mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 02:37:59 -05:00
186 lines
4.8 KiB
Plaintext
186 lines
4.8 KiB
Plaintext
//checked includes changed to match cerberus output
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#include maps/mp/mp_dockside_crane;
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#include maps/mp/_compass;
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#include maps/mp/mp_dockside_amb;
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#include maps/mp/_load;
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#include maps/mp/mp_dockside_fx;
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#include maps/mp/_utility;
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main() //checked changed to match cerberus output
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{
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level.levelspawndvars = ::levelspawndvars;
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maps/mp/mp_dockside_fx::main();
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precachemodel( "collision_clip_64x64x64" );
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precachemodel( "collision_clip_32x32x32" );
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precachemodel( "collision_missile_128x128x10" );
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precachemodel( "collision_missile_32x32x128" );
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maps/mp/_load::main();
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maps/mp/mp_dockside_amb::main();
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maps/mp/_compass::setupminimap( "compass_map_mp_dockside" );
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level.overrideplayerdeathwatchtimer = ::leveloverridetime;
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level.useintermissionpointsonwavespawn = ::useintermissionpointsonwavespawn;
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game[ "strings" ][ "war_callsign_a" ] = &"MPUI_CALLSIGN_MAPNAME_A";
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game[ "strings" ][ "war_callsign_b" ] = &"MPUI_CALLSIGN_MAPNAME_B";
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game[ "strings" ][ "war_callsign_c" ] = &"MPUI_CALLSIGN_MAPNAME_C";
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game[ "strings" ][ "war_callsign_d" ] = &"MPUI_CALLSIGN_MAPNAME_D";
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game[ "strings" ][ "war_callsign_e" ] = &"MPUI_CALLSIGN_MAPNAME_E";
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game[ "strings_menu" ][ "war_callsign_a" ] = "@MPUI_CALLSIGN_MAPNAME_A";
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game[ "strings_menu" ][ "war_callsign_b" ] = "@MPUI_CALLSIGN_MAPNAME_B";
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game[ "strings_menu" ][ "war_callsign_c" ] = "@MPUI_CALLSIGN_MAPNAME_C";
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game[ "strings_menu" ][ "war_callsign_d" ] = "@MPUI_CALLSIGN_MAPNAME_D";
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game[ "strings_menu" ][ "war_callsign_e" ] = "@MPUI_CALLSIGN_MAPNAME_E";
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spawncollision( "collision_clip_64x64x64", "collider", ( 1095, 1489, -111 ), ( 0, 0, 0 ) );
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spawncollision( "collision_clip_32x32x32", "collider", ( 1079, 1441, -97 ), ( 0, 0, 0 ) );
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spawncollision( "collision_clip_wall_128x128x10", "collider", ( -1791, 2954, -23 ), vectorScale( ( 0, 1, 0 ), 270 ) );
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setdvar( "sm_sunsamplesizenear", 0.39 );
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setdvar( "sm_sunshadowsmall", 1 );
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if ( getgametypesetting( "allowMapScripting" ) )
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{
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level maps/mp/mp_dockside_crane::init();
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}
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crate_triggers = getentarray( "crate_kill_trigger", "targetname" );
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for ( i = 0; i < crate_triggers.size; i++ )
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{
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crate_triggers[ i ] delete();
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}
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setheliheightpatchenabled( "war_mode_heli_height_lock", 0 );
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level thread water_trigger_init();
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rts_remove();
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/*
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/#
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level thread devgui_dockside();
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execdevgui( "devgui_mp_dockside" );
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#/
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*/
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}
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levelspawndvars( reset_dvars ) //checked matches cerberus output
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{
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ss = level.spawnsystem;
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ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2700", reset_dvars );
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}
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water_trigger_init() //checked partially changed to match cerberus output see info.md
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{
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wait 3;
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triggers = getentarray( "trigger_hurt", "classname" );
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foreach ( trigger in triggers )
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{
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if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
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{
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}
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else
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{
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trigger thread water_trigger_think();
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}
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}
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}
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water_trigger_think() //checked matches cerberus output
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{
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for ( ;; )
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{
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self waittill( "trigger", entity );
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if ( isplayer( entity ) )
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{
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entity playsound( "mpl_splash_death" );
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playfx( level._effect[ "water_splash" ], entity.origin + vectorScale( ( 0, 0, 1 ), 40 ) );
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}
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}
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}
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leveloverridetime( defaulttime ) //checked matches cerberus output
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{
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if ( self isinwater() )
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{
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return 0.4;
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}
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return defaulttime;
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}
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useintermissionpointsonwavespawn() //checked matches cerberus output
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{
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return self isinwater();
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}
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isinwater() //checked partially changed to match cerberus output see info.md
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{
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triggers = getentarray( "trigger_hurt", "classname" );
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foreach ( trigger in triggers )
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{
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if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
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{
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}
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else
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{
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if ( self istouching( trigger ) )
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{
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return 1;
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}
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}
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}
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return 0;
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}
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rts_remove() //checked changed to match cerberus output
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{
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removes = getentarray( "rts_only", "targetname" );
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foreach ( remove in removes )
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{
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if ( isDefined( remove ) )
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{
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remove delete();
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}
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}
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}
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devgui_dockside() //checked changed to match cerberus output
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{
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/*
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/#
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setdvar( "devgui_notify", "" );
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for ( ;; )
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{
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wait 0.5;
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devgui_string = getDvar( "devgui_notify" );
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switch( devgui_string )
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{
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case "":
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break;
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case "crane_print_dvars":
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crane_print_dvars();
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break;
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default:
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break;
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}
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if ( getDvar( "devgui_notify" ) != "" )
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{
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setdvar( "devgui_notify", "" );
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}
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#/
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}
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*/
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}
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crane_print_dvars() //checked changed to match cerberus output
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{
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/*
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/#
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dvars = [];
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dvars[ dvars.size ] = "scr_crane_claw_move_time";
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dvars[ dvars.size ] = "scr_crane_crate_lower_time";
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dvars[ dvars.size ] = "scr_crane_crate_raise_time";
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dvars[ dvars.size ] = "scr_crane_arm_y_move_time";
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dvars[ dvars.size ] = "scr_crane_arm_z_move_time";
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dvars[ dvars.size ] = "scr_crane_claw_drop_speed";
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dvars[ dvars.size ] = "scr_crane_claw_drop_time_min";
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foreach ( dvar in dvars )
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{
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print( dvar + ": " );
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println( getDvar( dvar ) );
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#/
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}
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*/
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}
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