1, arg2, arg3, arg4 );
}
else if ( isDefined( arg3 ) )
{
entity thread [[ func ]]( arg1, arg2, arg3 );
}
else if ( isDefined( arg2 ) )
{
entity thread [[ func ]]( arg1, arg2 );
}
else if ( isDefined( arg1 ) )
{
entity thread [[ func ]]( arg1 );
}
else
{
entity thread [[ func ]]();
}
}
remove_undefined_from_array( array )
{
newarray = [];
i = 0;
while ( i < array.size )
{
if ( !isDefined( array[ i ] ) )
{
i++;
continue;
}
else
{
newarray[ newarray.size ] = array[ i ];
}
i++;
}
return newarray;
}
trigger_on( name, type )
{
if ( isDefined( name ) )
{
if ( !isDefined( type ) )
{
type = "targetname";
}
ents = getentarray( name, type );
array_thread( ents, ::trigger_on_proc );
}
else
{
self trigger_on_proc();
}
}
trigger_on_proc()
{
if ( isDefined( self.realorigin ) )
{
self.origin = self.realorigin;
}
self.trigger_off = undefined;
}
trigger_off( name, type )
{
if ( isDefined( name ) )
{
if ( !isDefined( type ) )
{
type = "targetname";
}
ents = getentarray( name, type );
array_thread( ents, ::trigger_off_proc );
}
else
{
self trigger_off_proc();
}
}
trigger_off_proc()
{
if ( !isDefined( self.trigger_off ) || !self.trigger_off )
{
self.realorigin = self.origin;
self.origin += vectorScale( ( 0, 0, -1 ), 10000 );
self.trigger_off = 1;
}
}
trigger_wait( str_name, str_key, e_entity )
{
if ( !isDefined( str_key ) )
{
str_key = "targetname";
}
if ( isDefined( str_name ) )
{
triggers = getentarray( str_name, str_key );
/#
assert( triggers.size > 0, "trigger not found: " + str_name + " key: " + str_key );
#/
if ( triggers.size == 1 )
{
trigger_hit = triggers[ 0 ];
trigger_hit _trigger_wait( e_entity );
}
else
{
s_tracker = spawnstruct();
array_thread( triggers, ::_trigger_wait_think, s_tracker, e_entity );
s_tracker waittill( "trigger", e_other, trigger_hit );
trigger_hit.who = e_other;
}
level notify( str_name );
return trigger_hit;
}
else
{
return _trigger_wait( e_entity );
}
}
_trigger_wait( e_entity )
{
if ( is_look_trigger( self ) )
{
self waittill( "trigger_look", e_other );
}
else
{
self waittill( "trigger", e_other );
}
if ( isDefined( e_entity )self.who = e_other;
return self;
}
_trigger_wait_think( s_tracker, e_entity )
{
self endon( "death" );
s_tracker endon( "trigger" );
e_other = _trigger_wait( e_entity );
s_tracker notify( "trigger" );
}
trigger_use( str_name, str_key, ent, b_assert )
{
if ( !isDefined( str_key ) )
{
str_key = "targetname";
}
if ( !isDefined( b_assert ) )
{
b_assert = 1;
}
if ( !isDefined( ent ) )
{
ent = get_players()[ 0 ];
}
if ( isDefined( str_name ) )
{
e_trig = getent( str_name, str_key );
if ( !isDefined( e_trig ) )
{
if ( b_assert )
{
/#
assertmsg( "trigger not found: " + str_name + " key: " + str_key );
#/
}
return;
}
}
else
{
e_trig = self;
str_name = self.targetname;
}
e_trig useby( ent );
level notify( str_name );
if ( is_look_trigger( e_trig ) )
{
e_trig notify( "trigger_look" );
}
return e_trig;
}
set_trigger_flag_permissions( msg )
{
if ( !isDefined( level.trigger_flags ) || !isDefined( level.trigger_flags[ msg ] ) )
{
return;
}
level.trigger_flags[ msg ] = remove_undefined_from_array( level.trigger_flags[ msg ] );
array_thread( level.trigger_flags[ msg ], ::update_trigger_based_on_flags );
}
update_trigger_based_on_flags()
{
true_on = 1;
while ( isDefined( self.script_flag_true ) )
{
true_on = 0;
tokens = create_flags_and_return_tokens( self.script_flag_true );
i = 0;
while ( i < tokens.size )
{
if ( flag( tokens[ i ] ) )
{
true_on = 1;
break;
}
else
{
i++;
}
}
}
false_on = 1;
while ( isDefined( self.script_flag_false ) )
{
tokens = create_flags_and_return_tokens( self.script_flag_false );
i = 0;
while ( i < tokens.size )
{
if ( flag( tokens[ i ] ) )
{
false_on = 0;
break;
}
else
{
i++;
}
}
}
if ( true_on )
{
[[ level.trigger_func[ false_on ] ]]();
}
}
create_flags_and_return_tokens( flags )
{
tokens = strtok( flags, " " );
i = 0;
while ( i < tokens.size )
{
if ( !isDefined( level.flag[ tokens[ i ] ] ) )
{
flag_init( tokens[ i ], undefined, 1 );
}
i++;
}
return tokens;
}
init_trigger_flags()
{
level.trigger_flags = [];
level.trigger_func[ 1 ] = ::trigger_on;
level.trigger_func[ 0 ] = ::trigger_off;
}
is_look_trigger( trig )
{
if ( isDefined( trig ) )
{
if ( trig has_spawnflag( 256 ) )
{
if ( !isDefined( trig.classname ) && isDefined( "trigger_damage" ) && isDefined( trig.classname ) && isDefined( "trigger_damage" )}
}
else
{
}
return 0;
}
is_trigger_once( trig )
{
if ( isDefined( trig ) )
{
if ( !trig has_spawnflag( 1024 ) )
{
if ( !isDefined( self.classname ) && isDefined( "trigger_once" ) )
{
if ( isDefined( self.classname ) && isDefined( "trigger_once" ) )
{
}
}
}
}
else
{
}
return 0;
}
getstruct( name, type )
{
if ( !isDefined( type ) )
{
type = "targetname";
}
/#
assert( isDefined( level.struct_class_names ), "Tried to getstruct before the structs were init" );
#/
array = level.struct_class_names[ type ][ name ];
if ( !isDefined( array ) )
{
return undefined;
}
if ( array.size > 1 )
{
/#
assertmsg( "getstruct used for more than one struct of type " + type + " called " + name + "." );
#/
return undefined;
}
return array[ 0 ];
}
getstructarray( name, type )
{
if ( !isDefined( type ) )
{
type = "targetname";
}
/#
assert( isDefined( level.struct_class_names ), "Tried to getstruct before the structs were init" );
#/
array = level.struct_class_names[ type ][ name ];
if ( !isDefined( array ) )
{
return [];
}
return array;
}
structdelete()
{
if ( isDefined( self.target ) && isDefined( level.struct_class_names[ "target" ][ self.target ] ) )
{
}
if ( isDefined( self.targetname ) && isDefined( level.struct_class_names[ "targetname" ][ self.targetname ] ) )
{
}
if ( isDefined( self.script_noteworthy ) && isDefined( level.struct_class_names[ "script_noteworthy" ][ self.script_noteworthy ] ) )
{
}
if ( isDefined( self.script_linkname ) && isDefined( level.struct_class_names[ "script_linkname" ][ self.script_linkname ] ) )
{
}
}
struct_class_init()
{
/#
assert( !isDefined( level.struct_class_names ), "level.struct_class_names is being initialized in the wrong place! It shouldn't be initialized yet." );
#/
level.struct_class_names = [];
level.struct_class_names[ "target" ] = [];
level.struct_class_names[ "targetname" ] = [];
level.struct_class_names[ "script_noteworthy" ] = [];
level.struct_class_names[ "script_linkname" ] = [];
level.struct_class_names[ "script_unitrigger_type" ] = [];
_a2064 = level.struct;
_k2064 = getFirstArrayKey( _a2064 );
while ( isDefined( _k2064 ) )
{
s_struct = _a2064[ _k2064 ];
if ( isDefined( s_struct.targetname ) )
{
if ( !isDefined( level.struct_class_names[ "targetname" ][ s_struct.targetname ] ) )
{
level.struct_class_names[ "targetname" ][ s_struct.targetname ] = [];
}
size = level.struct_class_names[ "targetname" ][ s_struct.targetname ].size;
level.struct_class_names[ "targetname" ][ s_struct.targetname ][ size ] = s_struct;
}
if ( isDefined( s_struct.target ) )
{
if ( !isDefined( level.struct_class_names[ "target" ][ s_struct.target ] ) )
{
level.struct_class_names[ "target" ][ s_struct.target ] = [];
}
size = level.struct_class_names[ "target" ][ s_struct.target ].size;
level.struct_class_names[ "target" ][ s_struct.target ][ size ] = s_struct;
}
if ( isDefined( s_struct.script_noteworthy ) )
{
if ( !isDefined( level.struct_class_names[ "script_noteworthy" ][ s_struct.script_noteworthy ] ) )
{
level.struct_class_names[ "script_noteworthy" ][ s_struct.script_noteworthy ] = [];
}
size = level.struct_class_names[ "script_noteworthy" ][ s_struct.script_noteworthy ].size;
level.struct_class_names[ "script_noteworthy" ][ s_struct.script_noteworthy ][ size ] = s_struct;
}
if ( isDefined( s_struct.script_linkname ) )
{
/#
assert( !isDefined( level.struct_class_names[ "script_linkname" ][ s_struct.script_linkname ] ), "Two structs have the same linkname" );
#/
level.struct_class_names[ "script_linkname" ][ s_struct.script_linkname ][ 0 ] = s_struct;
}
if ( isDefined( s_struct.script_unitrigger_type ) )
{
if ( !isDefined( level.struct_class_names[ "script_unitrigger_type" ][ s_struct.script_unitrigger_type ] ) )
{
level.struct_class_names[ "script_unitrigger_type" ][ s_struct.script_unitrigger_type ] = [];
}
size = level.struct_class_names[ "script_unitrigger_type" ][ s_struct.script_unitrigger_type ].size;
level.struct_class_names[ "script_unitrigger_type" ][ s_struct.script_unitrigger_type ][ size ] = s_struct;
}
_k2064 = getNextArrayKey( _a2064, _k2064 );
}
}
fileprint_start( file )
{
/#
filename = file;
file = openfile( filename, "write" );
level.fileprint = file;
level.fileprintlinecount = 0;
level.fileprint_filename = filename;
#/
}
fileprint_map_start( file )
{
/#
file = "map_source/" + file + ".map";
fileprint_start( file );
level.fileprint_mapentcount = 0;
fileprint_map_header( 1 );
#/
}
fileprint_chk( file, str )
{
/#
level.fileprintlinecount++;
if ( level.fileprintlinecount > 400 )
{
wait 0,05;
level.fileprintlinecount++;
level.fileprintlinecount = 0;
}
fprintln( file, str );
#/
}
fileprint_map_header( binclude_blank_worldspawn )
{
if ( !isDefined( binclude_blank_worldspawn ) )
{
binclude_blank_worldspawn = 0;
}
/#
assert( isDefined( level.fileprint ) );
#/
/#
fileprint_chk( level.fileprint, "iwmap 4" );
fileprint_chk( level.fileprint, ""000_Global" flags active" );
fileprint_chk( level.fileprint, ""The Map" flags" );
if ( !binclude_blank_worldspawn )
{
return;
}
fileprint_map_entity_start();
fileprint_map_keypairprint( "classname", "worldspawn" );
fileprint_map_entity_end();
#/
}
fileprint_map_keypairprint( key1, key2 )
{
/#
assert( isDefined( level.fileprint ) );
fileprint_chk( level.fileprint, """ + key1 + "" "" + key2 + """ );
#/
}
fileprint_map_entity_start()
{
/#
assert( !isDefined( level.fileprint_entitystart ) );
level.fileprint_entitystart = 1;
assert( isDefined( level.fileprint ) );
fileprint_chk( level.fileprint, "// entity " + level.fileprint_mapentcount );
fileprint_chk( level.fileprint, "{" );
level.fileprint_mapentcount++;
#/
}
fileprint_map_entity_end()
{
/#
assert( isDefined( level.fileprint_entitystart ) );
assert( isDefined( level.fileprint ) );
level.fileprint_entitystart = undefined;
fileprint_chk( level.fileprint, "}" );
#/
}
fileprint_end()
{
/#
assert( !isDefined( level.fileprint_entitystart ) );
saved = closefile( level.fileprint );
if ( saved != 1 )
{
println( "-----------------------------------" );
println( " " );
println( "file write failure" );
println( "file with name: " + level.fileprint_filename );
println( "make sure you checkout the file you are trying to save" );
println( "note: USE P4 Search to find the file and check that one out" );
println( " Do not checkin files in from the xenonoutput folder, " );
println( " this is junctioned to the proper directory where you need to go" );
println( "junctions looks like this" );
println( " " );
println( "..\\xenonOutput\\scriptdata\\createfx ..\\share\\raw\\maps\\createfx" );
println( "..\\xenonOutput\\scriptdata\\createart ..\\share\\raw\\maps\\createart" );
println( "..\\xenonOutput\\scriptdata\\vision ..\\share\\raw\\vision" );
println( "..\\xenonOutput\\scriptdata\\scriptgen ..\\share\\raw\\maps\\scriptgen" );
println( "..\\xenonOutput\\scriptdata\\zone_source ..\\xenon\\zone_source" );
println( "..\\xenonOutput\\accuracy ..\\share\\raw\\accuracy" );
println( "..\\xenonOutput\\scriptdata\\map_source ..\\map_source\\xenon_export" );
println( " " );
println( "-----------------------------------" );
println( "File not saved( see console.log for info ) " );
}
level.fileprint = undefined;
level.fileprint_filename = undefined;
#/
}
fileprint_radiant_vec( vector )
{
/#
string = "" + vector[ 0 ] + " " + vector[ 1 ] + " " + vector[ 2 ] + "";
return string;
#/
}
is_mature()
{
if ( level.onlinegame )
{
return 1;
}
return getlocalprofileint( "cg_mature" );
}
is_german_build()
{
if ( level.language == "german" )
{
return 1;
}
return 0;
}
is_gib_restricted_build()
{
if ( getDvar( "language" ) == "japanese" )
{
return 1;
}
return 0;
}
is_true( check )
{
if ( isDefined( check ) )
{
return check;
}
}
is_false( check )
{
if ( isDefined( check ) )
{
return !check;
}
}
has_spawnflag( spawnflags )
{
if ( isDefined( self.spawnflags ) )
{
return ( self.spawnflags & spawnflags ) == spawnflags;
}
return 0;
}
clamp( val, val_min, val_max )
{
if ( val < val_min )
{
val = val_min;
}
else
{
if ( val > val_max )
{
val = val_max;
}
}
return val;
}
linear_map( num, min_a, max_a, min_b, max_b )
{
return clamp( ( ( ( num - min_a ) / ( max_a - min_a ) ) * ( max_b - min_b ) ) + min_b, min_b, max_b );
}
lag( desired, curr, k, dt )
{
r = 0;
if ( ( k * dt ) >= 1 || k <= 0 )
{
r = desired;
}
else
{
err = desired - curr;
r = curr + ( k * err * dt );
}
return r;
}
death_notify_wrapper( attacker, damagetype )
{
level notify( "face" );
self notify( "death" );
}
damage_notify_wrapper( damage, attacker, direction_vec, point, type, modelname, tagname, partname, idflags )
{
level notify( "face" );
self notify( "damage" );
}
explode_notify_wrapper()
{
level notify( "face" );
self notify( "explode" );
}
alert_notify_wrapper()
{
level notify( "face" );
self notify( "alert" );
}
shoot_notify_wrapper()
{
level notify( "face" );
self notify( "shoot" );
}
melee_notify_wrapper()
{
level notify( "face" );
self notify( "melee" );
}
isusabilityenabled()
{
return !self.disabledusability;
}
_disableusability()
{
self.disabledusability++;
self disableusability();
}
_enableusability()
{
self.disabledusability--;
/#
assert( self.disabledusability >= 0 );
#/
if ( !self.disabledusability )
{
self enableusability();
}
}
resetusability()
{
self.disabledusability = 0;
self enableusability();
}
_disableweapon()
{
if ( !isDefined( self.disabledweapon ) )
{
self.disabledweapon = 0;
}
self.disabledweapon++;
self disableweapons();
}
_enableweapon()
{
self.disabledweapon--;
/#
assert( self.disabledweapon >= 0 );
#/
if ( !self.disabledweapon )
{
self enableweapons();
}
}
isweaponenabled()
{
return !self.disabledweapon;
}
delay_thread( timer, func, param1, param2, param3, param4, param5, param6 )
{
self thread _delay_thread_proc( func, timer, param1, param2, param3, param4, param5, param6 );
}
_delay_thread_proc( func, timer, param1, param2, param3, param4, param5, param6 )
{
self endon( "death" );
self endon( "disconnect" );
wait timer;
single_thread( self, func, param1, param2, param3, param4, param5, param6 );
}
delay_notify( str_notify, n_delay, str_endon )
{
/#
assert( isDefined( str_notify ) );
#/
/#
assert( isDefined( n_delay ) );
#/
self thread _delay_notify_proc( str_notify, n_delay, str_endon );
}
_delay_notify_proc( str_notify, n_delay, str_endon )
{
self endon( "death" );
if ( isDefined( str_endon ) )
{
self endon( str_endon );
}
if ( n_delay > 0 )
{
wait n_delay;
}
self notify( str_notify );
}
notify_delay_with_ender( snotifystring, fdelay, ender )
{
if ( isDefined( ender ) )
{
level endon( ender );
}
/#
assert( isDefined( self ) );
#/
/#
assert( isDefined( snotifystring ) );
#/
/#
assert( isDefined( fdelay ) );
#/
self endon( "death" );
if ( fdelay > 0 )
{
wait fdelay;
}
if ( !isDefined( self ) )
{
return;
}
self notify( snotifystring );
}