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Recompilable-gscs-for-BO2-z…/patch_mp/maps/mp/mp_dockside.gsc

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#include maps/mp/mp_dockside_crane;
#include maps/mp/_compass;
#include maps/mp/_utility;
main()
{
level.levelspawndvars = ::levelspawndvars;
maps/mp/mp_dockside_fx::main();
precachemodel( "collision_clip_64x64x64" );
precachemodel( "collision_clip_32x32x32" );
precachemodel( "collision_missile_128x128x10" );
precachemodel( "collision_missile_32x32x128" );
maps/mp/_load::main();
maps/mp/mp_dockside_amb::main();
maps/mp/_compass::setupminimap( "compass_map_mp_dockside" );
level.overrideplayerdeathwatchtimer = ::leveloverridetime;
level.useintermissionpointsonwavespawn = ::useintermissionpointsonwavespawn;
game[ "strings" ][ "war_callsign_a" ] = &"MPUI_CALLSIGN_MAPNAME_A";
game[ "strings" ][ "war_callsign_b" ] = &"MPUI_CALLSIGN_MAPNAME_B";
game[ "strings" ][ "war_callsign_c" ] = &"MPUI_CALLSIGN_MAPNAME_C";
game[ "strings" ][ "war_callsign_d" ] = &"MPUI_CALLSIGN_MAPNAME_D";
game[ "strings" ][ "war_callsign_e" ] = &"MPUI_CALLSIGN_MAPNAME_E";
game[ "strings_menu" ][ "war_callsign_a" ] = "@MPUI_CALLSIGN_MAPNAME_A";
game[ "strings_menu" ][ "war_callsign_b" ] = "@MPUI_CALLSIGN_MAPNAME_B";
game[ "strings_menu" ][ "war_callsign_c" ] = "@MPUI_CALLSIGN_MAPNAME_C";
game[ "strings_menu" ][ "war_callsign_d" ] = "@MPUI_CALLSIGN_MAPNAME_D";
game[ "strings_menu" ][ "war_callsign_e" ] = "@MPUI_CALLSIGN_MAPNAME_E";
spawncollision( "collision_clip_64x64x64", "collider", ( 1095, 1489, -111 ), ( 0, 0, 1 ) );
spawncollision( "collision_clip_32x32x32", "collider", ( 1079, 1441, -97 ), ( 0, 0, 1 ) );
spawncollision( "collision_clip_wall_128x128x10", "collider", ( -1791, 2954, -23 ), vectorScale( ( 0, 0, 1 ), 270 ) );
setdvar( "sm_sunsamplesizenear", 0,39 );
setdvar( "sm_sunshadowsmall", 1 );
if ( getgametypesetting( "allowMapScripting" ) )
{
level maps/mp/mp_dockside_crane::init();
}
else
{
crate_triggers = getentarray( "crate_kill_trigger", "targetname" );
i = 0;
while ( i < crate_triggers.size )
{
crate_triggers[ i ] delete();
i++;
}
}
setheliheightpatchenabled( "war_mode_heli_height_lock", 0 );
level thread water_trigger_init();
rts_remove();
/#
level thread devgui_dockside();
execdevgui( "devgui_mp_dockside" );
#/
}
levelspawndvars( reset_dvars )
{
ss = level.spawnsystem;
ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2700", reset_dvars );
}
water_trigger_init()
{
wait 3;
triggers = getentarray( "trigger_hurt", "classname" );
_a92 = triggers;
_k92 = getFirstArrayKey( _a92 );
while ( isDefined( _k92 ) )
{
trigger = _a92[ _k92 ];
if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
{
}
else
{
trigger thread water_trigger_think();
}
_k92 = getNextArrayKey( _a92, _k92 );
}
}
water_trigger_think()
{
for ( ;; )
{
self waittill( "trigger", entity );
if ( isplayer( entity ) )
{
entity playsound( "mpl_splash_death" );
playfx( level._effect[ "water_splash" ], entity.origin + vectorScale( ( 0, 0, 1 ), 40 ) );
}
}
}
leveloverridetime( defaulttime )
{
if ( self isinwater() )
{
return 0,4;
}
return defaulttime;
}
useintermissionpointsonwavespawn()
{
return self isinwater();
}
isinwater()
{
triggers = getentarray( "trigger_hurt", "classname" );
_a138 = triggers;
_k138 = getFirstArrayKey( _a138 );
while ( isDefined( _k138 ) )
{
trigger = _a138[ _k138 ];
if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
{
}
else
{
if ( self istouching( trigger ) )
{
return 1;
}
}
_k138 = getNextArrayKey( _a138, _k138 );
}
return 0;
}
rts_remove()
{
removes = getentarray( "rts_only", "targetname" );
_a157 = removes;
_k157 = getFirstArrayKey( _a157 );
while ( isDefined( _k157 ) )
{
remove = _a157[ _k157 ];
if ( isDefined( remove ) )
{
remove delete();
}
_k157 = getNextArrayKey( _a157, _k157 );
}
}
devgui_dockside()
{
/#
setdvar( "devgui_notify", "" );
for ( ;; )
{
wait 0,5;
devgui_string = getDvar( "devgui_notify" );
switch( devgui_string )
{
case "":
break;
case "crane_print_dvars":
crane_print_dvars();
break;
default:
}
if ( getDvar( "devgui_notify" ) != "" )
{
setdvar( "devgui_notify", "" );
}
#/
}
}
}
crane_print_dvars()
{
/#
dvars = [];
dvars[ dvars.size ] = "scr_crane_claw_move_time";
dvars[ dvars.size ] = "scr_crane_crate_lower_time";
dvars[ dvars.size ] = "scr_crane_crate_raise_time";
dvars[ dvars.size ] = "scr_crane_arm_y_move_time";
dvars[ dvars.size ] = "scr_crane_arm_z_move_time";
dvars[ dvars.size ] = "scr_crane_claw_drop_speed";
dvars[ dvars.size ] = "scr_crane_claw_drop_time_min";
_a211 = dvars;
_k211 = getFirstArrayKey( _a211 );
while ( isDefined( _k211 ) )
{
dvar = _a211[ _k211 ];
print( dvar + ": " );
println( getDvar( dvar ) );
_k211 = getNextArrayKey( _a211, _k211 );
#/
}
}