mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 10:47:58 -05:00
196 lines
4.7 KiB
Plaintext
196 lines
4.7 KiB
Plaintext
#include maps/mp/mp_dockside_crane;
|
|
#include maps/mp/_compass;
|
|
#include maps/mp/_utility;
|
|
|
|
main()
|
|
{
|
|
level.levelspawndvars = ::levelspawndvars;
|
|
maps/mp/mp_dockside_fx::main();
|
|
precachemodel( "collision_clip_64x64x64" );
|
|
precachemodel( "collision_clip_32x32x32" );
|
|
precachemodel( "collision_missile_128x128x10" );
|
|
precachemodel( "collision_missile_32x32x128" );
|
|
maps/mp/_load::main();
|
|
maps/mp/mp_dockside_amb::main();
|
|
maps/mp/_compass::setupminimap( "compass_map_mp_dockside" );
|
|
level.overrideplayerdeathwatchtimer = ::leveloverridetime;
|
|
level.useintermissionpointsonwavespawn = ::useintermissionpointsonwavespawn;
|
|
game[ "strings" ][ "war_callsign_a" ] = &"MPUI_CALLSIGN_MAPNAME_A";
|
|
game[ "strings" ][ "war_callsign_b" ] = &"MPUI_CALLSIGN_MAPNAME_B";
|
|
game[ "strings" ][ "war_callsign_c" ] = &"MPUI_CALLSIGN_MAPNAME_C";
|
|
game[ "strings" ][ "war_callsign_d" ] = &"MPUI_CALLSIGN_MAPNAME_D";
|
|
game[ "strings" ][ "war_callsign_e" ] = &"MPUI_CALLSIGN_MAPNAME_E";
|
|
game[ "strings_menu" ][ "war_callsign_a" ] = "@MPUI_CALLSIGN_MAPNAME_A";
|
|
game[ "strings_menu" ][ "war_callsign_b" ] = "@MPUI_CALLSIGN_MAPNAME_B";
|
|
game[ "strings_menu" ][ "war_callsign_c" ] = "@MPUI_CALLSIGN_MAPNAME_C";
|
|
game[ "strings_menu" ][ "war_callsign_d" ] = "@MPUI_CALLSIGN_MAPNAME_D";
|
|
game[ "strings_menu" ][ "war_callsign_e" ] = "@MPUI_CALLSIGN_MAPNAME_E";
|
|
spawncollision( "collision_clip_64x64x64", "collider", ( 1095, 1489, -111 ), ( 0, 0, 1 ) );
|
|
spawncollision( "collision_clip_32x32x32", "collider", ( 1079, 1441, -97 ), ( 0, 0, 1 ) );
|
|
spawncollision( "collision_clip_wall_128x128x10", "collider", ( -1791, 2954, -23 ), vectorScale( ( 0, 0, 1 ), 270 ) );
|
|
setdvar( "sm_sunsamplesizenear", 0,39 );
|
|
setdvar( "sm_sunshadowsmall", 1 );
|
|
if ( getgametypesetting( "allowMapScripting" ) )
|
|
{
|
|
level maps/mp/mp_dockside_crane::init();
|
|
}
|
|
else
|
|
{
|
|
crate_triggers = getentarray( "crate_kill_trigger", "targetname" );
|
|
i = 0;
|
|
while ( i < crate_triggers.size )
|
|
{
|
|
crate_triggers[ i ] delete();
|
|
i++;
|
|
}
|
|
}
|
|
setheliheightpatchenabled( "war_mode_heli_height_lock", 0 );
|
|
level thread water_trigger_init();
|
|
rts_remove();
|
|
/#
|
|
level thread devgui_dockside();
|
|
execdevgui( "devgui_mp_dockside" );
|
|
#/
|
|
}
|
|
|
|
levelspawndvars( reset_dvars )
|
|
{
|
|
ss = level.spawnsystem;
|
|
ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2700", reset_dvars );
|
|
}
|
|
|
|
water_trigger_init()
|
|
{
|
|
wait 3;
|
|
triggers = getentarray( "trigger_hurt", "classname" );
|
|
_a92 = triggers;
|
|
_k92 = getFirstArrayKey( _a92 );
|
|
while ( isDefined( _k92 ) )
|
|
{
|
|
trigger = _a92[ _k92 ];
|
|
if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
|
|
{
|
|
}
|
|
else
|
|
{
|
|
trigger thread water_trigger_think();
|
|
}
|
|
_k92 = getNextArrayKey( _a92, _k92 );
|
|
}
|
|
}
|
|
|
|
water_trigger_think()
|
|
{
|
|
for ( ;; )
|
|
{
|
|
self waittill( "trigger", entity );
|
|
if ( isplayer( entity ) )
|
|
{
|
|
entity playsound( "mpl_splash_death" );
|
|
playfx( level._effect[ "water_splash" ], entity.origin + vectorScale( ( 0, 0, 1 ), 40 ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
leveloverridetime( defaulttime )
|
|
{
|
|
if ( self isinwater() )
|
|
{
|
|
return 0,4;
|
|
}
|
|
return defaulttime;
|
|
}
|
|
|
|
useintermissionpointsonwavespawn()
|
|
{
|
|
return self isinwater();
|
|
}
|
|
|
|
isinwater()
|
|
{
|
|
triggers = getentarray( "trigger_hurt", "classname" );
|
|
_a138 = triggers;
|
|
_k138 = getFirstArrayKey( _a138 );
|
|
while ( isDefined( _k138 ) )
|
|
{
|
|
trigger = _a138[ _k138 ];
|
|
if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
|
|
{
|
|
}
|
|
else
|
|
{
|
|
if ( self istouching( trigger ) )
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
_k138 = getNextArrayKey( _a138, _k138 );
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
rts_remove()
|
|
{
|
|
removes = getentarray( "rts_only", "targetname" );
|
|
_a157 = removes;
|
|
_k157 = getFirstArrayKey( _a157 );
|
|
while ( isDefined( _k157 ) )
|
|
{
|
|
remove = _a157[ _k157 ];
|
|
if ( isDefined( remove ) )
|
|
{
|
|
remove delete();
|
|
}
|
|
_k157 = getNextArrayKey( _a157, _k157 );
|
|
}
|
|
}
|
|
|
|
devgui_dockside()
|
|
{
|
|
/#
|
|
setdvar( "devgui_notify", "" );
|
|
for ( ;; )
|
|
{
|
|
wait 0,5;
|
|
devgui_string = getDvar( "devgui_notify" );
|
|
switch( devgui_string )
|
|
{
|
|
case "":
|
|
break;
|
|
case "crane_print_dvars":
|
|
crane_print_dvars();
|
|
break;
|
|
default:
|
|
}
|
|
if ( getDvar( "devgui_notify" ) != "" )
|
|
{
|
|
setdvar( "devgui_notify", "" );
|
|
}
|
|
#/
|
|
}
|
|
}
|
|
}
|
|
|
|
crane_print_dvars()
|
|
{
|
|
/#
|
|
dvars = [];
|
|
dvars[ dvars.size ] = "scr_crane_claw_move_time";
|
|
dvars[ dvars.size ] = "scr_crane_crate_lower_time";
|
|
dvars[ dvars.size ] = "scr_crane_crate_raise_time";
|
|
dvars[ dvars.size ] = "scr_crane_arm_y_move_time";
|
|
dvars[ dvars.size ] = "scr_crane_arm_z_move_time";
|
|
dvars[ dvars.size ] = "scr_crane_claw_drop_speed";
|
|
dvars[ dvars.size ] = "scr_crane_claw_drop_time_min";
|
|
_a211 = dvars;
|
|
_k211 = getFirstArrayKey( _a211 );
|
|
while ( isDefined( _k211 ) )
|
|
{
|
|
dvar = _a211[ _k211 ];
|
|
print( dvar + ": " );
|
|
println( getDvar( dvar ) );
|
|
_k211 = getNextArrayKey( _a211, _k211 );
|
|
#/
|
|
}
|
|
}
|