JezuzLizard d0b1a4648e completed checking all of the remaining bot scripts
_bot_conf, _bot_ctf, _bot_dem, _bot_dom, _bot_hack, _bot_hq, _bot_koth, _bot_sd have all been checked.
2020-05-08 12:38:27 -07:00

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#include maps/mp/bots/_bot_combat;
#include maps/mp/bots/_bot;
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes/koth;
bot_koth_think() //checked matches cerberus output
{
if ( !isDefined( level.zone.trig.goal_radius ) )
{
maxs = level.zone.trig getmaxs();
maxs = level.zone.trig.origin + maxs;
level.zone.trig.goal_radius = distance( level.zone.trig.origin, maxs );
/*
/#
println( "distance: " + level.zone.trig.goal_radius );
#/
*/
ground = bullettrace( level.zone.gameobject.curorigin, level.zone.gameobject.curorigin - vectorScale( ( 0, 0, 1 ), 1024 ), 0, undefined );
level.zone.trig.goal = ground[ "position" ] + vectorScale( ( 0, 0, 1 ), 8 );
}
if ( !bot_has_hill_goal() )
{
self bot_move_to_hill();
}
if ( self bot_is_at_hill() )
{
self bot_capture_hill();
}
bot_hill_tactical_insertion();
bot_hill_grenade();
}
bot_has_hill_goal() //checked matches cerberus output
{
origin = self getgoal( "koth_hill" );
if ( isDefined( origin ) )
{
if ( distance2dsquared( level.zone.gameobject.curorigin, origin ) < level.zone.trig.goal_radius * level.zone.trig.goal_radius )
{
return 1;
}
}
return 0;
}
bot_is_at_hill() //checked matches cerberus output
{
return self atgoal( "koth_hill" );
}
bot_move_to_hill() //checked changed to match cerberus output
{
if ( getTime() < ( self.bot.update_objective + 4000 ) )
{
return;
}
self clearlookat();
self cancelgoal( "koth_hill" );
if ( self getstance() == "prone" )
{
self setstance( "crouch" );
wait 0.25;
}
if ( self getstance() == "crouch" )
{
self setstance( "stand" );
wait 0.25;
}
nodes = getnodesinradiussorted( level.zone.trig.goal, level.zone.trig.goal_radius, 0, 128 );
foreach ( node in nodes )
{
if ( self maps/mp/bots/_bot::bot_friend_goal_in_radius( "koth_hill", node.origin, 64 ) == 0 )
{
if ( findpath( self.origin, node.origin, self, 0, 1 ) )
{
self addgoal( node, 24, 3, "koth_hill" );
self.bot.update_objective = getTime();
return;
}
}
}
}
bot_get_look_at() //checked matches cerberus output
{
enemy = self maps/mp/bots/_bot::bot_get_closest_enemy( self.origin, 1 );
if ( isDefined( enemy ) )
{
node = getvisiblenode( self.origin, enemy.origin );
if ( isDefined( node ) && distancesquared( self.origin, node.origin ) > 1024 )
{
return node.origin;
}
}
enemies = self maps/mp/bots/_bot::bot_get_enemies( 0 );
if ( enemies.size )
{
enemy = random( enemies );
}
if ( isDefined( enemy ) )
{
node = getvisiblenode( self.origin, enemy.origin );
if ( isDefined( node ) && distancesquared( self.origin, node.origin ) > 1024 )
{
return node.origin;
}
}
spawn = random( level.spawnpoints );
node = getvisiblenode( self.origin, spawn.origin );
if ( isDefined( node ) && distancesquared( self.origin, node.origin ) > 1024 )
{
return node.origin;
}
return level.zone.gameobject.curorigin;
}
bot_capture_hill() //checked changed to match cerberus output
{
self addgoal( self.origin, 24, 3, "koth_hill" );
self setstance( "crouch" );
if ( getTime() > self.bot.update_lookat )
{
origin = self bot_get_look_at();
z = 20;
if ( distancesquared( origin, self.origin ) > 262144 )
{
z = randomintrange( 16, 60 );
}
self lookat( origin + ( 0, 0, z ) );
if ( distancesquared( origin, self.origin ) > 65536 )
{
dir = vectornormalize( self.origin - origin );
dir = vectorScale( dir, 256 );
origin += dir;
}
self maps/mp/bots/_bot_combat::bot_combat_throw_proximity( origin );
if ( cointoss() && lengthsquared( self getvelocity() ) < 2 )
{
nodes = getnodesinradius( level.zone.trig.goal, level.zone.trig.goal_radius + 128, 0, 128 );
for ( i = randomintrange( 0, nodes.size ); i < nodes.size; i++ )
{
node = nodes[ i ];
if ( distancesquared( node.origin, self.origin ) > 1024 )
{
if ( self maps/mp/bots/_bot::bot_friend_goal_in_radius( "koth_hill", node.origin, 128 ) == 0 )
{
if ( findpath( self.origin, node.origin, self, 0, 1 ) )
{
self addgoal( node, 24, 3, "koth_hill" );
self.bot.update_objective = getTime();
break;
}
}
}
}
}
self.bot.update_lookat = getTime() + randomintrange( 1500, 3000 );
}
}
any_other_team_touching( skip_team ) //checked partially changed to match cerberus output did not use foreach see github for more info
{
teams = getArrayKeys( level.teams );
while ( i < teams.size )
{
if ( teams[ i ] == skip_team )
{
continue;
}
if ( level.zone.gameobject.numtouching[ teams[ i ] ] )
{
return 1;
}
}
return 0;
}
is_hill_contested( skip_team ) //checked matches cerberus output
{
if ( any_other_team_touching( skip_team ) )
{
return 1;
}
enemy = self maps/mp/bots/_bot::bot_get_closest_enemy( level.zone.gameobject.curorigin, 1 );
if ( isDefined( enemy ) && distancesquared( enemy.origin, level.zone.gameobject.curorigin ) < 262144 )
{
return 1;
}
return 0;
}
bot_hill_grenade() //checked changed to match cerberus output
{
enemies = bot_get_enemies();
if ( !enemies.size )
{
return;
}
if ( self atgoal( "hill_patrol" ) || self atgoal( "koth_hill" ) )
{
if ( self getweaponammostock( "proximity_grenade_mp" ) > 0 )
{
origin = bot_get_look_at();
if ( self maps/mp/bots/_bot_combat::bot_combat_throw_proximity( origin ) )
{
return;
}
}
}
if ( !is_hill_contested( self.team ) )
{
if ( !isDefined( level.next_smoke_time ) )
{
level.next_smoke_time = 0;
}
if ( getTime() > level.next_smoke_time )
{
if ( self maps/mp/bots/_bot_combat::bot_combat_throw_smoke( level.zone.gameobject.curorigin ) )
{
level.next_smoke_time = getTime() + randomintrange( 60000, 120000 );
}
}
return;
}
enemy = self maps/mp/bots/_bot::bot_get_closest_enemy( level.zone.gameobject.curorigin, 0 );
if ( isDefined( enemy ) )
{
origin = enemy.origin;
}
else
{
origin = level.zone.gameobject.curorigin;
}
dir = vectornormalize( self.origin - origin );
dir = ( 0, dir[ 1 ], 0 );
origin += vectorScale( dir, 128 );
if ( maps/mp/bots/_bot::bot_get_difficulty() == "easy" )
{
if ( !isDefined( level.next_grenade_time ) )
{
level.next_grenade_time = 0;
}
if ( getTime() > level.next_grenade_time )
{
if ( !self maps/mp/bots/_bot_combat::bot_combat_throw_lethal( origin ) )
{
self maps/mp/bots/_bot_combat::bot_combat_throw_tactical( origin );
}
else
{
level.next_grenade_time = getTime() + randomintrange( 60000, 120000 );
}
}
}
else if ( !self maps/mp/bots/_bot_combat::bot_combat_throw_lethal( origin ) )
{
self maps/mp/bots/_bot_combat::bot_combat_throw_tactical( origin );
}
}
bot_hill_tactical_insertion() //checked matches cerberus output
{
if ( !self hasweapon( "tactical_insertion_mp" ) )
{
return;
}
dist = self getlookaheaddist();
dir = self getlookaheaddir();
if ( !isDefined( dist ) || !isDefined( dir ) )
{
return;
}
node = hill_nearest_node();
mine = getnearestnode( self.origin );
if ( isDefined( mine ) && !nodesvisible( mine, node ) )
{
origin = self.origin + vectorScale( dir, dist );
next = getnearestnode( origin );
if ( isDefined( next ) && nodesvisible( next, node ) )
{
bot_combat_tactical_insertion( self.origin );
}
}
}
hill_nearest_node() //checked matches cerberus output
{
nodes = getnodesinradiussorted( level.zone.gameobject.curorigin, 256, 0 );
/*
/#
assert( nodes.size );
#/
*/
return nodes[ 0 ];
}