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level.zones tree
array zone_name
property is_enabled 0
property is_occupied 0
property is_active 0
property is_spawning_allowed 0
property array spawn_locations
property array dog_locations
property array screecher_locations
property array avogadro_locations
property array inert_locations
property array quad_locations
property array leaper_locations
property array brutus_locations
property array mechz_locations
property array astro_locations
property array spawn_locations
property array napalm_locations
property array zbarriers
property array magic_boxes
property array volumes
volumes 0
property target
property array adjacent_zones
adjacent_zones key
property is_connected 0
property flags_do_or_check 0
property array flags
level.newzones tree
array zone_name
property is_active
property is_occupied
level.zones tree //optimized
array zone_name
property is_enabled 0
property is_occupied 0
property is_active 0
property is_spawning_allowed 0
property array zbarriers
property array magic_boxes
property array volumes
volumes 0
property target
property array adjacent_zones
adjacent_zones key
property is_connected 0
property flags_do_or_check 0
property array flags
property array ai_location_types
array spawn_locations