118 lines
2.7 KiB
Plaintext

#include maps/mp/animscripts/shared;
#include maps/mp/animscripts/utility;
main()
{
self endon( "killanimscript" );
debug_turn_print( "dog_turn::main()" );
self setaimanimweights( 0, 0 );
self.safetochangescript = 0;
deltayaw = self getdeltaturnyaw();
if ( need_to_turn_around( deltayaw ) )
{
turn_180( deltayaw );
}
else
{
turn_90( deltayaw );
}
move_out_of_turn();
self.skipstartmove = 1;
self.safetochangescript = 1;
}
need_to_turn_around( deltayaw )
{
angle = getDvarFloat( "dog_turn180_angle" );
if ( deltayaw >= angle || deltayaw <= ( -1 * angle ) )
{
debug_turn_print( "dog_turn::need_to_turn_around(): " + deltayaw + " YES" );
return 1;
}
debug_turn_print( "dog_turn::need_to_turn_around(): " + deltayaw + " NO" );
return 0;
}
do_turn_anim( stopped_anim, run_anim, wait_time, run_wait_time )
{
speed = length( self getvelocity() );
do_anim = stopped_anim;
if ( level.dogrunturnspeed < speed )
{
do_anim = run_anim;
wait_time = run_wait_time;
}
debug_turn_print( "dog_turn::do_turn_anim() - Setting " + do_anim );
self setanimstate( do_anim );
maps/mp/animscripts/shared::donotetracksfortime( run_wait_time, "done" );
debug_turn_print( "dog_turn::do_turn_anim() - done with " + do_anim + " wait time " + run_wait_time );
}
turn_left()
{
self do_turn_anim( "move_turn_left", "move_run_turn_left", 0,5, 0,5 );
}
turn_right()
{
self do_turn_anim( "move_turn_right", "move_run_turn_right", 0,5, 0,5 );
}
turn_180_left()
{
self do_turn_anim( "move_turn_around_left", "move_run_turn_around_left", 0,5, 0,7 );
}
turn_180_right()
{
self do_turn_anim( "move_turn_around_right", "move_run_turn_around_right", 0,5, 0,7 );
}
move_out_of_turn()
{
if ( self.a.movement == "run" )
{
debug_turn_print( "dog_turn::move_out_of_turn() - Setting move_run" );
self setanimstate( "move_run" );
maps/mp/animscripts/shared::donotetracksfortime( 0,1, "done" );
debug_turn_print( "dog_turn::move_out_of_turn() - move_run wait 0.1 done " );
}
else
{
debug_turn_print( "dog_turn::move_out_of_turn() - Setting move_start " );
self setanimstate( "move_walk" );
}
}
turn_90( deltayaw )
{
self animmode( "zonly_physics", 0 );
debug_turn_print( "dog_turn::turn_90() deltaYaw: " + deltayaw );
if ( deltayaw > 0 )
{
debug_turn_print( "dog_turn::turn_90() left", 1 );
self turn_left();
}
else
{
debug_turn_print( "dog_turn::turn_90() right", 1 );
self turn_right();
}
}
turn_180( deltayaw )
{
self animmode( "zonly_physics", 0 );
debug_turn_print( "dog_turn::turn_180() deltaYaw: " + deltayaw );
if ( deltayaw > 0 )
{
debug_turn_print( "dog_turn::turn_180() left", 1 );
self turn_180_left();
}
else
{
debug_turn_print( "dog_turn::turn_180() right", 1 );
self turn_180_right();
}
}