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Recompilable-gscs-for-BO2-z…/patch_mp/maps/mp/mp_takeoff.gsc
2020-06-13 01:37:00 -07:00

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//checked includes changed to match cerberus output
#include maps/mp/gametypes/_spawning;
#include maps/mp/_compass;
#include maps/mp/_load;
#include maps/mp/mp_takeoff_fx;
#include common_scripts/utility;
#include maps/mp/_events;
#include maps/mp/_utility;
main() //checked changed to match cerberus output
{
level.levelspawndvars = ::levelspawndvars;
level.overrideplayerdeathwatchtimer = ::leveloverridetime;
level.useintermissionpointsonwavespawn = ::useintermissionpointsonwavespawn;
maps/mp/mp_takeoff_fx::main();
precachemodel( "collision_nosight_wall_64x64x10" );
precachemodel( "collision_clip_wall_128x128x10" );
precachemodel( "collision_mp_takeoff_solar_weap" );
maps/mp/_load::main();
maps/mp/_compass::setupminimap( "compass_map_mp_takeoff" );
setdvar( "compassmaxrange", "2100" );
game[ "strings" ][ "war_callsign_a" ] = &"MPUI_CALLSIGN_MAPNAME_A";
game[ "strings" ][ "war_callsign_b" ] = &"MPUI_CALLSIGN_MAPNAME_B";
game[ "strings" ][ "war_callsign_c" ] = &"MPUI_CALLSIGN_MAPNAME_C";
game[ "strings" ][ "war_callsign_d" ] = &"MPUI_CALLSIGN_MAPNAME_D";
game[ "strings" ][ "war_callsign_e" ] = &"MPUI_CALLSIGN_MAPNAME_E";
game[ "strings_menu" ][ "war_callsign_a" ] = "@MPUI_CALLSIGN_MAPNAME_A";
game[ "strings_menu" ][ "war_callsign_b" ] = "@MPUI_CALLSIGN_MAPNAME_B";
game[ "strings_menu" ][ "war_callsign_c" ] = "@MPUI_CALLSIGN_MAPNAME_C";
game[ "strings_menu" ][ "war_callsign_d" ] = "@MPUI_CALLSIGN_MAPNAME_D";
game[ "strings_menu" ][ "war_callsign_e" ] = "@MPUI_CALLSIGN_MAPNAME_E";
spawncollision( "collision_nosight_wall_64x64x10", "collider", ( -915, 790, 212 ), ( 0, 0, 0 ) );
spawncollision( "collision_nosight_wall_64x64x10", "collider", ( -979, 790, 212 ), ( 0, 0, 0 ) );
spawncollision( "collision_nosight_wall_64x64x10", "collider", ( -1043, 790, 212 ), ( 0, 0, 0 ) );
spawncollision( "collision_nosight_wall_64x64x10", "collider", ( -1083, 790, 212 ), ( 0, 0, 0 ) );
spawncollision( "collision_nosight_wall_64x64x10", "collider", ( -915, 790, 148 ), ( 0, 0, 0 ) );
spawncollision( "collision_nosight_wall_64x64x10", "collider", ( -979, 790, 148 ), ( 0, 0, 0 ) );
spawncollision( "collision_nosight_wall_64x64x10", "collider", ( -1043, 790, 148 ), ( 0, 0, 0 ) );
spawncollision( "collision_nosight_wall_64x64x10", "collider", ( -1083, 790, 148 ), ( 0, 0, 0 ) );
spawncollision( "collision_clip_wall_128x128x10", "collider", ( 136, 2511, 245.5 ), vectorScale( ( 0, 1, 0 ), 90 ) );
spawncollision( "collision_mp_takeoff_solar_weap", "collider", ( 580, 3239.5, 32.5 ), ( 0, 1, 0 ) );
maps/mp/gametypes/_spawning::level_use_unified_spawning( 1 );
level thread dog_jump_think();
level.disableoutrovisionset = 1;
level.mptakeoffrocket = getent( "takeoff_rocket", "targetname" );
/*
/#
assert( isDefined( level.mptakeoffrocket ), "Unable to find entity with targetname: 'takeoff_rocket'" );
#/
*/
level.endgamefunction = ::takeoff_end_game;
level.preendgamefunction = ::takeoff_pre_end_game;
level thread setuprocketcamera();
/*
/#
execdevgui( "devgui_mp_takeoff" );
level thread watchdevnotify();
level thread devgui_endgame();
#/
*/
}
dog_jump_think() //checked matches cerberus output
{
origin = ( 209, 3819, 91 );
trigger = spawn( "trigger_box", origin, getaitriggerflags(), 64, 32, 64 );
trigger setexcludeteamfortrigger( "none" );
for ( ;; )
{
trigger waittill( "trigger", entity );
if ( isai( entity ) )
{
glassradiusdamage( origin, 64, 5001, 5000 );
trigger delete();
return;
}
}
}
setuprocketcamera() //checked matches cerberus output
{
wait 0.1;
getrocketcamera();
}
getrocketcamera() //checked matches cerberus output
{
camerastruct = getstruct( "endgame_first_camera", "targetname" );
/*
/#
assert( isDefined( camerastruct ), "Unable to find entity with targetname: 'endgame_first_camera'" );
#/
*/
if ( !isDefined( level.rocketcamera ) )
{
level.rocketcamera = spawn( "script_model", camerastruct.origin );
level.rocketcamera setmodel( "tag_origin" );
}
else
{
level.rocketcamera.origin = camerastruct.origin;
}
level.rocketcamera.angles = camerastruct.angles;
return level.rocketcamera;
}
levelspawndvars( reset_dvars ) //checked matches cerberus output
{
ss = level.spawnsystem;
ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2300", reset_dvars );
}
watchdevnotify() //checked matches cerberus output dvar not found
{
/*
/#
startvalue = 0;
setdvarint( "scr_takeoff_rocket", startvalue );
for ( ;; )
{
takeoff_rocket = getDvarInt( #"12AE1013" );
if ( takeoff_rocket != startvalue )
{
level notify( "dev_takeoff_rocket" );
startvalue = takeoff_rocket;
}
wait 0.2;
#/
}
*/
}
devgui_endgame() //checked changed to match cerberus output
{
/*
/#
rocket = level.mptakeoffrocket;
assert( isDefined( rocket ), "Unable to find entity with targetname: 'takeoff_rocket'" );
rocketorigin = rocket.origin;
rocketangles = rocket.angles;
rocketmodel = rocket.model;
for ( ;; )
{
level waittill( "dev_takeoff_rocket" );
visionsetnaked( "blackout", 0.1 );
thread takeoff_pre_end_game();
wait 1;
visionsetnaked( "mp_takeoff", 0.1 );
thread takeoff_end_game();
wait 4.5;
level notify( "debug_end_takeoff" );
wait 1;
visionsetnaked( "mp_takeoff", 0.1 );
for(i = 0; i < level.players.size; i++)
{
player = level.players[ i ];
player cameraactivate( 0 );
}
stop_exploder( 1001 );
rocket delete();
rocket = spawn( "script_model", rocketorigin );
rocket.angles = rocketangles;
rocket setmodel( rocketmodel );
level.mptakeoffrocket = rocket;
#/
}
*/
}
water_trigger_init() //checked partially changed to match cerberus output see info.md
{
wait 3;
triggers = getentarray( "trigger_hurt", "classname" );
foreach ( trigger in triggers )
{
if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
{
}
else
{
trigger thread water_trigger_think();
}
}
triggers = getentarray( "water_killbrush", "targetname" );
foreach ( trigger in triggers )
{
trigger thread player_splash_think();
}
}
player_splash_think() //checked matches cerberus output
{
for ( ;; )
{
self waittill( "trigger", entity );
if ( isplayer( entity ) && isalive( entity ) )
{
self thread trigger_thread( entity, ::player_water_fx );
}
}
}
player_water_fx( player, endon_condition ) //checked matches cerberus output
{
maxs = self.origin + self getmaxs();
if ( maxs[ 2 ] > 60 )
{
maxs += vectorScale( ( 0, 0, 1 ), 10 );
}
origin = ( player.origin[ 0 ], player.origin[ 1 ], maxs[ 2 ] );
playfx( level._effect[ "water_splash_sm" ], origin );
}
water_trigger_think() //checked matches cerberus output
{
for ( ;; )
{
self waittill( "trigger", entity );
if ( isplayer( entity ) )
{
entity playsound( "mpl_splash_death" );
playfx( level._effect[ "water_splash" ], entity.origin + vectorScale( ( 0, 0, 1 ), 40 ) );
}
}
}
leveloverridetime( defaulttime ) //checked matches cerberus output
{
if ( self isinwater() )
{
return 0.4;
}
return defaulttime;
}
useintermissionpointsonwavespawn() //checked matches cerberus output
{
return self isinwater();
}
isinwater() //checked partially changed to match cerberus output see info.md
{
triggers = getentarray( "trigger_hurt", "classname" );
foreach ( trigger in triggers )
{
if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
{
}
else
{
if ( self istouching( trigger ) )
{
return 1;
}
}
}
return 0;
}
takeoff_pre_end_game( timetillendgame, debug ) //checked matches cerberus output
{
if ( !isDefined( debug ) )
{
level waittill( "play_final_killcam" );
wait 10;
}
rocket = level.mptakeoffrocket;
/*
/#
assert( isDefined( rocket ), "Unable to find entity with targetname: 'takeoff_rocket'" );
#/
*/
rocket rocket_thrusters_initialize();
}
takeoff_end_game() //checked changed to match cerberus output
{
/*
/#
level endon( "debug_end_takeoff" );
#/
*/
level.rocket_camera = 0;
rocket = level.mptakeoffrocket;
rocket playsound( "evt_shuttle_launch" );
/*
/#
assert( isDefined( rocket ), "Unable to find entity with targetname: 'takeoff_rocket'" );
#/
*/
rocket rocket_thrusters_initialize();
cameraone = getrocketcamera();
cameraone thread vibrateaftertime( getdvarfloatdefault( "mp_takeoff_shakewait", 0.5 ) );
for ( i = 0; i < level.players.size; i++ )
{
player = level.players[ i ];
player camerasetposition( cameraone );
player camerasetlookat();
player cameraactivate( 1 );
player setdepthoffield( 0, 0, 512, 512, 4, 0 );
}
level.rocket_camera = 1;
rocket thread rocket_move();
wait 4;
visionsetnaked( "blackout", getdvarfloatdefault( "mp_takeoff_fade_black", 0.5 ) );
}
rocket_thrusters_initialize() //checked matches cerberus output
{
if ( !isDefined( self.thrustersinited ) )
{
self.thrustersinited = 1;
exploder( 1001 );
playfxontag( level._effect[ "fx_mp_tak_shuttle_thruster_lg" ], self, "tag_fx" );
playfxontag( level._effect[ "fx_mp_tak_shuttle_thruster_sm" ], self, "tag_fx5" );
playfxontag( level._effect[ "fx_mp_tak_shuttle_thruster_md" ], self, "tag_fx6" );
playfxontag( level._effect[ "fx_mp_tak_shuttle_thruster_sm" ], self, "tag_fx7" );
}
}
rocket_move() //checked matches cerberus output
{
origin = self.origin;
heightincrease = getdvarintdefault( "mp_takeoff_rocket_start_height", 0 );
self.origin += ( 0, 0, heightincrease );
movetime = getdvarintdefault( "mp_takeoff_moveTime", 17 );
moveaccelratio = getdvarfloatdefault( "mp_takeoff_moveAccel", 1 );
self moveto( self.origin + vectorScale( ( 0, 0, 1 ), 50000 ), movetime, movetime * moveaccelratio );
self waittill( "movedone" );
origin = self.origin;
}
vibrateaftertime( waittime ) //checked matches cerberus output
{
self endon( "death" );
/*
/#
level endon( "debug_end_takeoff" );
#/
*/
wait waittime;
pitchvibrateamplitude = getdvarfloatdefault( "mp_takeoff_start", 0.1 );
vibrateamplitude = getdvarfloatdefault( "mp_takeoff_a_start", 0.1 );
vibratetime = 0.05;
originalangles = self.angles;
for ( ;; )
{
angles0 = ( originalangles[ 0 ] - pitchvibrateamplitude, originalangles[ 1 ], originalangles[ 2 ] - vibrateamplitude );
angles1 = ( originalangles[ 0 ] + pitchvibrateamplitude, originalangles[ 1 ], originalangles[ 2 ] + vibrateamplitude );
self rotateto( angles0, vibratetime );
self waittill( "rotatedone" );
self rotateto( angles1, vibratetime );
self waittill( "rotatedone" );
vibrateamplitude *= getdvarfloatdefault( "mp_takeoff_amp_vredux", 1.12 );
pitchvibrateamplitude = 0 - pitchvibrateamplitude;
pitchvibrateamplitude *= getdvarfloatdefault( "mp_takeoff_amp_predux", 1.11 );
}
}