mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 02:37:59 -05:00
713 lines
19 KiB
Plaintext
713 lines
19 KiB
Plaintext
//checked includes match cerberus output
|
|
#include maps/mp/killstreaks/_supplydrop;
|
|
#include maps/mp/gametypes/_gameobjects;
|
|
#include maps/mp/gametypes/ctf;
|
|
#include maps/mp/gametypes/_weaponobjects;
|
|
#include maps/mp/killstreaks/_rcbomb;
|
|
#include maps/mp/_tacticalinsertion;
|
|
#include common_scripts/utility;
|
|
#include maps/mp/_utility;
|
|
|
|
init() //checked partially changed to match cerberus output see info.md
|
|
{
|
|
precachemodel( "p6_dockside_container_lrg_white" );
|
|
crane_dvar_init();
|
|
level.crate_models = [];
|
|
level.crate_models[ 0 ] = "p6_dockside_container_lrg_red";
|
|
level.crate_models[ 1 ] = "p6_dockside_container_lrg_blue";
|
|
level.crate_models[ 2 ] = "p6_dockside_container_lrg_white";
|
|
level.crate_models[ 3 ] = "p6_dockside_container_lrg_orange";
|
|
claw = getent( "claw_base", "targetname" );
|
|
claw.z_upper = claw.origin[ 2 ];
|
|
claw thread sound_wires_move();
|
|
arms_y = getentarray( "claw_arm_y", "targetname" );
|
|
arms_z = getentarray( "claw_arm_z", "targetname" );
|
|
claw.arms = arraycombine( arms_y, arms_z, 1, 0 );
|
|
foreach ( arm_z in arms_z )
|
|
{
|
|
arm_y = getclosest( arm_z.origin, arms_y );
|
|
arm_z.parent = arm_y;
|
|
}
|
|
foreach ( arm_y in arms_y )
|
|
{
|
|
arm_y.parent = claw;
|
|
}
|
|
claw claw_link_arms( "claw_arm_y" );
|
|
claw claw_link_arms( "claw_arm_z" );
|
|
crates = getentarray( "crate", "targetname" );
|
|
array_thread( crates, ::sound_pit_move );
|
|
crate_data = [];
|
|
for ( i = 0; i < crates.size; i++ )
|
|
{
|
|
crates[ i ] disconnectpaths();
|
|
data = spawnstruct();
|
|
data.origin = crates[ i ].origin;
|
|
data.angles = crates[ i ].angles;
|
|
crate_data[ i ] = data;
|
|
}
|
|
rail = getent( "crane_rail", "targetname" );
|
|
rail thread sound_ring_move();
|
|
rail.roller = getent( "crane_roller", "targetname" );
|
|
rail.roller.wheel = getent( "crane_wheel", "targetname" );
|
|
claw.wires = getentarray( "crane_wire", "targetname" );
|
|
claw.z_wire_max = rail.roller.wheel.origin[ 2 ] - 50;
|
|
foreach ( wire in claw.wires )
|
|
{
|
|
wire linkto( claw );
|
|
if ( wire.origin[ 2 ] > claw.z_wire_max )
|
|
{
|
|
wire ghost();
|
|
}
|
|
}
|
|
placements = getentarray( "crate_placement", "targetname" );
|
|
foreach ( placement in placements )
|
|
{
|
|
placement.angles += vectorScale( ( 0, 1, 0 ), 90 );
|
|
crates[ crates.size ] = spawn( "script_model", placement.origin );
|
|
}
|
|
triggers = getentarray( "crate_kill_trigger", "targetname" );
|
|
foreach ( crate in crates )
|
|
{
|
|
crate.kill_trigger = getclosest( crate.origin, triggers );
|
|
crate.kill_trigger.origin = crate.origin - vectorScale( ( 0, 0, 1 ), 5 );
|
|
crate.kill_trigger enablelinkto();
|
|
crate.kill_trigger linkto( crate );
|
|
if ( crate.model != "" )
|
|
{
|
|
crate.kill_trigger.active = 1;
|
|
}
|
|
else
|
|
{
|
|
crate.kill_trigger.active = 0;
|
|
}
|
|
}
|
|
trigger = getclosest( claw.origin, triggers );
|
|
trigger enablelinkto();
|
|
trigger linkto( claw );
|
|
trigger.active = 1;
|
|
placements = array_randomize( placements );
|
|
level thread crane_think( claw, rail, crates, crate_data, placements );
|
|
}
|
|
|
|
crane_dvar_init() //checked matches cerberus output
|
|
{
|
|
set_dvar_float_if_unset( "scr_crane_claw_move_time", "5" );
|
|
set_dvar_float_if_unset( "scr_crane_crate_lower_time", "5" );
|
|
set_dvar_float_if_unset( "scr_crane_crate_raise_time", "5" );
|
|
set_dvar_float_if_unset( "scr_crane_arm_y_move_time", "3" );
|
|
set_dvar_float_if_unset( "scr_crane_arm_z_move_time", "3" );
|
|
set_dvar_float_if_unset( "scr_crane_claw_drop_speed", "25" );
|
|
set_dvar_float_if_unset( "scr_crane_claw_drop_time_min", "5" );
|
|
}
|
|
|
|
wire_render() //checked partially changed to match cerberus output see info.md
|
|
{
|
|
self endon( "movedone" );
|
|
for ( ;; )
|
|
{
|
|
wait 0.05;
|
|
foreach ( wire in self.wires )
|
|
{
|
|
if ( wire.origin[ 2 ] > self.z_wire_max )
|
|
{
|
|
wire ghost();
|
|
}
|
|
else
|
|
{
|
|
wire show();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
crane_think( claw, rail, crates, crate_data, placements ) //checked changed to match beta dump
|
|
{
|
|
wait 1;
|
|
claw arms_open();
|
|
for ( ;; )
|
|
{
|
|
for ( i = 0; i < crates.size - placements.size; i++ )
|
|
{
|
|
crate = getclosest( crate_data[ i ].origin, crates );
|
|
rail crane_move( claw, crate_data[ i ], -318 );
|
|
level notify( "wires_move" );
|
|
claw claw_crate_grab( crate, 318 );
|
|
lower = 1;
|
|
target = ( i + 1 ) % ( crates.size - placements.size );
|
|
target_crate = getclosest( crate_data[ target ].origin, crates );
|
|
if ( cointoss() )
|
|
{
|
|
for ( placement_index = 0; placement_index < placements.size; placement_index++ )
|
|
{
|
|
placement = placements[ placement_index ];
|
|
if ( !isDefined( placement.crate ) )
|
|
{
|
|
lower = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if ( !lower )
|
|
{
|
|
z_dist = crate.origin[ 2 ] - placement.origin[ 2 ] - 33;
|
|
rail crane_move( claw, placement, z_dist * -1 );
|
|
level notify( "wires_move" );
|
|
placement.crate = crate;
|
|
}
|
|
else
|
|
{
|
|
rail crane_move( claw, crate_data[ target ], -181 );
|
|
level notify( "wires_move" );
|
|
}
|
|
claw claw_crate_move( crate );
|
|
if ( lower )
|
|
{
|
|
crate crate_lower( target_crate, crate_data[ target ] );
|
|
}
|
|
crate = target_crate;
|
|
target = ( i + 2 ) % ( crates.size - placements.size );
|
|
target_crate = getclosest( crate_data[ target ].origin, crates );
|
|
if ( !lower )
|
|
{
|
|
crate = crates[ 3 + placement_index ];
|
|
crate.origin = target_crate.origin - vectorScale( ( 0, 0, 1 ), 137 );
|
|
crate.angles = target_crate.angles;
|
|
wait 0.25;
|
|
claw waittill( "movedone" );
|
|
}
|
|
crate crate_raise( target_crate, crate_data[ target ] );
|
|
rail crane_move( claw, crate_data[ target ], -181 );
|
|
level notify( "wires_move" );
|
|
claw claw_crate_grab( target_crate, 181 );
|
|
crate = target_crate;
|
|
target = ( i + 3 ) % ( crates.size - placements.size );
|
|
rail crane_move( claw, crate_data[ target ], -318 );
|
|
level notify( "wires_move" );
|
|
claw claw_crate_drop( crate, crate_data[ target ] );
|
|
}
|
|
}
|
|
}
|
|
|
|
crane_move( claw, desired, z_dist ) //checked changed to match cerberus output dvars taken from beta dump
|
|
{
|
|
self.roller linkto( self );
|
|
self.roller.wheel linkto( self.roller );
|
|
claw linkto( self.roller.wheel );
|
|
goal = ( desired.origin[ 0 ], desired.origin[ 1 ], self.origin[ 2 ] );
|
|
dir = vectornormalize( goal - self.origin );
|
|
angles = vectorToAngle( dir );
|
|
angles = ( self.angles[ 0 ], angles[ 1 ] + 90, self.angles[ 2 ] );
|
|
yawdiff = absangleclamp360( self.angles[ 1 ] - angles[ 1 ] );
|
|
time = yawdiff / 25;
|
|
self rotateto( angles, time, time * 0.35, time * 0.45 );
|
|
self thread physics_move();
|
|
level notify( "wires_stop" );
|
|
level notify( "ring_move" );
|
|
self waittill( "rotatedone" );
|
|
self.roller unlink();
|
|
goal = ( desired.origin[ 0 ], desired.origin[ 1 ], self.roller.origin[ 2 ] );
|
|
diff = distance2d( goal, self.roller.origin );
|
|
speed = getDvarFloat( "scr_crane_claw_drop_speed" );
|
|
time = diff / speed;
|
|
if ( time < getDvarFloat( "scr_crane_claw_drop_time_min" ) )
|
|
{
|
|
time = getDvarFloat( "scr_crane_claw_drop_time_min" );
|
|
}
|
|
self.roller moveto( goal, time, time * 0.25, time * 0.25 );
|
|
self.roller thread physics_move();
|
|
goal = ( desired.origin[ 0 ], desired.origin[ 1 ], self.roller.wheel.origin[ 2 ] );
|
|
self.roller.wheel unlink();
|
|
self.roller.wheel moveto( goal, time, time * 0.25, time * 0.25 );
|
|
self.roller.wheel rotateto( desired.angles + vectorScale( ( 0, 1, 0 ), 90 ), time, time * 0.25, time * 0.25 );
|
|
claw.z_initial = claw.origin[ 2 ];
|
|
claw unlink();
|
|
claw rotateto( desired.angles, time, time * 0.25, time * 0.25 );
|
|
claw.goal = ( goal[ 0 ], goal[ 1 ], claw.origin[ 2 ] + z_dist );
|
|
claw.time = time;
|
|
claw moveto( claw.goal, time, time * 0.25, time * 0.25 );
|
|
level notify( "ring_stop" );
|
|
}
|
|
|
|
physics_move() //checked changed to match cerberus output
|
|
{
|
|
self endon( "rotatedone" );
|
|
self endon( "movedone" );
|
|
for ( ;; )
|
|
{
|
|
wait 0.05;
|
|
crates = getentarray( "care_package", "script_noteworthy" );
|
|
foreach ( crate in crates )
|
|
{
|
|
if ( crate istouching( self ) )
|
|
{
|
|
crate physicslaunch( crate.origin, ( 0, 0, 0 ) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
claw_crate_grab( crate, z_dist ) //checked matches cerberus output dvars taken from beta dump
|
|
{
|
|
self thread wire_render();
|
|
self waittill( "movedone" );
|
|
level notify( "wires_stop" );
|
|
self playsound( "amb_crane_arms_b" );
|
|
self claw_z_arms( -33 );
|
|
self playsound( "amb_crane_arms" );
|
|
self arms_close( crate );
|
|
crate movez( 33, getDvarFloat( "scr_crane_arm_z_move_time" ) );
|
|
self claw_z_arms( 33 );
|
|
crate linkto( self );
|
|
self movez( z_dist, getDvarFloat( "scr_crane_claw_move_time" ) );
|
|
self thread wire_render();
|
|
level notify( "wires_move" );
|
|
self waittill( "movedone" );
|
|
self playsound( "amb_crane_arms" );
|
|
}
|
|
|
|
sound_wires_move() //checked matches cerberus output
|
|
{
|
|
while ( 1 )
|
|
{
|
|
level waittill( "wires_move" );
|
|
self playsound( "amb_crane_wire_start" );
|
|
self playloopsound( "amb_crane_wire_lp" );
|
|
level waittill( "wires_stop" );
|
|
self playsound( "amb_crane_wire_end" );
|
|
wait 0.1;
|
|
self stoploopsound( 0.2 );
|
|
}
|
|
}
|
|
|
|
sound_ring_move() //checked matches cerberus output
|
|
{
|
|
while ( 1 )
|
|
{
|
|
level waittill( "ring_move" );
|
|
self playsound( "amb_crane_ring_start" );
|
|
self playloopsound( "amb_crane_ring_lp" );
|
|
level waittill( "ring_stop" );
|
|
self playsound( "amb_crane_ring_end" );
|
|
wait 0.1;
|
|
self stoploopsound( 0.2 );
|
|
}
|
|
}
|
|
|
|
sound_pit_move() //checked matches cerberus output
|
|
{
|
|
while ( 1 )
|
|
{
|
|
level waittill( "pit_move" );
|
|
self playsound( "amb_crane_pit_start" );
|
|
self playloopsound( "amb_crane_pit_lp" );
|
|
level waittill( "pit_stop" );
|
|
self playsound( "amb_crane_pit_end" );
|
|
self stoploopsound( 0.2 );
|
|
wait 0.2;
|
|
}
|
|
}
|
|
|
|
claw_crate_move( crate, claw ) //checked matches cerberus output dvars taken from beta dump
|
|
{
|
|
self thread wire_render();
|
|
self waittill( "movedone" );
|
|
crate unlink();
|
|
self playsound( "amb_crane_arms_b" );
|
|
level notify( "wires_stop" );
|
|
crate movez( -33, getDvarFloat( "scr_crane_arm_z_move_time" ) );
|
|
self claw_z_arms( -33 );
|
|
self playsound( "amb_crane_arms_b" );
|
|
playfxontag( level._effect[ "crane_dust" ], crate, "tag_origin" );
|
|
crate playsound( "amb_crate_drop" );
|
|
self arms_open();
|
|
level notify( "wires_move" );
|
|
self claw_z_arms( 33 );
|
|
z_dist = self.z_initial - self.origin[ 2 ];
|
|
self movez( z_dist, getDvarFloat( "scr_crane_claw_move_time" ) );
|
|
self thread wire_render();
|
|
}
|
|
|
|
claw_crate_drop( target, data ) //checked matches cerberus output dvars taken from beta dump
|
|
{
|
|
target thread crate_drop_think( self );
|
|
self thread wire_render();
|
|
self waittill( "claw_movedone" );
|
|
target unlink();
|
|
level notify( "wires_stop" );
|
|
self playsound( "amb_crane_arms_b" );
|
|
target movez( -33, getDvarFloat( "scr_crane_arm_z_move_time" ) );
|
|
self claw_z_arms( -33 );
|
|
playfxontag( level._effect[ "crane_dust" ], target, "tag_origin" );
|
|
self playsound( "amb_crate_drop" );
|
|
target notify( "claw_done" );
|
|
self playsound( "amb_crane_arms" );
|
|
self arms_open();
|
|
level notify( "wires_move" );
|
|
target.origin = data.origin;
|
|
self claw_z_arms( 33 );
|
|
self playsound( "amb_crane_arms" );
|
|
self movez( 318, getDvarFloat( "scr_crane_claw_move_time" ) );
|
|
self thread wire_render();
|
|
self waittill( "movedone" );
|
|
}
|
|
|
|
crate_lower( lower, data ) //checked matches cerberus output
|
|
{
|
|
z_dist = abs( self.origin[ 2 ] - lower.origin[ 2 ] );
|
|
self movez( z_dist * -1, getDvarFloat( "scr_crane_crate_lower_time" ) );
|
|
lower movez( z_dist * -1, getDvarFloat( "scr_crane_crate_lower_time" ) );
|
|
level notify( "pit_move" );
|
|
lower waittill( "movedone" );
|
|
level notify( "pit_stop" );
|
|
lower ghost();
|
|
self.origin = data.origin;
|
|
wait 0.25;
|
|
}
|
|
|
|
crate_raise( upper, data ) //checked matches cerberus output dvars taken from beta dump
|
|
{
|
|
self crate_set_random_model( upper );
|
|
self.kill_trigger.active = 1;
|
|
self.origin = ( data.origin[ 0 ], data.origin[ 1 ], self.origin[ 2 ] );
|
|
self.angles = data.angles;
|
|
wait 0.2;
|
|
self show();
|
|
z_dist = abs( upper.origin[ 2 ] - self.origin[ 2 ] );
|
|
self movez( z_dist, getDvarFloat( "scr_crane_crate_raise_time" ) );
|
|
upper movez( z_dist, getDvarFloat( "scr_crane_crate_raise_time" ) );
|
|
level notify( "wires_stop" );
|
|
level notify( "pit_move" );
|
|
upper thread raise_think();
|
|
}
|
|
|
|
raise_think() //checked matches cerberus output
|
|
{
|
|
self waittill( "movedone" );
|
|
level notify( "pit_stop" );
|
|
}
|
|
|
|
crate_set_random_model( other ) //checked partially changed to match cerberus output see info.md
|
|
{
|
|
models = array_randomize( level.crate_models );
|
|
foreach ( model in models )
|
|
{
|
|
if ( model == other.model )
|
|
{
|
|
}
|
|
else
|
|
{
|
|
self setmodel( model );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
arms_open() //checked matches cerberus output
|
|
{
|
|
self claw_move_arms( -15 );
|
|
self playsound( "amb_crane_arms" );
|
|
}
|
|
|
|
arms_close( crate ) //checked matches cerberus output
|
|
{
|
|
self claw_move_arms( 15, crate );
|
|
self playsound( "amb_crane_arms" );
|
|
}
|
|
|
|
claw_link_arms( name ) //checked changed to match cerberus output
|
|
{
|
|
foreach ( arm in self.arms )
|
|
{
|
|
if ( arm.targetname == name )
|
|
{
|
|
arm linkto( arm.parent );
|
|
}
|
|
}
|
|
}
|
|
|
|
claw_unlink_arms( name ) //checked changed to match cerberus output
|
|
{
|
|
foreach ( arm in self.arms )
|
|
{
|
|
if ( arm.targetname == name )
|
|
{
|
|
arm unlink();
|
|
}
|
|
}
|
|
}
|
|
|
|
claw_move_arms( dist, crate ) //checked changed to match cerberus output dvars taken from beta dump
|
|
{
|
|
claw_unlink_arms( "claw_arm_y" );
|
|
arms = [];
|
|
foreach ( arm in self.arms )
|
|
{
|
|
forward = anglesToForward( arm.angles );
|
|
arm.goal = arm.origin + vectorScale( forward, dist );
|
|
if ( arm.targetname == "claw_arm_y" )
|
|
{
|
|
arms[ arms.size ] = arm;
|
|
arm moveto( arm.goal, getDvarFloat( "scr_crane_arm_y_move_time" ) );
|
|
}
|
|
}
|
|
if ( dist > 0 )
|
|
{
|
|
wait( getDvarFloat( "scr_crane_arm_y_move_time" ) / 2 );
|
|
foreach ( arm in self.arms )
|
|
{
|
|
if ( arm.targetname == "claw_arm_y" )
|
|
{
|
|
arm moveto( arm.goal, 0.1 );
|
|
self playsound( "amb_crane_arms_b" );
|
|
}
|
|
}
|
|
wait 0.05;
|
|
playfxontag( level._effect[ "crane_spark" ], crate, "tag_origin" );
|
|
self playsound( "amb_arms_latch" );
|
|
}
|
|
/*
|
|
/#
|
|
assert( arms.size == 4 );
|
|
#/
|
|
*/
|
|
waittill_multiple_ents( arms[ 0 ], "movedone", arms[ 1 ], "movedone", arms[ 2 ], "movedone", arms[ 3 ], "movedone" );
|
|
foreach ( arm in self.arms )
|
|
{
|
|
arm.origin = arm.goal;
|
|
}
|
|
self claw_link_arms( "claw_arm_y" );
|
|
}
|
|
|
|
claw_z_arms( z ) //checked changed to match cerberus output dvars taken from beta dump
|
|
{
|
|
claw_unlink_arms( "claw_arm_z" );
|
|
arms = [];
|
|
foreach ( arm in self.arms )
|
|
{
|
|
if ( arm.targetname == "claw_arm_z" )
|
|
{
|
|
arms[ arms.size ] = arm;
|
|
arm movez( z, getDvarFloat( "scr_crane_arm_z_move_time" ) );
|
|
}
|
|
}
|
|
/*
|
|
/#
|
|
assert( arms.size == 4 );
|
|
#/
|
|
*/
|
|
waittill_multiple_ents( arms[ 0 ], "movedone", arms[ 1 ], "movedone", arms[ 2 ], "movedone", arms[ 3 ], "movedone" );
|
|
self claw_link_arms( "claw_arm_z" );
|
|
}
|
|
|
|
crate_drop_think( claw ) //checked changed at own discretion see info.md
|
|
{
|
|
self endon( "claw_done" );
|
|
self.disablefinalkillcam = 1;
|
|
claw thread claw_drop_think();
|
|
corpse_delay = 0;
|
|
for ( ;; )
|
|
{
|
|
wait 0.2;
|
|
entities = getdamageableentarray( self.origin, 200 );
|
|
i = 0;
|
|
while ( i < entities.size )
|
|
{
|
|
if ( !entities[ i ] istouching( self.kill_trigger ) )
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( isDefined( entities[ i ].model ) && entities[ i ].model == "t6_wpn_tac_insert_world" )
|
|
{
|
|
entities[ i ] maps/mp/_tacticalinsertion::destroy_tactical_insertion();
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( !isalive( entities[ i ] ) )
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( isDefined( entities[ i ].targetname ) )
|
|
{
|
|
if ( entities[ i ].targetname == "talon" )
|
|
{
|
|
entities[ i ] notify( "death" );
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( entities[ i ].targetname == "rcbomb" )
|
|
{
|
|
entities[ i ] maps/mp/killstreaks/_rcbomb::rcbomb_force_explode();
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( entities[ i ].targetname == "riotshield_mp" )
|
|
{
|
|
entities[ i ] dodamage( 1, self.origin + ( 0, 0, 1 ), self, self, 0, "MOD_CRUSH" );
|
|
i++;
|
|
continue;
|
|
}
|
|
}
|
|
if ( isDefined( entities[ i ].helitype ) && entities[ i ].helitype == "qrdrone" )
|
|
{
|
|
watcher = entities[ i ].owner maps/mp/gametypes/_weaponobjects::getweaponobjectwatcher( "qrdrone" );
|
|
watcher thread maps/mp/gametypes/_weaponobjects::waitanddetonate( entities[ i ], 0, undefined );
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( entities[ i ].classname == "grenade" )
|
|
{
|
|
if ( !isDefined( entities[ i ].name ) )
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( !isDefined( entities[ i ].owner ) )
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( entities[ i ].name == "proximity_grenade_mp" )
|
|
{
|
|
watcher = entities[ i ].owner getwatcherforweapon( entities[ i ].name );
|
|
watcher thread maps/mp/gametypes/_weaponobjects::waitanddetonate( entities[ i ], 0, undefined, "script_mover_mp" );
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( !isweaponequipment( entities[ i ].name ) )
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
watcher = entities[ i ].owner getwatcherforweapon( entities[ i ].name );
|
|
if ( !isDefined( watcher ) )
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
watcher thread maps/mp/gametypes/_weaponobjects::waitanddetonate( entities[ i ], 0, undefined, "script_mover_mp" );
|
|
i++;
|
|
continue;
|
|
}
|
|
if ( entities[ i ].classname == "auto_turret" )
|
|
{
|
|
if ( !isDefined( entities[ i ].damagedtodeath ) || !entities[ i ].damagedtodeath )
|
|
{
|
|
entities[ i ] domaxdamage( self.origin + ( 0, 0, 1 ), self, self, 0, "MOD_CRUSH" );
|
|
}
|
|
i++;
|
|
continue;
|
|
}
|
|
entities[ i ] dodamage( entities[ i ].health * 2, self.origin + ( 0, 0, 1 ), self, self, 0, "MOD_CRUSH" );
|
|
if ( isplayer( entities[ i ] ) )
|
|
{
|
|
claw thread claw_drop_pause();
|
|
corpse_delay = getTime() + 3000;
|
|
}
|
|
i++;
|
|
}
|
|
self destroy_supply_crates();
|
|
if ( getTime() > corpse_delay )
|
|
{
|
|
self destroy_corpses();
|
|
}
|
|
if ( level.gametype == "ctf" )
|
|
{
|
|
foreach ( flag in level.flags )
|
|
{
|
|
if ( flag.visuals[ 0 ] istouching( self.kill_trigger ) )
|
|
{
|
|
flag maps/mp/gametypes/ctf::returnflag();
|
|
}
|
|
}
|
|
}
|
|
else if ( level.gametype == "sd" && !level.multibomb )
|
|
{
|
|
if ( level.sdbomb.visuals[ 0 ] istouching( self.kill_trigger ) )
|
|
{
|
|
level.sdbomb maps/mp/gametypes/_gameobjects::returnhome();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
claw_drop_think() //checked matches cerberus output
|
|
{
|
|
self endon( "claw_pause" );
|
|
self waittill( "movedone" );
|
|
self notify( "claw_movedone" );
|
|
}
|
|
|
|
claw_drop_pause() //checked matches cerberus output
|
|
{
|
|
self notify( "claw_pause" );
|
|
self endon( "claw_pause" );
|
|
z_diff = abs( self.goal[ 2 ] - self.origin[ 2 ] );
|
|
frac = z_diff / 318;
|
|
time = self.time * frac;
|
|
if ( time <= 0 )
|
|
{
|
|
return;
|
|
}
|
|
self moveto( self.origin, 0.01 );
|
|
wait 3;
|
|
self thread claw_drop_think();
|
|
self moveto( self.goal, time );
|
|
}
|
|
|
|
destroy_supply_crates() //checked changed to match cerberus output
|
|
{
|
|
crates = getentarray( "care_package", "script_noteworthy" );
|
|
foreach ( crate in crates )
|
|
{
|
|
if ( distancesquared( crate.origin, self.origin ) < 40000 )
|
|
{
|
|
if ( crate istouching( self ) )
|
|
{
|
|
playfx( level._supply_drop_explosion_fx, crate.origin );
|
|
playsoundatposition( "wpn_grenade_explode", crate.origin );
|
|
wait 0.1;
|
|
crate maps/mp/killstreaks/_supplydrop::cratedelete();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
destroy_corpses() //checked changed to match cerberus output
|
|
{
|
|
corpses = getcorpsearray();
|
|
for ( i = 0; i < corpses.size; i++ )
|
|
{
|
|
if ( distancesquared( corpses[ i ].origin, self.origin ) < 40000 )
|
|
{
|
|
corpses[ i ] delete();
|
|
}
|
|
}
|
|
}
|
|
|
|
getwatcherforweapon( weapname ) //checked partially changed to match cerberus output see info.md
|
|
{
|
|
if ( !isDefined( self ) )
|
|
{
|
|
return undefined;
|
|
}
|
|
if ( !isplayer( self ) )
|
|
{
|
|
return undefined;
|
|
}
|
|
i = 0;
|
|
while ( i < self.weaponobjectwatcherarray.size )
|
|
{
|
|
if ( self.weaponobjectwatcherarray[ i ].weapon != weapname )
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
return self.weaponobjectwatcherarray[ i ];
|
|
i++;
|
|
}
|
|
return undefined;
|
|
}
|
|
|